Jul 29, 2007, 07:38 PM // 19:38
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#41
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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Jul 29, 2007, 10:18 PM // 22:18
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#42
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Wilds Pathfinder
Join Date: Feb 2007
Location: Disconnect the fascination
Guild: LF High End PvE Guild that's not filled with elitists.
Profession: R/
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Hello, my name is joe fierce, i'd greatly appreciate it if you would give my ranger's obsidian armor a shot, i'm curious as to how it would turn out XD
Body: http://www.sendspace.com/file/mrfrzw
armor: http://www.sendspace.com/file/bd6ux3
thank you very much for any help you may be able to lend me!
-Joe Fierce
ign: jonah fierce
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Jul 29, 2007, 10:30 PM // 22:30
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#43
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Body:
http://senduit.com/2d2086
Armor:
http://senduit.com/424b56
There is not much space to do anything special, but it will still look much sharper and detailed than the original.
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Jul 29, 2007, 10:35 PM // 22:35
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#44
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Wilds Pathfinder
Join Date: Feb 2007
Location: Disconnect the fascination
Guild: LF High End PvE Guild that's not filled with elitists.
Profession: R/
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thank you so much, i greatly appreciate it
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Jul 29, 2007, 10:41 PM // 22:41
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#45
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Make sure to post some screens when you get the chance
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Jul 30, 2007, 01:23 AM // 01:23
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#46
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Lion's Arch Merchant
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
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Damn searched trough my ps, and coulden't find the topaz where exact is that.
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Jul 30, 2007, 01:26 AM // 01:26
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#47
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Topaz Vivacity is an external plug-in for Photoshop that will cost you around 40-60$
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Jul 30, 2007, 01:55 AM // 01:55
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#48
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Banned
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There's a free version or you could also just use Smart Sharpen.
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Jul 30, 2007, 02:55 AM // 02:55
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#50
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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you would actually need Ancient armor to do it, i added the designs myself to it so it only works on that armor. If you have Ancient armor died a certain way you can use it though.
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Jul 30, 2007, 03:31 AM // 03:31
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#52
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Jul 30, 2007, 04:03 AM // 04:03
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#53
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: Mystic Divinity
Profession: R/
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Here are before and after shots...
Before:
After:
Thanks a lot. Would you be able to topaz the new file (my marksmanship mask) that I posted?
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Jul 30, 2007, 04:17 AM // 04:17
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#54
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Jul 30, 2007, 04:47 AM // 04:47
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#55
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Wilds Pathfinder
Join Date: Aug 2006
Profession: W/
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chronos you should try this on different weapons and see what results you get and what designs you can implement on top of that. this is what i get, among other things, for the exalted aegis
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Jul 30, 2007, 05:10 AM // 05:10
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#56
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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could be interesting....i wouldnt mind changing the yellow of the shield to white to match my warriors armor...and add some designs to my Shadow Axe because it is large enough to probable do something with.
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Jul 30, 2007, 05:34 AM // 05:34
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#57
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: Mystic Divinity
Profession: R/
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New After pictures:
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Jul 30, 2007, 11:40 PM // 23:40
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#58
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Jerin: You have your graphics on low? everything looks so...ya
Did some experimenting with my Axe and Shield:
Axe:
Shield:
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Jul 31, 2007, 12:09 AM // 00:09
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#59
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Jungle Guide
Join Date: Sep 2005
Location: -... . .... .. -. -.. / -.-- --- ..-
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Does Topaz remove the shiny/shadow of the armor. Because when I mod stuff with texmod all the armors/weapons etc. seem to lose their shininess.
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Jul 31, 2007, 12:25 AM // 00:25
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#60
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Not to my knowledge, i think it is how you extract and save it, for example if you extract as a jpeg and save it after altering in Photoshop it becomes overly shiny and weird looking.
As far as i can tell all my armors have the same amount of shininess as normal after editing.
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