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Old Sep 21, 2007, 05:53 PM // 17:53   #21
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I don't understand why everyone hates the story.... I think it does a great job of accomplishing the transition from a human-centered world to a multi-species world. We've got humans oppressing humans (Elona, I think), we've got humans oppressing non-humans (Cantha), and we've got humans offering a non-oppressive atmosphere to all species (Kryta). It's a pretty basic setup for mankind in that type of world.

Regarding the Charr.... This seems to be a sore spot for a lot of people, but I don't understand why. I'm rusty on my Guild Wars lore, but do we even know why the Charr are so intent on wiping out Ascalon? Might the Ascalonians have pushed them out of the land at some point? Granted, most of the Charr that we've seen have shown evil tendencies, but that doesn't rule out the possibility that they have been victims too. Also, in what way does the lore for GW2 show that the Charr are at war with the humans? It sounds to me like there aren't really any humans left in Ascalon. The Charr are really at war with the ghosts of Ascalon, not the humans (though the ghosts are human ghosts, but still...). I've seen no evidence that Kryta and the Charr have any hard feelings, and last I checked Kryta wasn't on the most friendly terms with Ascalon to begin with.

It doesn't sound to me like GW2 is being set up like the Luxon/Kurzick thing at all. Rather, what ANet is doing is setting up adversaries for each of the five races. The humans are struggling against the Centaurs and other human factions (Elona and Cantha), the Charr are struggling against the ghosts of Ascalon which I imagine are causing them a lot of grief, the Norn are struggling against the Dredge, the Asura are probably struggling to stay neutral and perhaps struggling against some new dangerous magic or something, and the Sylvari are struggling to grow and learn as a newborn species.

This all accomplishes what ANet said they wanted with small story arcs rather than one large linear story. I imagine once players complete all of those small arcs, though, the final arc will open up with all the races uniting against the dragons.

All in all, I have high hopes for GW2, and I think I'll enjoy the story a lot more than anything in GW1.

Besides, if there weren't chaos and destruction all throughout the world, the only quests we'd have would be to deliver pies and mail across the countryside like that LOTR MMO....
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Old Sep 21, 2007, 06:35 PM // 18:35   #22
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Quote:
Originally Posted by The Shelf
I don't understand why everyone hates the story.... I think it does a great job of accomplishing the transition from a human-centered world to a multi-species world. We've got humans oppressing humans (Elona, I think), we've got humans oppressing non-humans (Cantha), and we've got humans offering a non-oppressive atmosphere to all species (Kryta). It's a pretty basic setup for mankind in that type of world.
OK, I can see how my summary can be miscontrued. I love parts of the story: awakening dragons, Kryta's success, birth of the Sylvari, even the idea of the Asura as a "neutral" race.

The parts I hate are the "Doh!" parts everyone saw coming a mile ways: Joko re-conquering Elonia (although a green Crystal Desert is a nice twist... they'll have to change the name though. Crystal Lawn or something )

And I don't see why the Dredge have to be bad guys...

But, overall, not a bad launching pad.

Quote:
Originally Posted by The Shelf
Regarding the Charr.... This seems to be a sore spot for a lot of people, but I don't understand why. I'm rusty on my Guild Wars lore, but do we even know why the Charr are so intent on wiping out Ascalon? Might the Ascalonians have pushed them out of the land at some point? Granted, most of the Charr that we've seen have shown evil tendencies, but that doesn't rule out the possibility that they have been victims too. Also, in what way does the lore for GW2 show that the Charr are at war with the humans? It sounds to me like there aren't really any humans left in Ascalon. The Charr are really at war with the ghosts of Ascalon, not the humans (though the ghosts are human ghosts, but still...). I've seen no evidence that Kryta and the Charr have any hard feelings, and last I checked Kryta wasn't on the most friendly terms with Ascalon to begin with.
Well, true, the humans pushed the Charr back and settled in their lands. So, I guess from that standpoint you could call the Humans the aggressors...

