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Old Jan 24, 2008, 07:22 AM // 07:22   #1
The Fallen One
 
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Default ANET Board Meeting, Guy Above Me Style

Ok, I came up with this thread idea from a post I made in Riverside. Here is how it works.

You are now the ANET developer team. You must pick a member of the ANET team (any one of them) and quote what you think they would say in response to the person who posted above you. This is in a board meeting setting regarding all things about us, fansites, the GW website, the game, mechanics, skills, etc. Everything that the dev team discusses normally I suppose.

RULES:

1). No rudeness.
2). Don't insult developers even if you may not like them.
3). Humor is great, just don't make it gross or mean.
4). You may not post a response to your own post, and nor may you use more then one (1) ANET staff member in your post (aka, no taking on two or more staff members in one post).
5). This is purely fictional, and shouldn't dwell on past events.
6). BE FRIENDLY, this is in good fun.


Oh, and here is a list of ANET's staff with their positions.
PHP Code:
 Mike O'Brien, Co-Founder and Programmer
Patrick Wyatt, Co-Founder and Programmer
Jeff Strain, Co-Founder and Programmer
Brett Vickers, Programmer
Barry Sundt, Artist
Gaile Gray, Community Relations Manager
Richard Anderson, Artist
Matthew Medina, Artist
Xia Taptara, Artist              
AJ Thompson, Graphic Designer
Stephen Hwang, Level Designer
Shawn Sharp, Artist
Curtis Johnson, Game Designer
Darrin Claypool, Level Designer
Jason Stokes, Artist
Levi Hopkins, Artist
Doug Williams, Artist
Jim Scott, Programmer
Katy Hargrove, Artist
Jason Wiggin, Artist
Tonya Lyle, Artist
Dave Dunniway, Artist
Susan Jessup, Artist
Daniel Dociu, Art Director
CS Lim, Programmer           
Rebecca Coffman, Artist
Josh Foreman, Level Designer
Dave Beetlestone, Level Designer
Tami Foote, Level Designer
James Phinney, Game Designer
Kekai Kotaki, Artist
Aaron Coberly, Artist
Horia Dociu, Artist
Peter Petrucci, IT Manager
Kevin Simons, Finance Manager
Jay Adams, Product Manager            
Braeden Shosa, Programmer
Mark Young, Programmer
Isaiah Cartwright, Skill Balancer
Brandon Dillon, Programmer
Andrew Patrick, PvP Community Coordinator
Delly Sartika, Artist
Lewis Mohr, Programmer
Christian Venturini, Artist
Austin Spafford, Programmer
Ben Miller, Game Designer
Heron Prior, Artist
Jesse Christensen, Level Designer
Adam Vance, International and Localization Program Manager
Natasha Hoover, Community Relations Assistant
Trevor Howell, Artist
Jon Peters, Game Designer          
Stacie Magelssen, Writer/Editor
Eric Flannum, Game Designer
Colin Johanson, Game Designer
John Stumme, Game Designer
Peter Fries, Artist
James Boer, Programmer
John Corpening, Programmer
Ron Critchfield, Web Developer
Reagan Wright, Artist
Justin Fawcett, Artist
David Stiner, Associate Producer
Stephen Clarke-Willson, Programmer
Shana Gitnick, Programmer              
John Hargrove, Game Designer
Jason Jones, Artist
Andrew McLeod, Game Designer
Denis Suhanov, Programmer
Jens Hauch, Artist
Michael Gills, Marketing Manager
Eric Rane, Programmer
Bobby Stein, Writer
Kevin Ehmry, Programmer
Albert Liao, Game Designer
Jeff Grubb, Game Designer              
Trey Valenta, Systems Engineer
Linsey Murdock, Game Designer
Brad Hallisey, Programmer
Tirzah Bauer, Artist
Ree Soesbee, Game Designer
Scott Mayhew, Artist
Matt Tate, Animator
Jason Yu, Localization
Joe Kimmes, Programmer
Mike Zadorojny, QA Manager
Dan Cole, Artist
Jaime Jones, Artist
Ryan Scott, Game Designer           
Chelsea Kibler, Quality Assurance
Elijah Miller, QA Lead
Umesh Patel, Programmer
Emily Diehl, Game Design Liaison
Eli Hanselman, Artist
Will McDermott, Writer
Hai Phan, Artist
Jonathan Sharp, Game Designer
Kevin Millard, Game Designer
Sean Ferguson, Writer/Editor
Justin Schumacher, IT             
Vicki Ebberts, Level Artist
Matt Alderman, Programmer
Christopher Lye, Director of Marketing
Chang-Il Kim, Programmer
Richard Foge, Game Designer
Chad Taylor, Programmer
Kim Chase, Quality Assurance
Habib Loew, Programmer
Ian Yonika, Animator
Sam Beirne, Game Designer
Adam Roseborough, IT
Donald Phan, Artist
Garett Bass, Programmer
Alex Yatskov, Programmer
Patrick Corwin, Artist
Sarita Kolhatkar, Artist
Dan Posluns, Programmer 
I will now start the thread.


