Need suggestions for new MMORPG's
I'm looking for a new mmorpg to offset playing gw, and remove the boredom factors. I'd like (if possible):
1) One with no or limited economy. (focus on game, story, doing missions etc, not let's make a deal)
2) Desired armor etc, is acheived by completing quests etc, not after hours of farming and selling.
3) If no economy, is not possible one that does not care about farming etc, and lets you do as you please within reason.
4) Instanced like GW so bullies cannot bother ya etc (not like swg where people camp areas and make problems all day and night).
5) If possible the game mechanics are driven by a system like D&D uses. (example: Sometimes a mob is beaten easily other times not, etc.. system roles the dice.)
6) No constant nerf balances trying to please carebears.
I have a feeling a game like this does not exist, but maybe..?
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