But the Charr have never offered peace with the Humans. If they offered peace, and were rejected, then they would have moral standing, see?

Instead, the surrounded Ascalon City and were about to destroy it, when Aldebern "ghosted" everyone. Also, in the Norn bit, it sounds like the Norns are allowing the Charr to raid Kryta. It also says the Norn have no love for the Krytans... (of course, as you note, neither did Aldebern).

Maybe the lesson here is that stubborn people never die... they just turn into ghosts and fight some more.

Quote:
Originally Posted by The Shelf
It doesn't sound to me like GW2 is being set up like the Luxon/Kurzick thing at all. Rather, what ANet is doing is setting up adversaries for each of the five races. The humans are struggling against the Centaurs and other human factions (Elona and Cantha), the Charr are struggling against the ghosts of Ascalon which I imagine are causing them a lot of grief, the Norn are struggling against the Dredge, the Asura are probably struggling to stay neutral and perhaps struggling against some new dangerous magic or something, and the Sylvari are struggling to grow and learn as a newborn species.
Agreed, but again, where are the Charr? Stuck in the past, fighting ghosts.

I guess my main complain is not that Charr are playable, just how they look like they will be set up. Maybe this is not what type of Charr we'll be playing at all. Who knows? All I'm doing is giving my honest reaction, in case Anet thinks it would be a good idea to have Charr that hate humans "LFG".

Quote:
Originally Posted by The Shelf
This all accomplishes what ANet said they wanted with small story arcs rather than one large linear story. I imagine once players complete all of those small arcs, though, the final arc will open up with all the races uniting against the dragons.
I hope that Anet has learned and we won't defeat the Dragons once and for all... only to face another bigger threat in 6 months. I want a perpetual world that makes sense, where we don't save the world from ever-more powerful creatures until it becomes a parody.

Quote:
Originally Posted by The Shelf
All in all, I have high hopes for GW2, and I think I'll enjoy the story a lot more than anything in GW1.

Besides, if there weren't chaos and destruction all throughout the world, the only quests we'd have would be to deliver pies and mail across the countryside like that LOTR MMO....
Well, agreed, and to be sure, my criticism is to try and make this story the best ever. It's still early, and hopefully the more problamatic elements can be fixed. But the foundation is solid, and if they do a really cool job on a Ghost Ascalon City... well, I might have to eat my words.
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Old Sep 21, 2007, 07:13 PM // 19:13   #23
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I think the story is a bit to much, everywhere there are things radically changing, dragons, extinction, more war.
But since they need to reshape the world for gw2 i guess thats the way to go.
I agree with Mordakai about not saving the world again, it gets so boring if all you do is save the world from ending every 5 minutes.
Its good being a hero, but a hero does not HAVE to save the world at every turn.
My favorite part was Palawa Joko, since he is by far the coolest character in all of GW, my first thought after releasing him was that i just reshaped the fate of Elona.
Palawa Joko for president!
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Old Sep 21, 2007, 07:14 PM // 19:14   #24
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The thing that I mostly hate about all this is, it sort of renders all of our "heroic" accomplishments and endeavours more or less futile.
Also the lore becomes kind of complicated and contradictory; the gods created Tyria [which gods?] and where were the dragons then?
TBH, I'd rather GW2 were a prequel rather than sequel to GW; exploring the pre-cataclysm Tyria and the geo-politics of the land back then with Orr and Arah still prospering...etc. etc.
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Old Sep 21, 2007, 07:35 PM // 19:35   #25
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Seeing as how this is the first piece of lore about GW2 to come out and that GW2 is years off, I am not going to complain about anything. They have time to fill us in on all these happenings.

Now, if they just left it at that and we couldnt get to cantha because of zombie pirates and a nazi emporer, ya I could see a problem. But I am sure there will be a ton of more info comming out in a year or so that fleshes out everything.

