Sep 23, 2008, 07:56 PM // 19:56
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#2
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Jungle Guide
Join Date: Sep 2005
Location: -... . .... .. -. -.. / -.-- --- ..-
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I use webassign too, but for calculus.
Do you have the distances for us to use?
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Sep 23, 2008, 08:11 PM // 20:11
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#3
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Krytan Explorer
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Quote:
Originally Posted by Jumping Is Uselss
I use webassign too, but for calculus.
Do you have the distances for us to use?
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I provided the graph for the distances. I'm confused...
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Sep 23, 2008, 08:24 PM // 20:24
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#4
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Jungle Guide
Join Date: Sep 2005
Location: -... . .... .. -. -.. / -.-- --- ..-
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Find the distance it travels in 25sec and in 30 secs. I had to estimate it, but it came out 25 sec = 8m and 30sec = 16m.
V= change in distance/change in time. (30-25)/(16-8) = .625
Could be wrong, long time since ive done physics. And not really at the top my list for my major.
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Sep 23, 2008, 08:33 PM // 20:33
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#5
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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dont help Toxage >_>
Quote:
Originally Posted by Jumping Is Useless
Find the distance it travels in 25sec and in 30 secs. I had to estimate it, but it came out 25 sec = 8m and 30sec = 16m.
V= change in distance/change in time. (30-25)/(16-8) = .625
Could be wrong, long time since ive done physics. And not really at the top my list for my major.
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I'll go ahead and second that though
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Sep 24, 2008, 03:30 AM // 03:30
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#6
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Never mind, got the wrong calcul xD.
You are normally right
Last edited by RedStar; Sep 24, 2008 at 03:36 AM // 03:36..
Reason: mistake
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Sep 24, 2008, 03:44 AM // 03:44
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#7
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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The idea is that you are calculating position as related to time, which is what defines velocity. To understand the problem, you must understand velocity itself. Velocity is the time from a point to another point based on time and spacial movement, quite different from speed.
You should really just give him the equations to work with and let him do it on his own. I generated this formula using mathematica for you Toxage. Using what I just told you, I am sure you can figure out what each variable represents and how to use them. By using these and plugging in the values from each interval, you can derive the answers.
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Sep 24, 2008, 03:51 AM // 03:51
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#8
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Great another formula to calculate the same thing T_T
Rahja, what's the difference between what you have posted, this :
Vavg=d(i)-d(i-1)/t
and this :
Vavg=d(i+1)-d(i-1)/2*t
?
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Sep 24, 2008, 03:57 AM // 03:57
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#9
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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I am being particular... leave me alone! You used a divisor in your formula, which are generally not accepted on exams because they are not standard form (university level at least, you can get away with murder in HS physics)
But yes, the formulas work the same way. Most of the time, these issues come up as a result of people not really understanding what time is in respect to spacial movement and dimension. You seem to grasp it. (Also, it helps if you use mathematica or the like to image formulas to ease confusion with students, as seeing a formula in proper form does wonders for comprehension.)
EDIT: By divisor, I mean numeric non standard divisor (aka that pesky 2)
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Sep 24, 2008, 04:11 AM // 04:11
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#10
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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I see (I think xD).
Well I put the formula like our teacher gave it to us (except for the / which is supposed to be _____ ). Maybe it's because she didn't want to make it seem too complicated for us lol.
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Sep 24, 2008, 05:54 AM // 05:54
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#11
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Looks like a sin function between 35 and 50, rounding it to a constant deceleration would be a bit much imo.
I'd suggest derivating (proper english?) that for that period.
The 25-30s period can be rounded to a straight line and thus you can safely use d(x)/d(y) there.
Btw from post #8 I'm not sure if you understand what a derivative function is, I'd try to understand that first.
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Sep 24, 2008, 08:23 AM // 08:23
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#12
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Sorry, I can speak fluent english, but I have never learned the math and physics terms...
From what information he gave us and what results he wanted, I thought that his exercise was to calculate the Average velocity between 2 points, because a few weeks ago we had an exercise really similar to this one.
Unless "Vitesse Moyenne" and "Average Velocity" are not the same terms.
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Sep 24, 2008, 09:07 AM // 09:07
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#13
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Administrator
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Quote:
Originally Posted by Turbobusa
I'd suggest derivating (proper english?) that for that period.
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Deriving .
