Sep 21, 2007, 03:44 AM // 03:44
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#1
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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PCGamer's Ultimate GW2 Spoilers
EDIT: It's HERE!
You can now read the entire history of Guild Wars 2 here:
http://www.pcgamer.com/archives/2007...-_ultimat.html
This is a thread to discuss the lore given as "history" (the future to us) of GW2. A lot is changing, so if you want to be surprised, stop reading now!
(this takes place in about 1325 Mouvelian, assuming current time is around 1075 Mouvelian, and this is about 250 years after)
Please forgive mistakes as this is just a summary. (but point them out, so I can fix)
Defeating the Great Destroyer set back the awakening of Primordus, the first of many Dragons to awake 150 years ago. Glint and Kuunivang are but youths, no where near the power of these ancient dragons whose power rivals that of the gods themselves.
One such dragon caused the continent of Orr to rise to the surface, with the resulting flood destroying Sanctum Cay, D'Allesio Seaboard and the Battle Isles. Lion's Arch has become the new Guild Home, with access to Heros Hall.
150 years later, Divinity's Reach is the new capital of Kryta, ruled by a Queen and senate designed to give all people, not just Krytan's, a place to call home. But not all is peaceful: the White Mantle and Centaurs continue to fight for territory and control. Orr is now controlled by Draconian troops. If you dare to travel to this twisted, ruined landscape, you can still see the remains of Arah, city of the Gods, and her spiraled towers.
The Fire Island chain is patrolled by Undead corsairs, effectively blocking passage to Cantha.
In 1127 AE, Emp. Usoka, succ. of Kisu, takes tyrannical control of Cantha. He builds up and army, conquers the Luxons and Kurzicks (no, I'm not making this up) and expels all non-humans from Cantha. Many flee to Elonia and Tyria, but after Cantha is cut off from the rest of the world, the current situation is unknown.
60 years after Kormir's Ascension, Palawa Joka diverts and dams the Elon river, causing draught and famine in the northern provinces, and creating a green and growing Crystal Dessert. This is where Palawa Jokja currently resides. Those who bear the name Ossa are sent to him, and become part of his army. The Sunspears are all but extinct, with a few joining the forces of Joka, becoming dark knights called the Mordant Crescent. Order of Whispers still exists, and has expanded to Tyria. They hold the only true records of humanity, stored far ways from the cataclysm in the Shiverpeaks near Lion's Arch.
Dwarves are all but extinct, with a few rare Stone Dwarves remaining, driven with survivor passion. The Dredge have taken over Dwarven territory, and have become enemies of the Norn.
The Charr, on the otherhand, have an uneasy peace with the Norn as they continue to raid human lands. The Charr are still set in the goal to conquer the heart of Ascalon and beyond.
The Asura are the Neutral race, with gates in all major cities, and relations with all the races (including Charr). They live mostly above ground, in fear of the Dragon (Primordus?) who threatens them from the depths.
The Norn are isolated, not trusting the human Queen of Kryta, and having an uneasy peace with the Charr, they focus on battling the Dredge for control over dwarven territory, since an elder dragon of ice and snow rose from the northernmost peaks. (The one from Drakkar's Lake?)
Sylvari were born from the tree that the human Ronan and the centaur Ventari protect in GWEN. Ventari dies in 1165 A.E., after carving his life lessons on a marble tablet. Over a hundred years later, the tree continued to grow and sprouted cocoons, which gave birth to the Sylvari. They were guided to the tablets and venerate the Ventari Tablets as their most sacred artifact and testament. The Sylvari do not appear to age, they are "born" fully grown, with a special connection to each other they call the Dream of Dreams. This connection gives just born Sylvari basic knowledge, although many of life's lessons remain unknown. Also, beneath the voices of other Sylvari, a shadowy whisper can be heard through the Dream of Dreams...
Ascalon: [updated from new info from above link]
Having lost their homeland to the Charr, the humans of the Ascalon kingdom have been pushed ever west and south. The Great Northern Wall fell, and Ascalon City lies in ruins. The royal line of Adelbern ended with the death of Prince Rurik. The lone remaining human fortress in Ascalon lies at the far southern tip, where the eastern Blazeridge Mountains merge with the western Shiverpeaks. This last Ascalonian fortress, known as Ebonhawke, stands alone against all the might the Charr legions have to offer.
