What are you hoping for in GW2?
Personally, I look forward to less of a burst heal/ burst damage kill focus as well as less knockdown chains.
Currently I feel like you can get burst damaged down by a single player too quickly, but at the same time a Monk can heal a health bar in about a second.
I hope that GW2 has more of a focus on whittling down your opponents instead of taking off 80% of their life in a combo.
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