I really can't wait too hear more about the charr. Sure they are "evil" but thats all a point of view. Alberdern (?) would have dropped a meteorite on them if he had had the chance.
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Old Sep 21, 2007, 07:51 PM // 19:51   #26
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Quote:
Originally Posted by Mark Nevermiss
The thing that I mostly hate about all this is, it sort of renders all of our "heroic" accomplishments and endeavours more or less futile.
Also the lore becomes kind of complicated and contradictory; the gods created Tyria [which gods?] and where were the dragons then?
TBH, I'd rather GW2 were a prequel rather than sequel to GW; exploring the pre-cataclysm Tyria and the geo-politics of the land back then with Orr and Arah still prospering...etc. etc.
as cool as it sounds, you have a worst problem... you know how everything will turn out.

Much better to be in the future, and the unknown.
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Old Sep 21, 2007, 09:13 PM // 21:13   #27
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Originally Posted by Etta
Agree, I don't like the way the story is heading. I thought they would fix Ascalon by then and all the races are co-living uneasy but peacefully. Then team up against the Dragons or whoever the bad guy is.

It's like what we did weren't matter in GW1, save the mesmer but the world gone FUBAR anyway. And here I was, hoping that Joko would open a bar in Vabby, where he would do a stand up show every friday night.
Now that seems to be the crux. Nothing any of our characters did matters for squat in GW2. VERY LAME.

And Kaening Center flunkies overthrowing the Luxons and Kurziks ROFLAMO.
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Old Sep 21, 2007, 09:39 PM // 21:39   #28
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Hmm, what was missed.

The Great Destroyer is a lackey of Primordus, albeit the strongest of the dragon's generals. His destruction set back Primordus' awakening by 2 generations. He wakes up pissed and creates some new creatures to do his bidding and has them run amok underground.

LA isn't quite destroyed, its just flooded and now lies in ruin. In addition to being the new guild home of the Balth priests, the corsairs that escaped the rise of Orr have also made it a pirate haven. The dragon that raised Orr also brought along with it the all the things that use to live there. They now work as its undead soldiers, patrolling its shores. Other ships that get too close are sunk and subsequently re-raised as an additional "black ship" helping to patrol Orr.

Usoka does not expel all non-humans. He instead kicks out(or silences) those that don't agree with him. Cantha becomes extremely isolationist and travel between Tyria and Cantha becomes scarce. With the addition of the Orr ships, Cantha has basically fallen off the map. Canthan travellers will occasionally wash up on Tyrian shores, but we learn little from them aside that Cantha is still there.

Dwarves are physically changed. They are no longer flesh and blood, but rather living stone. There are very few left around.

Thats all I can remember for now off the top of my head. I'll check again if anythings missing when I get home.
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Old Sep 21, 2007, 09:44 PM // 21:44   #29
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Quote:
Originally Posted by Bringer Of Fury
I think the story is a bit to much, everywhere there are things radically changing, dragons, extinction, more war.
But since they need to reshape the world for gw2 i guess thats the way to go.
I agree with Mordakai about not saving the world again, it gets so boring if all you do is save the world from ending every 5 minutes.
Its good being a hero, but a hero does not HAVE to save the world at every turn.
My favorite part was Palawa Joko, since he is by far the coolest character in all of GW, my first thought after releasing him was that i just reshaped the fate of Elona.
Palawa Joko for president!
I think its been said before GW2 wont have a direct storyline. So you dont have to save the world - perhaps a storyline to take on the Corsairs and Undead that are plaguing the sea or a trip to Ascalon to attempt to give its spirits peace. There could be minor storylines if you want to take out the other dragons such as the one in Far Shiverpeaks. And the main save the world story could be bringing down Primordus itself.

Something i think would be cool is if they gave us the option to be good or bad. Say they realease a expansion to get to Elona - it would be great if our character got their and had the options of joining with the Order of Whispers or sideing with Joko and joining the rouge sunspears.

I think GW2s storylines could be promising.
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Old Sep 21, 2007, 09:49 PM // 21:49   #30
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been waiting for a chance to use this...