Jeff Strain: "Hello everyone, and welcome to our board meeting. What is on the agenda folks?"

Last edited by Lord Sojar; Jan 24, 2008 at 02:45 PM // 14:45..
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Old Jan 24, 2008, 07:55 AM // 07:55   #2
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Gaile : "Not much. Let's create a new mini-pet, what should it look like ?"
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Old Jan 24, 2008, 12:38 PM // 12:38   #3
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Andy McLeod: "Well I had this crazy design I thought up, it was this German accented guy with this gun that healed people, and he would always be building this uber thingy... and I.... *random TF2 mutterings*"
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Old Jan 24, 2008, 01:10 PM // 13:10   #4
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Gaile: " That would never work! I think we want a MINI - GAILE! How about it ?!"
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Old Jan 24, 2008, 02:32 PM // 14:32   #5
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Izzy: "Gaile... that is because you don't play Team Fortress 2. Speaking of which... wait. A mini Gaile? No, no, that will never work. I would have to balance it..."
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Old Jan 24, 2008, 03:12 PM // 15:12   #6
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Jim Scott "wait... it should not be hard to do, well we can't because we lack the time... dang it"
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Old Jan 24, 2008, 03:42 PM // 15:42   #7
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Chang-Il Kim, Programmer: I could probably finish that Xunlai Marketplace if you guys would stop with the Mini Pet demands, sheesh. The Ammount of time it takes to write in the drop ratios is just not worth it!!


EDIT: Oops wrong guy.
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Old Jan 24, 2008, 03:49 PM // 15:49   #8
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Mike OBrien: "Would you guys keep it down?! I'm on the phone with Sony!"
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Old Jan 24, 2008, 03:59 PM // 15:59   #9
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Jason stokes, Artist " shhh Mike, i'm drawing this new thing, it have 2 heads, i have to perform or else i get booted, this is gonna be awesome in GW2"
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Old Jan 24, 2008, 04:53 PM // 16:53   #10
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Adam Roseborough: Yeah what ever, I don't really care what you guys do but stop downloading the Pr0n on the Game Server Terminals. It lags the server.
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Old Jan 24, 2008, 05:15 PM // 17:15   #11
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izzy: I nerfed the Allowed websites so no porn can come
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Old Jan 24, 2008, 05:21 PM // 17:21   #12
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Elijah Miller Q&A Lead: "Ah, Izzy, I didn't see that an any of the Q&A's recently and I for one much enjoyed those, ah, breaks, ya breaks, from the hetic work day"
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Old Jan 25, 2008, 03:33 AM // 03:33   #13
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Gaile: Let's pay Divinitys Creature $$$$$$$ to design GW2 since he obviously owned at knowing how GW1 could be better.
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Old Jan 25, 2008, 03:59 AM // 03:59   #14
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Jeff Strain: No I know lets have a weekend for Free UW/Double Rep/Double Faction/Free FoW/Triple Loot/No Loot Scaling. The players will love us once again.
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Old Jan 25, 2008, 04:00 AM // 04:00   #15
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Isaiah Cartwright: I think we should have a weekend where the players have to do my job. (sorry had to say it :P)
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Old Jan 25, 2008, 04:08 AM // 04:08   #16
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Izzy: Hmm, where's my nerf bat when I need it? It looks to me like those pesky little IWAY warriors are already looking into ways around the nerf I sent them.
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Old Jan 25, 2008, 11:50 PM // 23:50   #17
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Andrew Patrick: Holy Batmanz Izzy, Screw the IWAY the players hate Bears!
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Old Jan 26, 2008, 04:01 AM // 04:01   #18
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Izzy : You know what I'd like ? A mini nerf bat that hunts IWAY warriors. And also it has the power to randomly nerf/buff skills.
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Old Jan 26, 2008, 04:41 AM // 04:41   #19
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Gaile: Did anyone else notice how Izzy resonded to himself? Oh what? Wrong subject? Well crap... uhh just nerf something.
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Old Jan 26, 2008, 05:02 AM // 05:02   #20
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Jeff Strain: Sorry, I was playing World of Warcraft, what is going on again?
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