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Old Jul 31, 2007, 04:12 AM // 04:12   #61
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yeah using BMP conserves natural "shinyness" pngs and jpegs i think screw up how the game interprets the shine and overlays the whole texture in some crazy shine.
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Old Jul 31, 2007, 06:04 PM // 18:04   #62
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sry for asking agin Chronos, but are u using Topaz for sharpening the image or, are u using it for some kind of effect?.
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Old Jul 31, 2007, 07:12 PM // 19:12   #63
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both...Sharpen and effect
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Old Aug 01, 2007, 12:19 AM // 00:19   #64
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Latest Topaz + Tribalized armor...Dervish Style!

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Old Aug 01, 2007, 02:18 AM // 02:18   #65
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wow i've got to hand it to you that dervish armor looks amazing...great job
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Old Aug 01, 2007, 03:03 AM // 03:03   #66
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You can have a crack at mine if you want to ;0

http://www.sendspace.com/file/xbrxv5
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Old Aug 01, 2007, 03:13 AM // 03:13   #67
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Hey chronos, after you did my armor i kinda went into a frenzy and picked up on the topaz vivacity plugin for myself, and lets just say, running armors without them, just doesn't compare.

btw, i've been working on adding some pics to textures (kind of like how you've been tribaling stuff) what are you using to add tribal markings to your armor, are you drawing out and coloring the arcs by hand (or mouse rather) or are you using pre-existing pictures to do it?

-joe fierce
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Old Aug 01, 2007, 03:14 AM // 03:14   #68
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Here ya go:
http://senduit.com/9f31ab

That is monk FoW right? not a big fan :/

@ Joe: it is 1/2 and 1/2, most is done with the Pentool, but I made alot of them a long time ago and saved them as brushes...but alot are new...so ya, get some practice with the Pentool, because it is absolutely perfect for making arcs and curves.

Last edited by Chronos the Defiler; Aug 01, 2007 at 03:17 AM // 03:17..
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Old Aug 01, 2007, 05:19 AM // 05:19   #69
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Much improved textures... makes you wonder why Anet has our stuff at low res :/

Thanks Chronos.

After Shot.
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Old Aug 01, 2007, 06:44 AM // 06:44   #70
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because they spent more time on making the game fun, how dare they lol.
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Old Aug 01, 2007, 01:10 PM // 13:10   #71
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Well its pretty obvious that just this small cosmetic change didn't really take that long....ah well.
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Old Aug 01, 2007, 02:28 PM // 14:28   #72
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Damn Chronos u keep impressing me, great job on ther derv armor, are u going to release some kind of Tribalize package?.

arghh! why do Topaz have to be a pay to use program?!!!!!
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Old Aug 01, 2007, 07:20 PM // 19:20   #73
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it takes a while if its well hum the thousands of textures out there........ lol and it provides a look that not all like.
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Old Aug 01, 2007, 08:42 PM // 20:42   #74
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and they may be trying to keep in touch with the last-gen PCs which may not like the upgrade to every texture around them
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Old Aug 03, 2007, 01:54 AM // 01:54   #75
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Would you work this one please?

http://www.sendspace.com/file/pura60

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Old Aug 03, 2007, 06:56 AM // 06:56   #76
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Well, i've kept on experimenting and to be quite honest i've been finding the topazing tool to be most effective and impressive when used upon weapons, they generally come out superb, particularly those of which that are plagueborn or tormented. Pets and minis have a nice effect as well. but back to the armors, i've been having particular problems with primeval armor textures, the problem is many of the finer details come out perfectly yet the sharpened edges (and you know primeval has alot of them) tends to come out rather gritty, do you have any suggestions for remedying such problems?

-joe fierce
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Old Aug 06, 2007, 02:20 AM // 02:20   #77
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Quote:
Originally Posted by Joe Fierce
Well, i've kept on experimenting and to be quite honest i've been finding the topazing tool to be most effective and impressive when used upon weapons, they generally come out superb, particularly those of which that are plagueborn or tormented. Pets and minis have a nice effect as well. but back to the armors, i've been having particular problems with primeval armor textures, the problem is many of the finer details come out perfectly yet the sharpened edges (and you know primeval has alot of them) tends to come out rather gritty, do you have any suggestions for remedying such problems?

-joe fierce
try lowering the threshold on YCrbR or something like that and increasing the iterations.
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Old Aug 06, 2007, 09:45 PM // 21:45   #78
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could you do some of that Topaz Magic i've seen on these 2 sets? and for the obsid i'd really appreciate it if you could add a subtle under-pattern like a tribal hidden in the black

ty in advance
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Old Aug 07, 2007, 01:18 AM // 01:18   #79
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Hey Chronos, with this text mod thingy, would you be able to give someone a price rurik skin? or a gwen skin?
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Old Aug 07, 2007, 02:31 AM // 02:31   #80
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only if they have the exact same model as them...... i prolly could find a set of war armor thats similar, but it would be a fat rurik XD. you are changing the skin not the model, new paint same house.
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