Aug 24, 2011, 06:11 AM // 06:11
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#41
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Krytan Explorer
Join Date: Apr 2009
Location: IGN - Valentina Deinhamer
Guild: [ShoT]
Profession: R/
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If I film the run myself, do I need a babysitter? Also, Rez scrolls? Any banned gimmicks? Specifically a spell protected tank and an e/mo
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Aug 24, 2011, 06:41 AM // 06:41
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#42
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Supastar~ ★
Join Date: May 2006
Location: USA [GMT -7]
Guild: Sierraas Asian Harem [love]
Profession: Me/
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Quote:
Originally Posted by Ungle
If I film the run myself, do I need a babysitter? Also, Rez scrolls? Any banned gimmicks? Specifically a spell protected tank and an e/mo
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I'll babysit you anytime since you never talk to me in game anymore. :p Also yes, you need a guru staff member in your party. I don't believe we really allow "tanks" but I think E/Mo is okay as a hero. (Another staff member/Jenn/Kvinna will need to comment on this.)
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Aug 24, 2011, 07:03 AM // 07:03
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#43
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Krytan Explorer
Join Date: Apr 2009
Location: IGN - Valentina Deinhamer
Guild: [ShoT]
Profession: R/
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Sierra I wasn't on your friends list when I started to see you online again, when I'm not mutual I tend to remove my apology. I'll message you as soon as I am back online
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Aug 24, 2011, 11:38 AM // 11:38
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#44
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Horus Moonlight
The argument made dealt with the restrictions and efficiency of 2 mutually exclusive team combinations (full hero vs. full human). How differential skill between players utilizing 1 type of combination has anything to do with what Jeydra said is ridiculous at best. Though I am sure we both know how nonsensical your analogy is.
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Of course what I said made no sense at all, it's just that everyone was nitpicking like a bunch of whiners, and are still doing so btw, so I thought I'd show how ridiculously you guys were acting...
Also, lol, we're already not allowed to use consets, now you're gonna say what skills we can and can't use? If we want to take a SF tank with us to tank and spank stuff, by god we should be allowed. The rules only dictate what items we can or can't use, but if you're gonna say what skills we're allowed to take, this competition will be the sadest I've ever seen. I'm sure Jeydra will disagree with me, but of course, he knows that we'll probably have an advantage when we take a full human party with a SF tank, but then again, we would be the only worthy competition I guess because he can practically wipe the floor with most people when it comes to micro'ing heroes.
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Aug 24, 2011, 07:45 PM // 19:45
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#45
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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If you're gonna add some skill restrictions don't leave it grey IMO. It has to be absolutely clear. Even if you ban SF, some variant on tank-and-spank with human teams is still going to yield the best times. If you punish people that run around under high protection balling stuff, then the next proximate thing people will do will be to run just slightly ahead with less protection and still ball stuff. You can't write enough rules to cover these scenarios, and using your personal judgement on the spot isn't fair to people planning and strategizing this ahead of time.
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Aug 24, 2011, 09:34 PM // 21:34
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#46
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Me/Mo
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"we're already not allowed to use consets"? That rule affects all parties, yet somehow you want to play the victim.
If hero's have a class restriction on them (i.e. no more than 3 mesmers in any given combination) I don't see why human teams should not be held to the same restriction. Meh, in the end this won't change anything; comparing times between human and hero teams doesn't make sense.
Oh and can we just give any of our IGN's in the entry? I'm still unsure on which of my toons I want to use.
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Aug 25, 2011, 05:25 AM // 05:25
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#47
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Horus Moonlight
"we're already not allowed to use consets"? That rule affects all parties, yet somehow you want to play the victim.
If hero's have a class restriction on them (i.e. no more than 3 mesmers in any given combination) I don't see why human teams should not be held to the same restriction. Meh, in the end this won't change anything; comparing times between human and hero teams doesn't make sense.
Oh and can we just give any of our IGN's in the entry? I'm still unsure on which of my toons I want to use.
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Well yeah, we're being held down because most of the people that would enter this are radically against consets anyway. Imo it's ridiculous that you host a competition where you need to be as fast as possible, but then put restrictions on it anyway. This makes no sense what so ever. If you want people to be as fast as possible, at least give them free play...
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Aug 25, 2011, 11:56 AM // 11:56
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#48
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RAGE INCARNATE
Join Date: Apr 2006
Location: Sitting at The Guild Hall 2, being happy.
Guild: Nerd Clan [NK]
Profession: R/
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How about this. We stop bitching about stuff that is not going to change and just enjoy the FREE! contest that we are putting on for you guys. Any more pointless bitching and and I start deleting posts.
