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Old Nov 12, 2010, 06:27 AM // 06:27   #641
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Originally Posted by Chicken of the Seas View Post
Holy cow, a 5'6 portrait? That's as tall as I am!

And too bad you didn't make that TF2 propaganda earlier. I think they had some sort of contest exactly like that a while back.
Yeah, it's going to be a doozy of a project.

And the contest they had was for the Demoman vs. Soldier update. Good stuff.
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Old Nov 12, 2010, 06:37 AM // 06:37   #642
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Ooh, the TF2 posters are awesome. They look like something the game designers would make. Very nice.

Also, good luck with all the school work! Needing to be creative with a whole mound of stuff to do is sometimes very stressful. I graduated from a graphic design school two years ago, and I still remember the feeling of being buried under illustration/animation projects. Still, it's all good if it helps to improve and if it stays fun.

Last edited by Perynne; Nov 12, 2010 at 06:39 AM // 06:39..
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Old Nov 13, 2010, 01:41 AM // 01:41   #643
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Yeah, it is pretty stressful. It's actually a bit annoying that the class (foundation CG) these posters are made for assigns twice as more work than my upper division studios. Very irritating having to spend so much time on all these wimpy projects when I'd rather be focusing on my Anatomy class.

EDIT

Another foundation CG related project. Fun with layer masks, brushes, and an old drawing from last year. About 30-45 mins of work or so.

Book cover to my portfolio I'll have to show the class at the end of the year.

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Old Nov 13, 2010, 07:11 AM // 07:11   #644
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Nice. And it works as a book cover too, I like the use of white space to make the fighters pop out more. Good use of an older drawing.

Aw, I wish we'd had proper anatomy lessons... or even proper concept art class. I went into that school hoping to brush up my concept art skills, and they ended up teaching me everything but that.
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Old Nov 13, 2010, 09:33 PM // 21:33   #645
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Ha, I remember that picture. I think that's when I first found out about you/met you and I remember thinking, "Holy crap, what amazing artist where did he come from omgomg" etc.
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Old Nov 13, 2010, 11:13 PM // 23:13   #646
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Nice. And it works as a book cover too, I like the use of white space to make the fighters pop out more. Good use of an older drawing.

Aw, I wish we'd had proper anatomy lessons... or even proper concept art class. I went into that school hoping to brush up my concept art skills, and they ended up teaching me everything but that.
The anatomy class is a lot of work, but lots of fun. Our teacher actually had her husband come in last week and observe us - he's worked on the Dark Knight, and the Spiderman movies. So that was pretty cool.

I'm pretty sure my art department offers some character design classes and stuff, but I'm not sure if they have a "concept art" class per-se. If they do, I'd be all over that like a beast.

@Tuna: I remember that picture more as my ecto lottery ticket.
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Old Nov 15, 2010, 08:21 AM // 08:21   #647
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Grrrrr, I'm mad!



Silly wippie. I'll be using this expression for my anatomy portrait. Because the way printing digital pictures works, your work should be at least 300 dpi - which in turn dramatically increases the size of your canvas. So instead of this being a 1:1 ratio of my face, it instead spreads out to about 3-4 feet on my tv screen. It's honestly a HUGE pain in the ass to paint something this large.

Anyways, I still need to play around with coloring and all the rest of the shading. But whatevs.

Last edited by Charlie Dayman; Nov 15, 2010 at 08:29 AM // 08:29..
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Old Nov 15, 2010, 09:04 AM // 09:04   #648
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I already find A4 size in 300dpi too large xD I must give credits for your computer too though, mine would already slapped me in the face and woulda turned lazy. btw one tip I could give is draw in 2 windows. With photoshop you can open the image in 2 windows (not very useful when you have a small screen though) so you can keep 1 zoomed and 1 zoomed out, that way you can easily see how details are looking from a distance without needing to zoom in and out again.
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Old Nov 15, 2010, 09:07 AM // 09:07   #649
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Well, you don't always have to be zoomed in to paint it.... *puts on Captain Obvious-hat* :P

I always work at 300-400 dpi, since you never know when you might need to print out your work all nice and pretty. And then when you want to spend hours on that elusive microdetail, it's always good to be able to zoom really close without making it all blurry.
Are you doing the 5'6 self-portrait on the computer though? Now THAT would be a huge-ass painting. I think my computer would just curl up and die a thousand deaths even at the thought.