And it sounds like there'll be no Canthan characters in GW2, and that was what most of my characters are
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Old Sep 21, 2007, 10:11 PM // 22:11   #31
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I am liking the Cantha situtation, thought I don't see how the Kaineng people defeated the Luxons and the Kurzicks. If anything, the two would have allied to fight back. Not to mention it leaves room for pretty much a guaranteed expansion for cantha (I would hope).
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Old Sep 21, 2007, 10:22 PM // 22:22   #32
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My characters better be one of those ghosts in Ascalon killing charr. My character's decendents better be there helping out too.
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Old Sep 21, 2007, 10:30 PM // 22:30   #33
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I can't allow it.
All Wardens, Tengus, Turtles come and we shall bring the Fall of the Canthan Empire!
Muwahahahaha!
I think their will be a Drk and Light Sylvari, Sounds to Elvish^^.
Balthazar has helped the Ascalonions bring their Peace and Revenge!
Huzzah, Huzzah!
What a New Each, Draconians!
I wanna play, I wanna play^^!
What it's not playable?
Oh so its unsure yet^^.
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Old Sep 21, 2007, 11:53 PM // 23:53   #34
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I have an idea. How about the Norn go hunt the White Mantle. I'm so tired of their ugly armor selves...
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Old Sep 22, 2007, 12:01 AM // 00:01   #35
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~sniff~ What happened to the Tengu?

The Canthan expansion is very obvious. Although, I really hope Tengu are playable before then. I really would like my current Ranger to be connected to a Tengu Ranger instead of something else. Although, I really don't know how it works yet...

The story doesn't sound so bad. Some unexpected things. But also, some changes for changes sake things.

Dredge? Bad? Why?

Oh and by the way people! Stop doing the non-primary Joko quests! You're only hurting your descendants!!!
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Old Sep 22, 2007, 01:15 AM // 01:15   #36
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Your GW2 Charr ranger will inherit the accomplishments of your Legendary Defender of Ascalon/Protector of Tyria via the Hall of Monuments because that makes a lot of ... sense?
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Old Sep 22, 2007, 02:13 AM // 02:13   #37
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Having read over it myself, some thoughts have struck me...

Given that ANet has two centuries to play with, it seems that the destruction of Ascalon happened too fast...

Given that Adelburn wasn't exactly a spring chicken to begin with, that, more than anything else, seems to be devalueing the heroes' efforts - since unless Adelburn has some life-extending magic on him, he can reasonably be expected to die of old age before the heroes fall out of their prime. It feels disempowering that you have people who have defeated evil gods that can't manage to hold off an invasion of their homeland...

In my opinion, it would be better for such an event to occur a few decades after Adelburn's death (since it does make sense that Ascalon probably would eventually fall to the war of attrition) - with the 'ghost town' magic being performed either by Adelburn's ghost (I can see him sticking around after death acting as a protective spirit to the city...), one of his successors, or one of the mages around at the time. End result is the same, but it's not quite a slap in the face if it happens after it's obvious the heroes are no longer capable of stopping it.
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Old Sep 22, 2007, 02:27 AM // 02:27   #38
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Quote:
and Humans are screwed
I liked this quote from the first page. Guess I really need to start pimping out my Hall of Monuments because I have got to be a human now. Enemies all around that need to be fought off and one of the best ways to save the human race doesn't even involve a sword.
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Old Sep 22, 2007, 02:46 AM // 02:46   #39
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Quote:
Originally Posted by draxynnic
Having read over it myself, some thoughts have struck me...

Given that ANet has two centuries to play with, it seems that the destruction of Ascalon happened too fast...

Given that Adelburn wasn't exactly a spring chicken to begin with, that, more than anything else, seems to be devalueing the heroes' efforts - since unless Adelburn has some life-extending magic on him, he can reasonably be expected to die of old age before the heroes fall out of their prime. It feels disempowering that you have people who have defeated evil gods that can't manage to hold off an invasion of their homeland...

