Mar 17, 2006, 02:16 AM // 02:16
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#1
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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Question to X-box magazine subscribers
Ok i just read on www.elderscrolls.com that Elderscrolls IV: Oblivion received a 9.5 out of 10 in Official X-box Magazine
I was just wondering, if i remember correctly they have little pros and cons under the rating of the games they give, what were the cons of oblvion?
Thanks
PS: im not even sure that this issue is out, if ur absolutely positive that this issue isn't out yet just post it please
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Mar 17, 2006, 03:26 AM // 03:26
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#2
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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anyone no?
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Mar 17, 2006, 03:39 AM // 03:39
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#3
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Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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Quote:
Originally Posted by OXM
+ Pick any synonym for "fun", "deep", or "huge".
+ Stunning presentation with luscious visuals and a memorable musical score.
- The envelope-pushing comes at a technical price.
? If you took a week off to play, would it be enough?
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The tech issues they mention are some "framerate choppiness in large or busy areas."
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Mar 17, 2006, 04:37 PM // 16:37
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#4
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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ok tyvm
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Mar 18, 2006, 03:20 PM // 15:20
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#5
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Krytan Explorer
Join Date: Aug 2005
Location: At home, content at beating the Domain of Anguish and therefore the entirety of Guild Wars (for now)
Guild: Formerly Charr Slayers Of Ascalon (CSOA), currently unemployed
Profession: W/Mo
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Yah, I subscribe too, that's exactly what they had...Didn't they also say something about time taken to travel the landscape?
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Mar 18, 2006, 04:40 PM // 16:40
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#6
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Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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Quote:
Originally Posted by Platinum Agent
Yah, I subscribe too, that's exactly what they had...Didn't they also say something about time taken to travel the landscape?
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If they did mention that, I'm pretty sure they were praising the new system they have. Unlike Morrowind, now you can "fast travel" (read: teleport) to any area of the map you have already been to. From what I understand you must be kinda careful though, as if you "fast travel" while suffering some kind of condition, say poison, even though the move is instantaneous in your eyes, the game still calculates time passing. So, you may come out the other side dead
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Mar 20, 2006, 03:51 PM // 15:51
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#7
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Krytan Explorer
Join Date: May 2005
Location: UK, or is it? *confused*
Profession: A/Rt
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Referring to Lasher: It has been done numerous times before that game came out! like Vagrant Story and this MMO Guild Wars!
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Mar 20, 2006, 04:20 PM // 16:20
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#8
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Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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Quote:
Originally Posted by Omega_2005
Referring to Lasher: It has been done numerous times before that game came out! like Vagrant Story and this MMO Guild Wars!
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Oh I know, I'm not saying it's some new concept, but for The Elder Scrolls, it is new. In Morrowind I ended up inventing different travel spells, because the Mark/Recall and warp to nearest temple/mage guild was way too limited IMO.
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