The continuing conflict between the humans and the Charr along the borders of Ascalon forced the humans ever farther into the Shiverpeaks. Although open war has ended save on a few small fronts, the hatred between the Charr legions and the human kingdoms never abated. If anything, it is worse than ever before. Ebonhawke stands alone in defiance, supplied by an Asura gate from Krytan territories.
The Charr solidified their control over Ascalon from their original lands in the north all the way south to the merging of the two mountain ranges at the edge of the Crystal Desert. Within the main territories of Ascalon, between the broken Great Northern Wall and the fortress of Ebonhawke, the Charr rule—but not unchallenged. In the last battle of Ascalon City, Adelbern used the final power of his enchanted sword, Magdaer, a relic from the age when the True Gods walked Tyria and built the city of Arah.
The stories told by the Charr (and the few, scattered human survivors of the battle) speak of a gout of sword-shaped flame rising from the highest tower in the city. After a white, burning heat swept the city streets, the dead and defeated Ascalonian guard arose once more, their spirits animated by the power of Adelbern's sword. In the face of this spectral resistance, the Charr were forced to abandon the city.
Since that time, the spectral soldiers have guarded the ruins of Ascalon City and the eastern frontier. They resist the Charr, but do not communicate with living soldiers from Ebonhawke. Their spirits are only memories, the lingering presence of a past that cannot let go of the present. Some believe that one day, when the rightful king of Ascalon returns with one of the two flaming swords—either Adelbern’s Magdaer or his son's, named Sohothin—the legion will abandon the city and sink at last into peaceful death. Until then, everyone is the enemy.
Last edited by Mordakai; Sep 25, 2007 at 03:28 AM // 03:28..
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Sep 21, 2007, 07:59 AM // 07:59
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#2
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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From all that i've heard it seems more like "oh hey lets kill everythingso we really won't have to write more than a couple sentences about it" cop out.
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Sep 21, 2007, 11:01 AM // 11:01
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#3
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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I don't have the mag myself but I been reading some info posted by some of my guldies who live over there. So far so.....well not good isn't it?
LA gone, Cantha rules by a semi-nazi Emperor who take over Luxon & Kurzick land, Elona under Joko's control, Sunspear are all but wipe out, Whisper order went in hiding. The Charrs are nearly take over Ascalon, King Adelbern summond a gaint holy sprit to protect the city before he went 6 feet under. Orr rise from the depth and now a HQ for the bad guys. Dragons are everywhere, most of them are bad. The 2 good dragons we know are but a puppy compare to them.
The future is bright indeed. Are here I am thinking, save the mesmer, save the world.
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Sep 21, 2007, 12:04 PM // 12:04
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#4
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Lion's Arch Merchant
Join Date: Jul 2007
Location: Iowa, United States
Guild: LOD
Profession: Mo/
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Mag should hit stores on september 25th in the United States. Should be able to pick it up then...I dont think its out anywhere yet is it?
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Sep 21, 2007, 12:23 PM // 12:23
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#5
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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The magazine came out early in Cannada, a lot of canadians have got themself the mag & mini destroyer.
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Sep 21, 2007, 12:37 PM // 12:37
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#6
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Quote:
Originally Posted by Etta
I don't have the mag myself but I been reading some info posted by some of my guldies who live over there. So far so.....well not good isn't it?
LA gone, Cantha rules by a semi-nazi Emperor who take over Luxon & Kurzick land, Elona under Joko's control, Sunspear are all but wipe out, Whisper order went in hiding. The Charrs are nearly take over Ascalon, King Adelbern summond a gaint holy sprit to protect the city before he went 6 feet under. Orr rise from the depth and now a HQ for the bad guys. Dragons are everywhere, most of them are bad. The 2 good dragons we know are but a puppy compare to them.
The future is bright indeed. Are here I am thinking, save the mesmer, save the world.
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Finally some challenges. I'm looking forward to taking on Primordus.
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Sep 21, 2007, 12:46 PM // 12:46
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#7
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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So helping and letting Joko go was massive mistake afterall! lol
Not all of us will ever get this mag, can you provide a bullet point summary?
__________________
Guru Event Guide Editor
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Sep 21, 2007, 01:18 PM // 13:18
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#8
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Etta
I don't have the mag myself but I been reading some info posted by some of my guldies who live over there. So far so.....well not good isn't it?