In my opinion, it would be better for such an event to occur a few decades after Adelburn's death (since it does make sense that Ascalon probably would eventually fall to the war of attrition) - with the 'ghost town' magic being performed either by Adelburn's ghost (I can see him sticking around after death acting as a protective spirit to the city...), one of his successors, or one of the mages around at the time. End result is the same, but it's not quite a slap in the face if it happens after it's obvious the heroes are no longer capable of stopping it.
I totally agree.

No way my Character and Gwen would let this happen...
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Old Sep 22, 2007, 03:27 AM // 03:27   #40
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How does feel community? How does it feel? You cried to the fact you hated certain elements in the game like Cantha and Elona, so you got what you wanted. You praised things like Glint; now we get big evil (*gasp*) dragons. Anyone wants to take the test of your dragon knowledge 101? I know some of you D&D fans are already eagerly raising your hands. Don’t you all feel like a grain of salt? All of your work and progress were for naught.

A-net you took this “play” right out of George Lucas handbook of story telling (only ten times destructive). "The Empire Strikes Back," indeed. It looks like your pre-searing loving worked against you all. To see Tyria (the world) when it was in its glory days, you have to go back to GW 1 (how ironic).

So let me start to the my main ideas/opinions to each continent.

Tyria

Starting with this new great nemesis, Primordus; let’s see I am thinking the motivation of the Titans (if they finished their job in Tyria) and the power (ten times that) of Abaddon. Guess who is going to ask for your help? It would be the Gods of Tyria who are going to need your help again. It seems that no new light was shed upon Dhuum or Menzies, who have seemed to take the back seat yet again.

As for Kryta new leadership as a queen: how much do you want to make a bet she wielding the Scepter of Orr? Also to the fact she might be Livia’s descendant? If she turns into a Lich Queen, I will… just… be... so angry.

I believe Glint’s dead now, but her children live on. Probably they will become potential allies in the fight ahead. However for this fight, I have a feeling most part of the Crystal Desert will be cut off from the GW 2 populace once again.

What happened in Ascalon is no big surprise considering King Adelbern's mentality during the time period. It’s kind of comparison to the Vizier Khilbron, and what he did to save/destroy his people. (sarcasm) It’s not like we have enough ruins to through now. (sarcasm) I think they should come up with an archaeologist profession.

BTW the whole Ancient evil Dragon thing has to be the absolute last dirty little secret of the gods. I will say they better have a really good explanation to this whole debacle; not like the Great Destroyer lore which was an absolute failure. Background information is a must for these guys now. I am still waiting on the explanation about the Seer’s and their war with the Mursaat.

Cantha

Well the Galactic Empire has…. Err I mean the Cantha Empire seems to had enough of this petty feuding factions. Can you say your voice was heard about AB and Faction part being a failure in your eyes? It seems to me the only reason why the emperor would do something like this, if his body got taken over by a demon/specter. We may get to fight an old nemesis yet again. However this time his plan will not fail.

Elona

Land of the green crystal and Kane… Opps, I mean Palawa Joko is up to his devious ways yet again. This is another reason why I see the Crystal Desert being somewhat cut off again. Palawa most likely extended his reach into Tyria itself. I can’t believe Palawa is more worried about the Sunspears and Turai Ossa’s ancestors, then about the hero’s ancestors who are more likely to send him back to oblivion.

Well it looks like here are our two expansions. We have to wait till after GW 2 is released before more detail probably will ever circulate about these past lands. However did anybody in the community really care? I know I did.

The race issues continue (no not that kind).

About the Sylvari; again very disappointed that there was more information here then in the game. How much do you want to bet they are the ones to bring all the race issues to an end? They are supposedly the key race in GW2. Now I can see why; no one trusts each other (go figure). So these peace loving species will just have to spurt out saying shuch as, “why can’t we all just get along?” *shudders at the thought cliché idea’s already*

Honestly I like to see a morality system now in GW, since this is going in such a dark direction. I want consequences to my action, either be good, evil, or neutral.

Last edited by sindex; Sep 22, 2007 at 03:38 AM // 03:38..
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