Jan 01, 2006, 07:37 PM // 19:37
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#1
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Constructive criticism for GW by Players
Inspired by forum games since nobody actually READS the suggestions forum.
Here's how it works: Name one thing bad about Guild Wars without bashing it. Try not to mention things that are definitely going to be released, like the auction system (that supposedly will solve trade spam).
Next person names a ***serious*** implementable solution and another negative thing.
Like for Cars:
Person1:They pollute too much.
P2:Research of hybrid technology that lowers emissions through regenative braking and electric motors. (Like the Toyota Prius)
P2: Air bags kill people due to impact force.
P3: Safety mechanisms that detect passenger weight , before deployment. (Like in Hondas).
-------------------
Grouping with Pickup groups is hard.
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Jan 02, 2006, 02:29 AM // 02:29
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#2
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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im confused...
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Jan 02, 2006, 05:24 AM // 05:24
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#3
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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^is not the only one concfuzzeled i am as well
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Jan 02, 2006, 05:49 AM // 05:49
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#4
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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Them damn teens are too loud
Am I doing it right?
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Jan 02, 2006, 05:52 AM // 05:52
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#5
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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idk i dont think so i think yur suppose to say a way to fix it? im not sure i dont quite understand...
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Jan 02, 2006, 08:32 AM // 08:32
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#6
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Academy Page
Join Date: Sep 2005
Location: In my bed
Guild: Onslaught of Xen
Profession: W/E
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the process seems to be this:
1. someone makes a criticism (in this case Grouping with Pickup groups is hard.)
2. the next person gives a solution to the criticism
3. the person that gave the solution then gives another criticism
Correct me if I'm wrong
So, in responce to the initial criticism
Anet updates the AI, and character builds, on henchmen to be more similar to the standard player, thus lessening the need to play with human players in certain areas.
There is too little differentiation among character models of the same class.
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Jan 02, 2006, 11:14 AM // 11:14
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#7
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Desert Nomad
Join Date: Jul 2005
Location: With Vanatiel by the Lion's Arch Lighthouse, waiting for the storm with which we are accoustomed
Guild: Children of the Order [CoO] -True Heroes Fight to Keep the Balance-
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In-game, yes, but there are many combinations of looks to costomize your caracter to your liking. Some just seem to be more popular than others...
It takes a long time for an un-experienced Droknar's runner to get said experience without the help of a sucessful runner..or two.
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Jan 02, 2006, 12:49 PM // 12:49
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#8
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Banned
Join Date: May 2005
Location: East Texas
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I fail to see the rational point of this entire thread. I do not mean to be offensive, but this thread is neither off topic, nor is it absurd, nor is it non-guildwars related.
I think someone goofed.
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Jan 02, 2006, 12:56 PM // 12:56
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#9
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Forge Runner
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Quote:
Originally Posted by LifeInfusion
Inspired by forum games since nobody actually READS the suggestions forum.
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Oh, if only people did read it more. Especially, it would be nice if we actually knew that people from Anet and such read it. It has been a few times, but needs to be more often, seeing as suggestions there are mostly directly at Anet. Only occasionally do we actually get a huge 'discussion' thread in Sardelac.
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Jan 02, 2006, 01:05 PM // 13:05
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#10
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by King Symeon
Oh, if only people did read it more. Especially, it would be nice if we actually knew that people from Anet and such read it. It has been a few times, but needs to be more often, seeing as suggestions there are mostly directly at Anet. Only occasionally do we actually get a huge 'discussion' thread in Sardelac.
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They do. Grey reads them all the time. But it might not get read HERE.
LMFAO.
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Jan 02, 2006, 10:18 PM // 22:18
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#11
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Salt Lake City, Utah.... no im not mormon
Guild: Radicals Against Tyrants [RAT]
Profession: R/Me
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wrong place dude. and what exactly are we supposed to post?
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Jan 03, 2006, 01:25 AM // 01:25
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#12
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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to storms critiscm:
make that run immpossible as it is unfair to those who want to go through the game correctly and still have a chance in the shiverpeak arena.
there are too many IWAY teams in ToPK
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Jan 03, 2006, 07:59 PM // 19:59
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#13
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Seventh Sign
Profession: Mo/E
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Yeah I agree with you I pwnd U about arenas like I said in this http://www.guildwarsguru.com/forum/s...653#post843653
Now as for iway I don’t. I think it’s a decent build for pugs. I remembered when all there was only air Eles b4 with spikes then came the smiters. Well ppl start bringing other builds to make them useless then they will die out too. As far as I know the ranger spikers are flavor of the month now.
OK my own critiscm is that there is no WAR in guild wars. Nothing gains and nothing lost. I suggest that you should pay a fee to the guild that defeats yours. Some where around 60k. If your guild can’t pay the tribute, you lose you hall, and sigil is RETURED to the sigil trader. Your guild has a guild storage and bank. Your guild has to pay rent for the Guild Hall. Your Guild able to rent NPC Merc Henchmen to fill in the spots or defend it themselves if your members aren’t on at the time of the attack. You can build the mercs how you want them skills attributes and professions.
You can challenge any guild with in 50 ladder rankings from your guild. Any guild over rank 1000 can challenge each other. When your guild is challenged you have 10 minutes to get your guild members and team together before the match begins. You can only issue 5 non-accepted challenges per day and only 3 of those can be to the same guild.
Once you purchase a Guild Hall and lose it. Your guild is disbanded. I feel this way you can get rid of a lot of the non-active guilds and kill off and harass those jerks. If you click on a player in a town it should have a pop up saying profession, guild, and level. Also your cape should be as you designed it. Not shaded red or blue in GvG. I think this will bring WAR to Guild Wars.
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