LA gone, Cantha rules by a semi-nazi Emperor who take over Luxon & Kurzick land, Elona under Joko's control, Sunspear are all but wipe out, Whisper order went in hiding. The Charrs are nearly take over Ascalon, King Adelbern summond a gaint holy sprit to protect the city before he went 6 feet under. Orr rise from the depth and now a HQ for the bad guys. Dragons are everywhere, most of them are bad. The 2 good dragons we know are but a puppy compare to them.
The future is bright indeed. Are here I am thinking, save the mesmer, save the world.
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This part really pissed me off.
So, 250 years in the future, and we're fighting a guy who should have been killed in Nightfall. Bah. I'll update my first post with a summary.
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Sep 21, 2007, 01:49 PM // 13:49
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#9
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Quote:
Originally Posted by Mordakai
60 years after Kormir's Ascension, Sunspears are all but extinct.
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You know what would be cool? During that dark time there was one young Sunspear who was seduced by the dark power and help Joko hunted down and killed all of the Sunspears. That young sunspear is the grandson/daughter of Koss and Meloni.
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Sep 21, 2007, 02:13 PM // 14:13
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#10
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Etta
You know what would be cool? During that dark time there was one young Sunspear who was seduced by the dark power and help Joko hunted down and killed all of the Sunspears. That young sunspear is the grandson/daughter of Koss and Meloni.
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Yeah. that would be awsome. Especially if some hack of an actor played him, and it totally broke the continuity of the other movies...
of wait, what are we talking about again?
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Sep 21, 2007, 02:52 PM // 14:52
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#11
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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so pretty much nothing's really changed much as far as EotN stuff goes, asura have settled in to their above ground homes, Norn are still there and still not trusting humans, the Charr are still bent on killing humans....
hey, won't we be able to play as Charr? please god tell me they won't make this into another luxon/kurzick thing.
Orr is back and bad as ever....they really f-ed up the geography of Tyria from the sounds of it, Cantha is now under 1984-ish control and elona is even drier thanks to Joko who seems to be enjoying his new garden in the crystal desert....
damn they really made a lot of S#!& hit the fan, sounds like it sucks to be humans anywhere but central Tyria...or Cantha...if you're into the whole semi-nazi thing...
lol but I still miss the biggest thing I want to find out about GW2 right now, CAN I PLAY AS A TENGU?!?!? :P
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Sep 21, 2007, 03:08 PM // 15:08
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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Nothing about Ascalon??!!!
Oh No! I thought it would be rebuilt finally
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Sep 21, 2007, 03:09 PM // 15:09
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#13
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Shadowmere
hey, won't we be able to play as Charr? please god tell me they won't make this into another luxon/kurzick thing.
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Or, worse, an Alliance / Horde thing.
It's so stupid to make the Charr "evil". I really hoped that in 250 years, the Charr and Humans would have an uneasy peace at least. Maybe the new Dragon threat will bring them together, but it certainly isn't helping to sell Charr in my book.
EDIT: Oh, by Balthazar, it's worse than I thought. Updated Ascalon History on top - read it if you dare.
Last edited by Mordakai; Sep 21, 2007 at 03:38 PM // 15:38..
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Sep 21, 2007, 03:13 PM // 15:13
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#14
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Quote:
Originally Posted by Mordakai
Will there be "good" Charr and "bad" Charr?)
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Isn't Pyre the one that lead another assult on Ascalon after Eotn? After all they stopped believe in God and only believe in themself. And from what I see the charrs were one of those old-time bad guys with honor and morals, which made them almost one of the good guys. They still hate human, I guess.
I'm more interest in Adelbern and his final act to protect Ascalon though, isn't there a page where they said he summoned all of the dead spirit, Rurik, Anthea and all of the people that die there and turn them in to some kind of giant holy avenger spirit. And that spirit remain protecting ascalon for 200 years or something?
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Sep 21, 2007, 03:43 PM // 15:43
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#15
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Etta
Isn't Pyre the one that lead another assult on Ascalon after Eotn? After all they stopped believe in God and only believe in themself. And from what I see the charrs were one of those old-time bad guys with honor and morals, which made them almost one of the good guys. They still hate human, I guess.