__________________
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Sep 24, 2008, 11:27 AM // 11:27
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#14
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Quote:
Originally Posted by RedStar
From what information he gave us and what results he wanted, I thought that his exercise was to calculate the Average velocity between 2 points, because a few weeks ago we had an exercise really similar to this one.
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Oui c'est bien ce qu'il veut, mais la position est l'intégrale de la vitesse
Donc si tu dérive la position (tu calcules la différence de position entre 2 instants donnés), tu obtiens la vitesse, moyenne puisque la vitesse instantanée est plutot calculée avec 2 points a des instants très rapprochés.
Si j'ai parlé de fonction sinus c'est parce qu'il ne devrait pas appliquer la meme formule pour les 2 périodes puisque dans la seconde période la position ne varie pas de facon linéaire.
Tes formules sont bonne mais il faut essayer de comprendre ce qu'elles représentent, ca aide beaucoup a la compréhension globale.
--
Indeed this is what I understood he wanted, and knowing that position is the integral of velocity, if you derive the position diagram you get the speed variation. As you derive from two points separated by more than 1 unity of time, it is an average.
If I mentionned the sin function it is because he shouldn't apply the same formula to both periods seing that in the second period the position variation is not linear.
Your formulas are right, but you need to understand them to get a better overall comprehension.
--
Note:
dx/dt = Velocity
dv/dt = dx/dt² = Acceleration
Quote:
Originally Posted by Marty Silverblade
Deriving .
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Thank you
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Sep 24, 2008, 09:30 PM // 21:30
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#15
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Krytan Explorer
Join Date: Apr 2005
Location: Somewhere between the Real World and Tyria ;P
Guild: The Gothic Embrace [Goth]
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Quote:
Originally Posted by Toxage
Graph :
http://img354.imageshack.us/my.php?image=physicslp1.png
or
http://www.turboimagehost.com/p/766378/physics.JPG.html
Some people had trouble with imageshack.
Questions:
Determine its average velocity between the following times.
1. t = 25.0 s and t = 30.0s
2. t = 35.0 s and t = 50.0 s
3. The attempt at a solution
average velocity = overall displacement / overall time
1. 6m/5 sec = 1. m/s
2. 10 m / 15 s = 2/3 ms
My teacher uses on online homework program called Webassign, and both of these showed up as wrong. I don't know why. If anyone could help me that would be awesome.
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You basically read off numbers off the graph poorly your teacher would have assumed. You should give an estimate of your error, and this is dominated by the poor calibration of the graph scales. If you did give an estimate of your error then you may well have got the right answer.
Since there are no error bars on the data points shown in the graph I think this is the sort of question where you just need a better eye.
For the first question the distance moved is more like 8 m in 5 s and so the average velocity is 8/5= +1.6 m/s.
For the second question the distance moved is -9 m in 15 s and so the average velocity is -0.6 m/s.
Notice how you missed the minus sign in your answer for the second part! That means you're saying the motion is in the opposite direction to which it actually was LOL.
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Sep 25, 2008, 12:02 AM // 00:02
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#16
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Wilds Pathfinder
Join Date: May 2008
Location: Volterra, Italy
Profession: A/
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Quote:
Originally Posted by Turbobusa
Oui c'est bien ce qu'il veut, mais la position est l'intégrale de la vitesse
Donc si tu dérive la position (tu calcules la différence de position entre 2 instants donnés), tu obtiens la vitesse, moyenne puisque la vitesse instantanée est plutot calculée avec 2 points a des instants très rapprochés.
Si j'ai parlé de fonction sinus c'est parce qu'il ne devrait pas appliquer la meme formule pour les 2 périodes puisque dans la seconde période la position ne varie pas de facon linéaire.
Tes formules sont bonne mais il faut essayer de comprendre ce qu'elles représentent, ca aide beaucoup a la compréhension globale.
--
Indeed this is what I understood he wanted, and knowing that position is the integral of velocity, if you derive the position diagram you get the speed variation. As you derive from two points separated by more than 1 unity of time, it is an average.
If I mentionned the sin function it is because he shouldn't apply the same formula to both periods seing that in the second period the position variation is not linear.
Your formulas are right, but you need to understand them to get a better overall comprehension.
--
Note:
dx/dt = Velocity
dv/dt = dx/dt² = Acceleration
Thank you
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Sweeet I can read your French! 4 years NOT gone to waste.
Yeah seems like some ppl beat me to the phyziks problem.
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Sep 25, 2008, 03:10 AM // 03:10
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#17
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Thank you for using french ^^.
Well I still have 2 more years to really understand all of that .
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