Nov 25, 2008, 11:41 PM // 23:41
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#1
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Beginning of the End for AoC?
Funcom cuts staff.
If it's true they cut their QA and CS, I don't see how they would be able to survive for very long.
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Nov 25, 2008, 11:52 PM // 23:52
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#2
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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wow, 70% is a HUGE layoff. :S
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Nov 26, 2008, 12:03 AM // 00:03
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#3
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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70% is huge..bye bye AoC.
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Nov 26, 2008, 12:11 AM // 00:11
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#4
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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How will players cyber in AoC if the QA and CS are gone?
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Nov 26, 2008, 12:13 AM // 00:13
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#5
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Jungle Guide
Join Date: Jan 2008
Location: In your fridge, stealing your pickles. for mah subway
Profession: R/
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so i herd funcom's employees r pervs
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Nov 26, 2008, 12:30 AM // 00:30
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#6
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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lols at "AoC is new WoW" ppl xD
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Nov 26, 2008, 01:30 AM // 01:30
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#7
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IRC W H O R E
Join Date: Feb 2006
Location: Australian Trolling Crew HQ, rightful leader and administration
Guild: Yale University [Snow]
Profession: W/
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i'm sorry what's aoc
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Nov 26, 2008, 01:34 AM // 01:34
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#8
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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The beginning of the end of AoC was release day, when they rushed the game and it was both totally shit and full of bugs.
Oh, and then they totally ignored the community on every aspect.
ANET, LEARN SOMETHING FROM THIS.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Nov 26, 2008, 01:47 AM // 01:47
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#9
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La-Li-Lu-Le-Lo
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And people said I was wrong when I told them AoC was going to flop after playing the beta.
loloops
__________________
Stay Breezy
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Nov 26, 2008, 02:04 AM // 02:04
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#10
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Furnace Stoker
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AoC was just like Spore, overhyped and not good enough. They both created a very powerful launch, but after that people realised the games werent good enough.
However, spore, and also GW, dont have a problem like AoC as they have no fees. It really is time for western MMOs to become fee - less in order to be successful like GW and Maple Story.
You can all laugh at me for being over optimistic about the game, although the graphics and gameplay did rock, the rushed release, bugs, and lack of content were its downfall.
Im really not interested in playing any fee based game from now on, they all need to die out for the developers to realise that fees usually = failure.
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Nov 26, 2008, 02:35 AM // 02:35
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#11
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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I thought this was old news?
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Nov 26, 2008, 02:56 AM // 02:56
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#12
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Hustler
Join Date: Nov 2006
Location: in between GW2 servers
Profession: Mo/
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I don't even know anyone that plays AoC anymore. No shocks here.
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Nov 26, 2008, 06:38 AM // 06:38
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#13
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Furnace Stoker
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I would still play it if it was free. It really would have made a much better single player RPG then an MMO.
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Nov 26, 2008, 09:46 AM // 09:46
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#14
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Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
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Ouch that's not good.
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Nov 26, 2008, 10:14 AM // 10:14
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#15
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Actually, after release it was good. Very good.
Then first people to reach level 21 noticed it's bad.
I pity my friend that bought the 3 month subscription.
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Nov 26, 2008, 05:46 PM // 17:46
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#17
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Faer, yeah when I was in beta I got bored at about level 20 or so. Once I left tortage I pretty much stopped testing because the game was too boring and repetitive.
Maybe Funcom should have made AoC a single player game and just focused on tortage...
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Nov 27, 2008, 01:41 AM // 01:41
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#18
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Ascalonian Squire
Join Date: Feb 2008
Location: houston, texas
Guild: [SCoA]
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i grinded myself a level 80 ranger. only to learn that half the skills didnt even work...
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Nov 27, 2008, 12:25 PM // 12:25
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#19
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Is it really so bad? I heard it was buggy but on the other had I heard they are keep fixing it?
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Nov 27, 2008, 12:47 PM // 12:47
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#20
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Shasgaliel
Is it really so bad? I heard it was buggy but on the other had I heard they are keep fixing it?
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If by fixing you mean deleting threads on their forums relating to those bugs, sure, they are fixing stuff.
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