Either enjoy the contest for what it is, or don't compete. Simple as that.
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Aug 25, 2011, 06:29 PM // 18:29
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#49
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Forge Runner
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Lol, imagine if it were ANet saying something to the tune of "enjoy the free servers" and "if you don't like our game then don't play it".
Anyway, I did a few runs of Tahnnakai Temple. There certainly is less room for speedclear tactics here than in Raisu, but definite opportunities still exist. There's a bit of waiting time between rooms and the spirits can run really slowly, which is annoying, but that's all.
Mission actually seems quite balanced for the various primary professions. Certainly some mobs can be easily balled up and exploded by a melee character, but others can't. We'll see how it turns out.
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Aug 26, 2011, 11:04 PM // 23:04
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#50
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Ascalonian Squire
Join Date: Jul 2011
Profession: Rt/
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Quote:
Originally Posted by Jenn
(e.g. no more than 2 mesmer heroes in your party).[/i]
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erm.
Norgu, Gwen, AND Razah?
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Aug 27, 2011, 11:34 PM // 23:34
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#51
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Lion's Arch Merchant
Join Date: Feb 2008
Profession: W/
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Another reason you might want to restart is if togo, mhenlo, and gate NPCs get stuck due to pathing issues (spirits can be obnoxious). I like tahnaki temple as a choice for contest, there's a few risk/reward parts in the mission for rushing through thanks to togo/mhenlo in the party. You can prioritize prizes to one human team and one hero team if there are enough entries to make such necessary.
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Aug 28, 2011, 11:14 PM // 23:14
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#52
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Resigned.
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Quote:
Originally Posted by Create this
erm.
Norgu, Gwen, AND Razah?
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Sorry, that was my failed clarification .
@ Jeydra, you're free to use those tactics you mentioned, if you want. I'm much less concerned since you can't exactly just skip parts of the mission. I wouldn't read too much more into that guideline than you already have. Same with the perma-sin comment - that doesn't apply too much here since running a bar that makes you invincible-ish won't help too much. It's not like you can run straight through the mission. Maybe an extraneous example, so I wouldn't look into it much more than that.
@ Foxbat, people are free to do tank-n-spank if they want.
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
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Aug 29, 2011, 09:54 PM // 21:54
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#53
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Academy Page
Join Date: Mar 2006
Location: Germany
Guild: eR
Profession: R/
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Quote:
Originally Posted by Jeydra
But I think you should be allowed to attempt the mission as many times as you want.
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There has to be a member of the guru staff present.
Every
single
time
you
try.
Would you be willing to act as observer of 500 happy times in Tahnnakai Temple?
If not, most certainly others wouldn't act much different.
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Aug 30, 2011, 05:06 PM // 17:06
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#54
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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The mission ( or the game i don't know) is really lagging a lot... it's not pretty pleasant to have to do top times with those , especially if you consider you instant wipe with 7/8 by teleporting/rubberbanding in mobs...
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Aug 31, 2011, 01:25 PM // 13:25
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#55
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Academy Page
Join Date: Dec 2010
Profession: R/A
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Just a last question...Is SF completely forbidden, or is it fine when just used as tank, and not to run past everything.
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Aug 31, 2011, 01:36 PM // 13:36
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#56
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Frost Gate Guardian
Join Date: Jan 2010
Location: CST
Profession: W/
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Quote:
Originally Posted by Windbow
Just a last question...Is SF completely forbidden, or is it fine when just used as tank, and not to run past everything.
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it's not forbidden. use it if you want
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Sep 10, 2011, 01:15 AM // 01:15
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#57
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Forge Runner
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I bet the winning time will be under 11 minutes, although exactly how fast a full team of humans can make it I don't know.
@soli - that's why I said anti-cheating measures should be enforced in other ways, e.g. forcing constant screenshots or videos etc.
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Sep 10, 2011, 02:52 AM // 02:52
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#58
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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u can get like 10mins , just involves some luck
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Sep 10, 2011, 05:00 AM // 05:00
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#59
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Jeydra
I bet the winning time will be under 11 minutes, although exactly how fast a full team of humans can make it I don't know.
@soli - that's why I said anti-cheating measures should be enforced in other ways, e.g. forcing constant screenshots or videos etc.
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You participated yet?
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Sep 10, 2011, 07:05 PM // 19:05
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#60
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Coast
u can get like 10mins , just involves some luck
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It's hard but not impossible, we've had like early 11mins as well.. On our third and last try I think.. So we could get it down, but I don't know if anyone still gives a damn..
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