The face is looking good so far!
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Old Nov 15, 2010, 09:10 AM // 09:10   #650
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I already find A4 size in 300dpi too large xD I must give credits for your computer too though, mine would already slapped me in the face and woulda turned lazy. btw one tip I could give is draw in 2 windows. With photoshop you can open the image in 2 windows (not very useful when you have a small screen though) so you can keep 1 zoomed and 1 zoomed out, that way you can easily see how details are looking from a distance without needing to zoom in and out again.
I wish that I had two screens to work with on this. All I've got is just my one flat screen. I'll be working on this thing through sections, because my comp doesn't like it when I try drawing on a 5.6-7 foot canvas, lol.

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I always work at 300-400 dpi, since you never know when you might need to print out your work all nice and pretty.
That's a good point. I guess I should start getting into the habit of working in 300 dpi... BLARGH.

Oh, and I'll be using this as my newer updated version of Iron. When I get this monstrosity printed, I'll be shrinking it down, re-working it and animating it later on. Let's kill two birds with one big stone.

Last edited by Charlie Dayman; Nov 15, 2010 at 09:13 AM // 09:13..
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Old Nov 15, 2010, 06:15 PM // 18:15   #651
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I wish that I had two screens to work with on this. All I've got is just my one flat screen. I'll be working on this thing through sections, because my comp doesn't like it when I try drawing on a 5.6-7 foot canvas, lol.
You don't need 2 screens for it. Just need to open another window inside photoshop. Only works relatively well if you have like a 24'inch or bigger screen, but you don't need 2 screens for it per se. Its easier though
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Old Nov 15, 2010, 07:03 PM // 19:03   #652
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You mad?!

12 chars
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Old Nov 15, 2010, 07:38 PM // 19:38   #653
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How cool ... can you do my character, perhaps as a cool Necro (boss?), i come with a spider so including that would be realy appreciated (see avatar) ... if you decide to draw 'me' than let me know, so i can provide reference shots (or do an ingame meet, so you can get a better look at my character)
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Old Nov 15, 2010, 09:24 PM // 21:24   #654
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You don't need 2 screens for it. Just need to open another window inside photoshop. Only works relatively well if you have like a 24'inch or bigger screen, but you don't need 2 screens for it per se. Its easier though
Huh, didn't know you could actually do that. I'll have to give that a try tomorrow once I get home from class. I thought you were just rolling in the bling-bling and had two monitors to work with. Thanks for that, Toms.

@Infested: I mad.

@Arghore: That might be possible. We'll see once I re-open character commissions - which is probably gonna' be a little bit away. Also depends if I end up switching out characters on the list too.

Last edited by Charlie Dayman; Nov 15, 2010 at 09:29 PM // 21:29..
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Old Nov 15, 2010, 10:28 PM // 22:28   #655
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Huh, didn't know you could actually do that. I'll have to give that a try tomorrow once I get home from class. I thought you were just rolling in the bling-bling and had two monitors to work with. Thanks for that, Toms.
Haha all the blingbling I got is a 1280x800px Dell Laptop xD But I might get a Mac Pro Desktop with a 27'inch screen to brag with soon, can get gone with 50% discount

I don't know what version of photoshop you are using, but I think its from CS3 and upwards, but not sure, I'm using CS5 atm. You can open another window by going to window>arrange>new window for <insert name of file>. Then you need to drag the windows next to eachother in a way you like. There is a little downtime in how fast the new lines arrive in the other window, but its not that long (at least not on my laptop). But with the size you are drawing at, it might be a bit of an overkill for your computer. It eats up your RAM I think, though I never got an 'Not enough RAM' error, which I did have once with the mixer brush tool with only 1 window open. But glad it might help
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Old Nov 15, 2010, 10:40 PM // 22:40   #656
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@Arghore: That might be possible. We'll see once I re-open character commissions - which is probably gonna' be a little bit away. Also depends if I end up switching out characters on the list too.
Ok ... don't forget about me once you open the character commissions though, i might not be here in time :P ... i have various armors & outfits, so im open to having you pick what you like best, though i am rather attached to my pet spider, my staff (= unfortunatly not the one in my avatar ) and my face/scarpatern ... so yeah, let me know when ever you feel like doing a character
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Old Nov 15, 2010, 10:51 PM // 22:51   #657
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wow, I can't even imagine painting something that big D: My computer already cries because I have like 50 different layers (i needz moar!) for a small pic.
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Old Nov 16, 2010, 06:27 AM // 06:27   #658
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Bahaha I would love to see the reference you used for that. Hopefully it was a picture and not a mirror.
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Old Nov 16, 2010, 12:22 PM // 12:22   #659
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Bahaha I would love to see the reference you used for that. Hopefully it was a picture and not a mirror.
lol!

Geeze Charlie...no words. Just ossom.
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Old Nov 16, 2010, 10:50 PM // 22:50   #660
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^ I meant so then I could see it. >=3
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