Aug 15, 2011, 07:41 PM // 19:41
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#1
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Resigned.
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GWG Hosts Contest for Costume Codes!
Guru has received a few costume codes and we're going to have a small contest to give them away! We have:
- Aegis of Unity Costume (2)
- Dragonguard Costume (1)
How will you win them? Simple - you play for them! We have chosen the mission Tahnnakai Temple for everyone. All you need to do is complete it. The top three times will get the codes!
Contest Guidelines
- The mission is to be completed in Hard Mode only.
- You may not use any party-wide consumables OR personal consumables OR summoning stones.
- You may choose whatever combination of heroes/henchies that you like. If you want a full team of real people, that is fine. However, only the party leader will receive a costume code should that team win.
- Note: You may only use hero combinations possible without Mercenary Heroes.
- Do not use any exploits/cheap tricks (though we aren't currently aware of any for this mission). It must be fought through. This means things such as no running past groups you aggro, don't attempt to perma-sin your way to the end of the mission, etc. Make an honest attempt at doing the mission as it should be done.
- Should you fail/wipe/disconnect on your first attempt, we will grant you one (1) more attempt (but no more!).
- You will need to save one spot on the team for a Guru staff member to accompany you. They will take a screenshot of your final time.
How do you enter the contest?
Send me a PM with the following information:
- Your IGN that you will be completing the mission on
- Your timezone
- Your availability, and suggest a few times to meet in game
To make sure we aren't accompanying a bunch of people last-minute, entries will not be accepted past Monday, September 12, 2011 11:59 GMT. However, this contest will remain open until Friday, September 23, 2011 11:59 GMT to complete runs for entries submitted on time. The results will be posted the next day (September, 24) and winners will be contacted. The fastest time will receive first choice of code, and so on.
How will the run take place?
- Once you have submitted your entry, I will provide you with a list of IGNs for moderators that have volunteered to supervise groups. I will also provide them with your IGN. Both parties should try to find each other in game
- Alternatively, you can contact a specific moderator to set up a time if you're having trouble catching one in game. The onus will be on you to contact a moderator if you don't find one in game.
- When the moderator and contestant meet up in game and enter the mission, the moderator will die immediately so that the contestant may carry on.
- Once the run is complete, that entrant's time will be logged and results posted the day after contest closes.
- List of moderators and approximate timezone coverage:
- Aeronwen - European
- Ariena Najea - North American (offers video recording upon request)
- Calista Blackblood - European
- Cosyfiep - European & North American
- Jenn - European & North American
- Ling - European
- Messy - North American (offers video recording upon request)
- Sierraa - European
- Xenomortis - European (offers video recording upon request)
Again, all entries must be submitted to me by Monday, September 12, 2011 11:59 GMT. You may not participate in the contest without a formal submission.
Cheers, and best of luck to all!
Feel free to contact me or post here if you have questions.
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
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Aug 16, 2011, 09:30 AM // 09:30
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#2
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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Was wondering if u can't add some more rules (to make it even fairer) like:
*no spirits
*no pve skills
*no anti spell
*no emo
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Aug 16, 2011, 10:03 AM // 10:03
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#3
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Instead of no mercenary heroes, how about no more than the maximum number of heroes for a profession? I have 3 merc necro heroes I use and three merc mesmer heroes I use. I could take Olias, Master of Whispers, Livia, Gwen, Razah, and Norgu but I'd have to rune them up and equip them. Why not just let me take my merc heroes instead?
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Aug 16, 2011, 10:27 AM // 10:27
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#4
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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I like the idea and agree with adding those conditions suggested by Coast. This way, the players that are actually decent at this game will be the ones coming out on top (unlike those that abuse OP skills and exploits). Maybe you could even restrict certain skills which are just too powerful (like those mesmer elites).
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Aug 16, 2011, 10:39 AM // 10:39
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#5
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Ascalonian Squire
Join Date: Jun 2011
Guild: TRL
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IGN: Mss Faction
Timezone: GMT+1 (europe)
Availability: Every day of the week untill 14:00, starting every wednesday.
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Aug 16, 2011, 10:41 AM // 10:41
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#6
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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One thing im wary about is - the team using discordway - which is possible just using heros.
Tho having a guru mod in team would allow fairness , the contest should be about fairness for all and not a discord fest or something - coast has the right idea as we all know some players may not have all campaigns , skills etc.
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Aug 16, 2011, 02:44 PM // 14:44
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#7
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by Elnino
This way, the players that are actually decent at this game will be the ones coming out on top (unlike those that abuse OP skills and exploits).
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Is there a difference?
The cons and merc restrictions are just to remove money from the competition. Not to fight cheese in all its forms. You could add PvE just to remove grind from that formula, but it would horrendously gimp caster classes like eles, so probably more harm than good.
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Aug 16, 2011, 03:33 PM // 15:33
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#8
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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Instead of Coasts restriction ideas I would rather mercenaries not be allowed. Also your already being gimped 1 hero since the mod has to tag along and die. Also can you give the code away to someone if you don't want it?
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Aug 16, 2011, 04:09 PM // 16:09
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#9
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Merc heroes are already disallowed.
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Aug 16, 2011, 05:15 PM // 17:15
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#10
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by vader
Instead of no mercenary heroes, how about no more than the maximum number of heroes for a profession? I have 3 merc necro heroes I use and three merc mesmer heroes I use. I could take Olias, Master of Whispers, Livia, Gwen, Razah, and Norgu but I'd have to rune them up and equip them. Why not just let me take my merc heroes instead?
