Feb 21, 2010, 08:20 PM // 20:20
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#281
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Plums. The whole lot of ya.
About to get started on the picture again before I doze off from the lunch I just had.
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Feb 21, 2010, 08:27 PM // 20:27
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#282
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Krytan Explorer
Join Date: Nov 2007
Location: The Ice Wastes in the Underworld.
Guild: The Renegades Of Ascalon
Profession: E/
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Quote:
Originally Posted by Eragon Zarroc
lmao, that's alot of lols ;-)
4398046511103 of them i think
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And if that many dosent cheer him up,.....I dread to think
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Feb 21, 2010, 09:00 PM // 21:00
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#283
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Lmao.. Look what I did.... xD
<3Charliepai!
AND PAI = PIE! ): Charlie be a pie.
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Feb 22, 2010, 05:39 AM // 05:39
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#284
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Final wippie. Busy week coming up, so I'm not quite sure when I'll be done. Hopefully I can finish this mid to late week.
Last edited by Charlie Dayman; Feb 22, 2010 at 05:46 AM // 05:46..
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Feb 22, 2010, 05:59 AM // 05:59
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#285
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Looks good charliepai!
The background is coming together very nicely.
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Feb 22, 2010, 06:05 AM // 06:05
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#286
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Sorry Bebe, I'm not creative enough to come up with a clever nickname for you
Also, thank you.
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Feb 22, 2010, 06:06 AM // 06:06
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#287
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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You know Charlie, the picture seems surreal, since the army wouldnt really be arranged like that if they were actually fighting.
So instead, the men arranged seem somewhat robotic, and almost take on a ghoul-like/ghost-like quality, as if they were doing this their previous life and repeating it. All we need is for your warrior to have glowing eyes and tendrils of mist creeping out from under the helmet :P
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Feb 22, 2010, 06:07 AM // 06:07
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#288
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Charlie Dayman
Sorry Bebe, I'm not creative enough to come up with a clever nickname for you
Also, thank you.
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just call her mungmungtang. She'll love it.
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Feb 22, 2010, 06:20 AM // 06:20
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#289
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by YunSooJin
You know Charlie, the picture seems surreal, since the army wouldnt really be arranged like that if they were actually fighting.
So instead, the men arranged seem somewhat robotic, and almost take on a ghoul-like/ghost-like quality, as if they were doing this their previous life and repeating it. All we need is for your warrior to have glowing eyes and tendrils of mist creeping out from under the helmet :P
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That's an interesting way to look at it; didn't really see it from that perspective. Pretty creepy in a neat way. Right now, I'm going for the idea that they've just broken formation and leading an open charge on the Afflicted. Hopefully when I add in the remaining soldiers, it'll better portray the chaotic clash of armor.
As much as I liked the previous orderly formation of the beginning designs, the composition would have been compromised to support the standard layout of infantry, spears, bows, etc. A big warfare scene like that would be something I'd want to focus on entirely on itself.
Quote:
Originally Posted by YunSooJin
Mungmungtang
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What.
Last edited by Charlie Dayman; Feb 22, 2010 at 06:22 AM // 06:22..
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Feb 22, 2010, 06:44 AM // 06:44
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#290
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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So I herd u liek doggies
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Feb 22, 2010, 06:47 AM // 06:47
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#291
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by BlueXIV
So I herd u liek doggies
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Is this a new meme? Is this what's hot in the streets?
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Feb 22, 2010, 06:53 AM // 06:53
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#292
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Krytan Explorer
Join Date: Apr 2007
Location: Cantha
Guild: Pixies O Wickid Nawtyness [pixy]
Profession: A/Me
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woo .. that's powerful, Charlie ~
the mass of soldiers + heroic Iron + the overall darkness gives that cinematic feel, that something is about to happen
*smart soldiers: if I were up against the afflicted I'd want a 10' polearm too :}
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Feb 22, 2010, 07:05 AM // 07:05
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#293
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by Smilin' Assassin
*smart soldiers: if I were up against the afflicted I'd want a 10' polearm too :}
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I'm sure anyone would want a polearm to jab Afflicted with. I don't want that rubbish exploding in my face.
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Feb 22, 2010, 07:18 AM // 07:18
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#294
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Ignore YSJ. >.>
Anyhoos. I really like the shiny moon! Lmao.
or is it the sun....... but it's dark.. ):
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Feb 22, 2010, 07:20 AM // 07:20
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#295
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by bebe
Ignore YSJ. >.>
Anyhoos. I really like the shiny moon! Lmao.
or is it the sun....... but it's dark.. ):
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That thing there would be the moon.
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Feb 22, 2010, 07:28 AM // 07:28
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#296
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Then I stick to my original statement.. I like the moon!
& the little fire thing going on on the right side.. the brightness just makes it so pretty against all the dark. ^o^
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Feb 22, 2010, 07:33 AM // 07:33
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#297
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Fire is always a nice little toss in during battle scenes. That and it also gives a nice secondary light source.
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Feb 22, 2010, 09:29 AM // 09:29
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#298
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Desert Nomad
Join Date: Mar 2007
Location: UK/Austria
Guild: [bone]
Profession: P/
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the fire is awesome. and I LOVE how the hammer came out, it's omg so shiny and 3D and realistic :O
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Feb 22, 2010, 11:40 AM // 11:40
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#299
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Jungle Guide
Join Date: Apr 2009
Guild: Eon
Profession: Me/N
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*still waiting for that armor/metal tutorial* Damn...your lighting's HOT~! Any advise? I mean, I know about the keeping in mind the lightsource and stuff (I'm still pretty bad at this one lol)..but are there any other tricks/tips that I could use?
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Feb 22, 2010, 03:51 PM // 15:51
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#300
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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As you said, keep in mind the light source. Always focus on the area that you're lighting whether it's curved or straight-edged - both forms have very different shading planes and will appear more 3D depending on how well you treat them.
I've been experimenting with shading techniques and I've ran into one I really like. Both the linear dodge and multiply tool are very useful in creating strongly differing values according to the color you're mixing. Majority of the light and dark tones are a result of that setting.
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