I'm more interest in Adelbern and his final act to protect Ascalon though, isn't there a page where they said he summoned all of the dead spirit, Rurik, Anthea and all of the people that die there and turn them in to some kind of giant holy avenger spirit. And that spirit remain protecting ascalon for 200 years or something?
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yep. It's a ghost city in the middle Charr territory, which expands all the way to the Crystal Desert now.
Frankly, I can't imagine playing a Charr if they're set up this way. And Pyre is an a-hole. Gwen should have killed him when she had the chance...
Crap, isn't most of this about missed opportunities? Opportunities we didn't even have a choice on? I never trusted Joko, and I know there are those that never trusted Pyre. This is the problem with online RPGs vs. paper ones... in the end, we control nothing. We are just NPCs...
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Sep 21, 2007, 03:59 PM // 15:59
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#16
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Agree, I don't like the way the story is heading. I thought they would fix Ascalon by then and all the races are co-living uneasy but peacefully. Then team up against the Dragons or whoever the bad guy is.
It's like what we did weren't matter in GW1, save the mesmer but the world gone FUBAR anyway. And here I was, hoping that Joko would open a bar in Vabby, where he would do a stand up show every friday night.
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Sep 21, 2007, 04:16 PM // 16:16
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#17
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Damn, poor ascolon never got a break, really sucks to be a prophecies character now
I really don't get the charr, I thought they started their crusade against humanity because of their religion...the religion that they threw out...twice...you'd think they'd find something better to do with their time once they realized the reasons they started this BS war are just that. Mind you the whole Pyre thing gave us a lot of insight into the Charr mindset but I still don't get why they are still so pissy
*sigh* at this rate the story will end up a kurzick/luxon (or worse alliance/horde) thing, the charr are gonna fight humans for the first while, then the dragons are gonna show up and then and only then will they stop their stupid fighting to avoid getting wiped out, it's like factions in tyria
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Sep 21, 2007, 04:38 PM // 16:38
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#18
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Lion's Arch Merchant
Join Date: Sep 2006
Location: In Livia's Cleavage (.)ME(.)
Guild: The Early Monk Heals The Worm [EMHW]
Profession: Mo/
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well I personnaly don't mind. it's not as good as I hoped, but it wouldn't be the first let down in GW history.
as I see it, the odds are against us, we are in for a heck of an adventure
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Sep 21, 2007, 04:38 PM // 16:38
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#19
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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If you didnt go through with Jokos deal, Abaddon would of succeeded and Nightfall would of consumed the world. If you didnt help Pyre, the Vanguard would of been lost and the Destroyers would gain a victory in the Charr Homelands.
One way or another Tyria was set for disastor. GW1s Tyria is dominated by Humans. GW2 is going to throw that away and show that mankind is no longer the commanding species - and what better way to do it than set up disastors all over Tyria?.
Quote:
Originally Posted by Mordakai
It's so stupid to make the Charr "evil".
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The Charr were evil to begin with from our perspective.
Pyre pretty much shows his evil side constantly. One of his quotes shows he was proud of his father, Vatlaaw for helping to destroy Ascalon!. Once the Charr regained control Ascalon was a goner. I'm betting that player Charr will be the rouge Charr while the rest are enemies.
Quote:
The Sylvari do not appear to age, they are "born" fully grown, with a special connection to each other they call the Dream of Dreams. This connection gives just born Sylvari basic knowledge, although many of life's lessons remain unknown. Also, beneath the voices of other Sylvari, a shadowy whisper can be heard through the Dream of Dreams...
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I'm very interested in the Sylvari now.
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Sep 21, 2007, 04:58 PM // 16:58
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#20
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Free Runner
Pyre pretty much shows his evil side constantly. One of his quotes shows he was proud of his father, Vatlaaw for helping to destroy Ascalon!. Once the Charr regained control Ascalon was a goner. I'm betting that player Charr will be the rouge Charr while the rest are enemies.
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But it doesn't matter if a Charr is Rogue or not... as you say, they are evil.
I thought something would change in 250 years. But, no, Charr are evil, Norn are as isolated as ever, Asura are playing it safe, and Humans are screwed.
Quote:
Originally Posted by Free Runner
I'm very interested in the Sylvari now.
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It's the only race I'm really interested in, ATM. Kind of a cross between Elves and Aliens...
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