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Old Nov 15, 2008, 03:29 PM // 15:29   #161
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Smiter's Boon really doesn't belong in a game like this, but anyway.....

-1/15/1/30
While enchantment is maintained, your Divine Favor attribute is set to 0 and you gain +0..2..2 to your Smiting Prayers attribute. Enchantment ends if you cast a non-Smiting Prayers skill.

For the record I don't really think that's balanced (like I said, doesn't belong in the game), but it at least eliminates the big problem of being able to keep a team healed through smiting.

Uh....[Awe]
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Old Nov 15, 2008, 08:21 PM // 20:21   #162
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Remove "Half Range".

So, of course, next one is: [Spear Swipe]
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Old Nov 15, 2008, 08:34 PM // 20:34   #163
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Spear Attack. Strike all adjacent foes for +3...21 damage. Any struck foes suffering from a condition are knocked down.

E10, R15,

[skill]Marauder's Shot[/skill]
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Old Nov 16, 2008, 08:20 PM // 20:20   #164
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10e 0c 6r

Deals +10..30..37 damage and interrupts a skill. If a skill is interrupted this way, that skill and all skills that share its attribute are disabled (5 seconds).

[Steelfang Slash]

Last edited by Owik Gall; Nov 17, 2008 at 02:03 AM // 02:03..
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Old Nov 17, 2008, 03:47 PM // 15:47   #165
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8a
deals 1..25..35 damage if target is suffering from a condition its knocked down.

[shield of regeneration]
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Old Nov 17, 2008, 06:20 PM // 18:20   #166
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Elite Enchantment Spell. For 3...15 seconds, target ally has a 75% chance to block attacks and +1...10 health regeneration.

10E/.25C/10R

Warriors' Endurance
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Old Nov 17, 2008, 06:47 PM // 18:47   #167
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Elite Skill: For 5..15 seconds you gain 2 Energy whenever you hit with a melee attack
10E/0C/30R

[Oppressive Gaze]
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Old Nov 17, 2008, 06:55 PM // 18:55   #168
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just remove the and below 50% req and its fine.

[jagged strike]
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Old Nov 18, 2008, 03:42 AM // 03:42   #169
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Quote:
Originally Posted by wind fire and ice View Post
just remove the and below 50% req and its fine.

[jagged strike]
move to critical strikes, 10energy, 10 recharge, 1/2 second, if it hits a foe who is already bleeding that foe suffers from a deep wound for 1...10 seconds

[deflect arrows]
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Old Nov 18, 2008, 10:04 AM // 10:04   #170
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[deflect arrows]
5e 1/4c 1r
For 2 seconds, you catch arrows shot at you and throw them back at the attacker. Arrows deflected this way deal 5...30 damage.

[malign intervention]
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Old Nov 18, 2008, 10:29 AM // 10:29   #171
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5/1/15

Next One: [We Shall Return!]
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Old Nov 18, 2008, 04:36 PM // 16:36   #172
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Quote:
Originally Posted by Picuso View Post
5/1/15

Next One: [We Shall Return!]
Redo the whole skill.
Ressurect target party member and 1 other, lose 5 energy for each ressurected pary member.

10E/1Sec cast/30sec recharge

Signet of Judgement
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Old Nov 18, 2008, 05:14 PM // 17:14   #173
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Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes causes burning 2..3..5 seconds.

0e- 1/2cast -5sec recharge

----------------------------------
Ebon Vanguard Sniper Support
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Old Nov 18, 2008, 07:14 PM // 19:14   #174
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Same effect recharge etc, deals +9001 damage with a 25% chance.

Amity
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Old Nov 18, 2008, 08:13 PM // 20:13   #175
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5e/.5c/10r

for 30seconds target stares blankly at you,this hex ends if the person quits laughing at you for using an elite hex on a monk.


[iron mist]
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Old Nov 19, 2008, 12:13 AM // 00:13   #176
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10e/1c/15r

For 5..15...18 seconds target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning, and when hit by lightning damage, damage is increased by 15...25%

Here's a good one
[Visions of Regret]
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Old Nov 19, 2008, 04:34 AM // 04:34   #177
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Switch ad skills with any skills targeting one of your allies. This way, the target hexed foe takes damage from any skill that targets one of your buddies. Nice, huh?

[berserker stance]
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Old Nov 19, 2008, 12:20 PM // 12:20   #178
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Quote:
Originally Posted by Owik Gall View Post
Switch ad skills with any skills targeting one of your allies. This way, the target hexed foe takes damage from any skill that targets one of your buddies. Nice, huh?

[berserker stance]
remove +50% adrenaline
reduce recharge to 12
now ends when you use a non-adrenal skill

[Decapitate]
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Old Nov 19, 2008, 12:56 PM // 12:56   #179
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Add "If target foe dies within 1...3 seconds after Decapitate hits, you recover all your energy".

Next one: [Mystic Corruption]

PS:Owik, you should read the new VoR description. You balanced the old one ^^'
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Old Nov 19, 2008, 03:34 PM // 15:34   #180
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Quote:
Originally Posted by Picuso View Post
Add "If target foe dies within 1...3 seconds after Decapitate hits, you recover all your energy".

Next one: [Mystic Corruption]
Enchantment Spell. For 20 seconds, you deal 1...5...6% more damage against foes suffering from a condition (maximum 20%) for each enchantment on you.

[Whirling Axe]

PS: I like your decapitate
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