Feb 14, 2010, 06:14 AM // 06:14
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#221
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Haha, fair enough.
Yeah, I checked him out and found a lot of his works on cg artist's website. That fellow is absolutely incredible. Nice to see what type of caliber Blizzard expects from its artists - that's some pretty damn good motivation right there.
And I'm eager to see your finished piece. What size do you normally work in by the way?
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Feb 14, 2010, 06:18 AM // 06:18
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#222
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Uhmm I work mainly in whatever the heck I feel like xD. It usually ends up being two times my screen resolution tho since I like to work at 50% zoom perhaps 90% of the time.
You?
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Feb 14, 2010, 06:31 AM // 06:31
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#223
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Yeah, I seem to have the same habit as you. At the moment, I seem to be floating around the 1680x1200 size, though sometimes I crop it if the composition needs it.
Not too sure if there's a standard size in which people tend to work.
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Feb 14, 2010, 07:41 AM // 07:41
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#224
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Probably not good to limit yourself :P
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Feb 14, 2010, 08:26 AM // 08:26
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#225
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Ditto. Bigger canvas just means more details.
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Feb 16, 2010, 08:49 PM // 20:49
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#226
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Wippie for my warrior.
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Feb 16, 2010, 09:57 PM // 21:57
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#227
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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The sheer size of that hammer reminds me of Garl Vinland's Bramd. Crazy strength to even hold it.
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Feb 16, 2010, 11:26 PM // 23:26
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#228
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Is that a Deldrimor maul? Sexy.
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Feb 17, 2010, 12:00 AM // 00:00
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#229
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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@Invertation: I had to do a google search on what that was. That game looks pretty awesome, especially the dragon with that double jaw action going on.
@Del: That it is - my choice of hammer with Kurzick armor.
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Feb 17, 2010, 12:06 AM // 00:06
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#230
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Atra esternà ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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it's good for bopping really big gophers on the head ;-)
Last edited by Eragon Zarroc; Feb 20, 2010 at 11:31 PM // 23:31..
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Feb 17, 2010, 12:12 AM // 00:12
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#231
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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That and making people not pretty anymore.
EDIT: The last of this night's work. Progress stopped when I got distracted when Snuff Box came on. Anyways, I've changed the idea for the piece around. I was going to have him alone in the midst of a horde of Afflicted. But I recently picked up one of my favorite books Taiko (which I highly recommend to anyone who enjoys epic novels) again and wanted to make something with a mass warfare vibe to it. Then again, my ideas change so frequently, who the hell even knows anymore?
That being said, here's Iron at the front lines with the Canthan army.
Last edited by Charlie Dayman; Feb 17, 2010 at 06:28 AM // 06:28..
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Feb 17, 2010, 10:51 AM // 10:51
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#232
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Site Contributor
Join Date: Mar 2008
Location: UK/norway
Guild: Order Of The Etherbloom Crown [ZEN]
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shiny! Reminds me a LOT of Dragon Age, but this might be just because I'm a DA-addict... >.>''
Looks really good, I'm curious to see what you'll fill the scene with otherwise, seeing as you now have lead the eye of the viewer into the picture with the bridge.
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Feb 17, 2010, 09:44 PM // 21:44
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#233
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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I'll have to check that game out sometime since my brother had nothing but good things to say about it. And your guess is as good as mine when it comes to what I might put into this piece.
And good news for you Tzu, I think I've got an idea brewing in my head for your ranger. I'm thinking... Flaming arrows here.
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Feb 17, 2010, 09:55 PM // 21:55
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#234
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Nice nice nice! Really like how I can see the progress in this picture, how you go to work. Love the armor already, and the setting with the armor behind it. Can't wait to see it finish and already turn on by the idea of flaming arrows ^^ If you could give Tzu a bit more brownish hair I can pretend its mine :P
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Feb 17, 2010, 11:09 PM // 23:09
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#235
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Your warrior looks nicee and the background looks pretty cool...
Awesome work as usual mister charlie. (:
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Feb 17, 2010, 11:56 PM // 23:56
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#236
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by Tommy's
If you could give Tzu a bit more brownish hair I can pretend its mine :P
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Haha, that's what the overlay setting is for
@Bebe: Cheers, Bebe. I may also have something in store for your ele as well.
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Feb 18, 2010, 03:41 AM // 03:41
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#237
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Wooo.. now that's something I like to hear. Hehe.. xD!
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Feb 18, 2010, 04:07 AM // 04:07
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#238
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Jungle Guide
Join Date: Apr 2006
Location: California, USA
Guild: Vulpes Velox [Fox]
Profession: Me/
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Wow, the details in that piece look amazing. Looks like the background is gonna be a lot of work though!
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Feb 18, 2010, 07:20 AM // 07:20
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#239
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Wilds Pathfinder
Join Date: Aug 2007
Location: Wisconsin
Guild: Cerberus Guardians of the [GATE]
Profession: E/
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looks nice charlie! really love the 'come get some' look
although his left (our right) leg looks ..weird. like hes gonna do ballet :P lil too far apart.
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Feb 18, 2010, 07:58 AM // 07:58
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#240
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by frostkisses
looks nice charlie! really love the 'come get some' look
although his left (our right) leg looks ..weird. like hes gonna do ballet :P lil too far apart.
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Lol. I'll get to fixing his right leg later. Been focusing on the left arm positioning - it's a bit troublesome with properly moving the armor while also maintaining limb proportions. It's still a little bit long at the elbow, but it's better than what it was before.
@Chicken: Yeaaaaah, I wanted to raise the bar on this picture and experiment a bit more with the brush settings. Given the current progress, it's already looking different than Minami and Reyla.
@Bebe: You know it
All that jibba-jabba aside, here's the last of the night's progress. Properly depicting the anatomy is a pain in the ass because it seems to conflict a bit with overlapping armor. Aside from that, a definite layout has been mapped out. Bringing back the Afflicted idea, though I'm still 50/50 on it.
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