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Old Apr 16, 2008, 03:20 AM // 03:20   #41
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I thought the pvp areas were so you can go farm materials in them. Sort of like the faction system, but you can't trade in Fpoints for amber or jade.
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Old Apr 16, 2008, 08:37 PM // 20:37   #42
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Quote:
Originally Posted by Winterclaw
I thought the pvp areas were so you can go farm materials in them. Sort of like the faction system, but you can't trade in Fpoints for amber or jade.
You need to watch some videos about AoC, then post. I don't mean this in a rude way at all, but you seem poorly informed about the game. Considering it has potential to be one of the biggest "sleeper" hits of 2008 as far as the gaming industry goes.

If you want immediate info I'd suggest starting here ->
http://www.gametrailers.com/player/17865.html

Thats part 1 of a 3-4 part walkthrough, I'd suggest watching all of them; you'll have a good understanding by the end of it all.
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Old Apr 16, 2008, 11:41 PM // 23:41   #43
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I'll admit that PvP will be a little more than farming resources, but I am adamant that because it is taken from a book, it isn't going to be that good. Books/movies don't translate well into video games and vice versa.


EDIT: that is also over a year old so things could have changed since then.

Last edited by Winterclaw; Apr 16, 2008 at 11:43 PM // 23:43..
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Old Apr 16, 2008, 11:47 PM // 23:47   #44
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CoV/CoH did all right. If it sucks, it's no skin off my nose. You get a free month when you buy the game. I only learned today that official server opening isn't until the 23rd here. If you pre-order you get a 3 day head start.

As usual US gets in first. Pre-order 17th may. Open to everyone else on the 20th.
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Old Apr 16, 2008, 11:55 PM // 23:55   #45
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For me CoH got boring once I made all the characters I wanted to (and I didn't like the skill trees very much). Cancelled my account in the first month. :\

From what I've heard about the AoC combat system, while it does sound unique, I also think it'd require too much user interaction and babysitting.
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Old Apr 17, 2008, 12:21 AM // 00:21   #46
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Prob take a little time to get use to. I'm planning on making a caster first time round. Then a melee char after.
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Old Apr 17, 2008, 12:34 AM // 00:34   #47
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Mages don't appeal to me because of their darker nature. If I were more interested in the game, I'd probably make an anti-mage guild. In Conan's world, mages are things to be killed.
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Old Apr 17, 2008, 08:13 PM // 20:13   #48
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dunn' like the looks of this game, but i DO hope Funcom makes lotsa lotsa money out of it!

cus' it means more money for The Longest Journey 3 ...
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