Jul 13, 2011, 12:40 PM // 12:40
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#741
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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Pretty sure it's going to look really good since you seem to be really good at drawing animals. :P
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Jul 13, 2011, 02:14 PM // 14:14
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#742
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Wilds Pathfinder
Join Date: Oct 2006
Profession: Rt/N
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I think by "negative space" he means portions in between the legs. Like you'd be able to see the shape of the leg and what not. I like them as they are though. They're not a focal point so the blend into the background.
Not my favorite breed of dog but it's definitely looking good so far.
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Jul 13, 2011, 08:03 PM // 20:03
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#743
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Jungle Guide
Join Date: Apr 2009
Guild: Eon
Profession: Me/N
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Looks great! My favorite part in that drawing has got to be that armored guy on the left. I dunno, I just like how you painted him and the texture of his armor.
And the dog is looking awesome so far. You really got a knack for drawing animals. It looks so effortless.
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Jul 14, 2011, 12:07 AM // 00:07
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#744
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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The dog is looking good so far - especially the brush strokes you used on the fur. Looks really convincing.
By negative space, I mean all the space between the arms, legs, and where the body meets the rocks. Negative space plays a huge part in doing poses because it's related to designing silhouettes. I don't want to de-rail the thread with a massive walkthrough, so I'll keep it short. When doing poses, you should be able to determine the action or personality of the character WHILE it is completely covered black. In other words, if you looked at a solid black silhouette of a figure, you shouldn't have much trouble deciphering what's happening.
This is how a lot of artists create poses with strong characters and personality. Not only that, it also helps you recognize patterns/designs since it forces you to continually re-work poses.
If you were to take the ghost and make a silhouette, you wouldn't be able to tell it's in an aggressive pose. The tilted angle is good, but the lack of negative space is what complicates it. Things to fix it would be introducing space between his arm and body, showing space between his legs and the rocks, and making the cape flow in a certain direction.
I know the Ram pic is already done and the ghost is a small part of it, but this is just a little tip that you can try bringing into future works. I'll write a much more detailed synopsis later on when I'm working on Drelias' pic.
Last edited by Charlie Dayman; Jul 14, 2011 at 12:19 AM // 00:19..
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Jul 19, 2011, 04:15 PM // 16:15
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#745
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Thanks for that info Charlie, I really plan on keeping that in mind in further works, will give me a whole new process.
Progressed a bit on mermaid, tried to adjust her skin a bit with tutorials I read today, think it worked quite well for a first timer Still need to fix her darned nose, I just seem to fail at getting it right >:[ Next up, finishing the arm and hair. The quit water is a placeholder, it probably will become a quiet sea, so with little waves.
The tuts I read:
http://overtoom.deviantart.com/favou...29232#/d2t45fp
http://browse.deviantart.com/resourc...=skin#/d2dwqgc
http://browse.deviantart.com/resourc...=skin#/d2ef9p7
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Jul 20, 2011, 11:05 PM // 23:05
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#746
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Site Contributor
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Amazing job on the ram pic :O
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Jul 22, 2011, 11:34 AM // 11:34
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#747
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not so much fell as.....
Join Date: Jan 2009
Location: UK
Guild: bone
Profession: R/
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I very much like the water as it is. Those tutorials look interesting I copied the links for my daughter.
__________________
Malice toward none, charity for all, firm in right.
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Jul 24, 2011, 05:36 PM // 17:36
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#748
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Little doodle on Scyther, the pokemon fanart was inevitable. Sorry Morag
Not sure what to do with his body yet, want to give it a more reptile feeling.
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Jul 24, 2011, 06:18 PM // 18:18
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#749
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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OMG Scyther <3 Make a Garchomp too please. <3
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Jul 24, 2011, 06:19 PM // 18:19
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#750
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Jungle Guide
Join Date: Jul 2009
Guild: The Kurzick Mob [Mob]
Profession: R/
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Oh dear god you are amazing q.q
Ehrgm... -composes-
I like the angle and the pose in general, makes it much more 'epic'/strong.
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Jul 25, 2011, 12:52 AM // 00:52
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#751
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Wilds Pathfinder
Join Date: Dec 2006
Location: Avatar by unsolvedenigma.deviantart
Guild: Denizens of the Underdark [Nite]
Profession: N/Me
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That's so cute! Scyther is the best bug Pokemon, hands down~
IH - Did I see you on GPX+ once? =P
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Jul 25, 2011, 01:31 AM // 01:31
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#752
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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Quote:
Originally Posted by Drelias Melaku
IH - Did I see you on GPX+ once? =P
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What is GPX+?
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Jul 25, 2011, 08:12 AM // 08:12
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#753
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Desert Nomad
Join Date: Mar 2007
Location: UK/Austria
Guild: [bone]
Profession: P/
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lol
looks great the blurry effects work really well here
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Jul 25, 2011, 08:35 AM // 08:35
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#754
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Wilds Pathfinder
Join Date: Dec 2006
Location: Avatar by unsolvedenigma.deviantart
Guild: Denizens of the Underdark [Nite]
Profession: N/Me
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Quote:
Originally Posted by InfestedHydralisk
What is GPX+?
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Nothing, nevermind. xD I saw someone with what I think was one of your character names, but now that I googled it, I see it was probably a starcraft thing.
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Jul 25, 2011, 05:40 PM // 17:40
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#755
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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My usernames are only InfestedHydralisk or TerranGhost (sometimes TerranMarauder). But I walk around with Starcraft unit names only in GW. (Ok so pretty much Starcraft everywhere... Ok I'm a huge fan of Starcraft...Ok, ok maybe too much.)
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Jul 26, 2011, 02:07 PM // 14:07
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#756
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Sorry frost, but you got dumped. Speeded the Djinn in, trying to practice on speed a bit, this took almost an hour.
Now starting to render the Djinn a bit more, but want to keep it rough.
Last edited by Tommy's; Jul 26, 2011 at 02:13 PM // 14:13..
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Jul 29, 2011, 03:26 PM // 15:26
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#757
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Not very productive lately, addicted to Suits, a new tv-serie. Luckily, I can't watch more now as the next one still needs to come out.
Anyway, Self Portrait, full view if you want to see in what canvas I painted it. Was a speed practice, after I had the sketch down and looking like me, it took me 1 hour.
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Jul 30, 2011, 02:32 PM // 14:32
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#759
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Jungle Guide
Join Date: Apr 2009
Guild: Eon
Profession: Me/N
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Love the pokemon!!!
And the Djinn is just a speedpaint? DAMN!
Also love the self-portrait. I am always thinking of making one but I just never seem to get the time or in the mood for it. Besides, I never take good pics of myself lol
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Jul 30, 2011, 04:09 PM // 16:09
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#760
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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So. Awesome.
Self-portrait looks really good, too ^^
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