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Because there is a distinct advantage to be had from spending RL money in ingame stores which not everyone can do. Everyone with Nightfall/EOTN has access to heroes and the ability to use them for this contest. We could easily have allowed mercenaries but disallowed Mesmers,Ritualists,Necromancers and spirits.
Quote:
Originally Posted by Spiritz
One thing im wary about is - the team using discordway - which is possible just using heros.
Tho having a guru mod in team would allow fairness , the contest should be about fairness for all and not a discord fest or something - coast has the right idea as we all know some players may not have all campaigns , skills etc.
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If people choose to run discordway,why should we stop them? I'm pretty confident there are better and faster builds out there though.
Chances are if you have heroes,you have Nightfall and EOTN as well as factions so you can access large majority of skills anyway,including core skills. This is the fairest way possible for the majority,we really can't cater for 3 different groups of people just because some people can't afford or simply don't have a campaign.
If Joe Nobody wants to take part but doesn't have Prophecies or EOTN,why should we tell him that he can't? It would be unfair to him would it not?
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Aug 16, 2011, 05:33 PM // 17:33
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#11
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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Yea sorry was busy reading multiple forums and missed the prohibition of mercs.
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Aug 16, 2011, 06:18 PM // 18:18
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#12
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Calista Blackblood
Because there is a distinct advantage to be had from spending RL money in ingame stores which not everyone can do. Everyone with Nightfall/EOTN has access to heroes and the ability to use them for this contest. We could easily have allowed mercenaries but disallowed Mesmers,Ritualists,Necromancers and spirits.
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I don't understand what advantage you are talking about. I can run:
Mesmer Merc
Mesmer Merc
Mesmer Merc
Necro Merc
Necro Merc
Necro Merc
OR
Mesmer Gwen
Mesmer Razah
Mesmer Norgu
Necro Olias
Necro Livia
Necro Master of Whispers
Where is this advantage you speak of? I just asked for another option so I don't have to de-rune my current heroes and then rune my other ones.
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Aug 16, 2011, 06:47 PM // 18:47
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#13
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by vader
I don't understand what advantage you are talking about. I can run:
Mesmer Merc
Mesmer Merc
Mesmer Merc
Necro Merc
Necro Merc
Necro Merc
OR
Mesmer Gwen
Mesmer Razah
Mesmer Norgu
Necro Olias
Necro Livia
Necro Master of Whispers
Where is this advantage you speak of? I just asked for another option so I don't have to de-rune my current heroes and then rune my other ones.
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Simple: Mercenaries allow an entire party full of one profession(which unless you played with a friend +3 would be impossible),but only if you have the RL cash to do it,the emphasis is on not spending RL cash to be on a competitive level.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
Last edited by Calista Blackblood; Aug 16, 2011 at 06:52 PM // 18:52..
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Aug 16, 2011, 07:01 PM // 19:01
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#14
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Calista Blackblood
Simple: Mercenaries allow an entire party full of one profession(which unless you played with a friend +3 would be impossible),but only if you have the RL cash to do it,the emphasis is on not spending RL cash to be on a competitive level.
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I know that and that's why I said this in my original message:
Quote:
Originally Posted by vader
Instead of no mercenary heroes, how about no more than the maximum number of heroes for a profession? I have 3 merc necro heroes I use and three merc mesmer heroes I use. I could take Olias, Master of Whispers, Livia, Gwen, Razah, and Norgu but I'd have to rune them up and equip them. Why not just let me take my merc heroes instead?
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Aug 16, 2011, 07:06 PM // 19:06
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#15
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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There is already a maximum limit,most professions have 3 heros then Razah who doesn't know what he wants to be.
Doesn't need to be any more complicated than that really.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Aug 16, 2011, 08:16 PM // 20:16
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#16
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Resigned.
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Actually, I think vader makes a perfectly valid point. Whether someone chooses to run Olias/Masters/Livia or three necro Merc heroes makes no technical difference and RL/game money wouldn't be a factor.
Updating the OP to reflect that. However, there won't be more than 3 of each kind of profession allowed.
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
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Aug 16, 2011, 09:20 PM // 21:20
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#17
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Jenn
Updating the OP to reflect that. However, there won't be more than 3 of each kind of profession allowed.
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Note that there are only two Rit heroes in the game and you cannot have 2 Rits and 3 Mesmers without having Mercs.
Jenn: fixed!
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Aug 17, 2011, 12:08 AM // 00:08
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#18
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Xenomortis
Note that there are only two Rit heroes in the game and you cannot have 2 Rits and 3 Mesmers without having Mercs.
Jenn: fixed!
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Quote:
Originally Posted by Jenn
- Note: You may not run more than three heroes of the same profession (exception: you may not run more than 2 of either ritualists or mesmers)
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You can have 3 Mesmers (Norgu, Gwen, Razah). You just can't run 3 Memser heroes with 2 Ritualist heroes without using Mercs.
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Aug 17, 2011, 12:17 AM // 00:17
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#19
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Oh, the same applies for Assassin heroes as Mesmers, but I don't think that's going to ever be an issue.
The statement "You may only use hero combinations possible without Mercs" should cover it.
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Aug 17, 2011, 01:58 AM // 01:58
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#20
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Frost Gate Guardian
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
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Just a quick question, if one of the spirits were to get stuck due to the rare but still present bug in that mission, would that count as an attempt?
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