Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Druid's Overlook

Notices

Reply
 
Thread Tools Display Modes
Old May 29, 2007, 11:40 AM // 11:40   #41
Desert Nomad
 
Anarion Silverhand's Avatar
 
Join Date: Sep 2005
Location: Denmark
Guild: None
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Mournblade
Science has no place in this thread! Tyria is a land steeped in magic, so you cannot assume that the normal laws of physics will apply in the same way.
I see that you fail to provide a counter argument and instead reject my explanation by asking me to have some fun. I did writing my argument. I had more fun than I would have had saying "lawl flat, oh and I can't provide a valid argument as we cannot assume that laws of physics apply in the tyrian world, which makes my suggestion a guess and a guess only. lawl"
Anarion Silverhand is offline   Reply With Quote
Old May 29, 2007, 03:14 PM // 15:14   #42
Ascalonian Squire
 
Join Date: Feb 2007
Location: Berlin
Guild: Angel Sharks [DVDF] / Three Fame [Run]
Default

Gravity would now work on a flat world, there is no material that has the extreme density to create that kind of gravity consistently the way it would have to work for the world of tyria...
Xunlai Agent Smith is offline   Reply With Quote
Old May 29, 2007, 05:36 PM // 17:36   #43
Furnace Stoker
 
Mournblade's Avatar
 
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
Default

Quote:
Originally Posted by Anarion Silverhand
I see that you fail to provide a counter argument and instead reject my explanation by asking me to have some fun. I did writing my argument. I had more fun than I would have had saying "lawl flat, oh and I can't provide a valid argument as we cannot assume that laws of physics apply in the tyrian world, which makes my suggestion a guess and a guess only. lawl"
Well I certainly do apologize that you were so stricken by my comment to have fun that you had to lash out. I have no idea what is considered fun for you. For all I know, picking lint out of your navel causes you to go into peals of childlike titterings. You have certainly put me in my place! (see, I can do it to.)

As for a counter argument... I'm not arguing the validity of your statement. Coming from the same science-based world that you do, I find it very straightforward and logical. But considering that Tyria isn't a world like our own, I just think that if you are going to participate in a whimsical thread like this, that you would come up with something more clever than facts any of us could pull from our 4th grade science book.
Mournblade is offline   Reply With Quote
Old May 30, 2007, 04:24 AM // 04:24   #44
Frost Gate Guardian
 
Teger's Avatar
 
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
Default

And thats how we bridge from GW1 to GW2...Our characters sail off the edge of the world in a boat with Gwen at the end of GW:EN, thus killing them all, and that explains why they arnt transfered into GW2.

Anyways, It would be neat to see a flat world...although a square would make more sense, or else it might run out of water due to it falling off the edge.
Teger is offline   Reply With Quote
Old May 30, 2007, 11:23 AM // 11:23   #45
Desert Nomad
 
Anarion Silverhand's Avatar
 
Join Date: Sep 2005
Location: Denmark
Guild: None
Default

Quote:
Originally Posted by Mournblade
Tyria isn't a world like our own, I just think that if you are going to participate in a whimsical thread like this, that you would come up with something more clever than facts any of us could pull from our 4th grade science book.
Such as what excactly? If we're not allowed to give logical explanations (or explanations at all) why not simply create a poll and close the thread? There's not much of a discussion over this thread if all we can do is post 1 of 2 options and not give explanations..
Anarion Silverhand is offline   Reply With Quote
Old May 30, 2007, 01:58 PM // 13:58   #46
Furnace Stoker
 
Mournblade's Avatar
 
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
Default

Look, I made my original comment in an effort to provoke some creativity and even silliness. I'm not trying to tell you how to post. I suggest we just drop it before the thread is totally killed. Fair enough?
Mournblade is offline   Reply With Quote
Old May 30, 2007, 05:17 PM // 17:17   #47
Frost Gate Guardian
 
Hoyt's Avatar
 
Join Date: May 2005
Location: VA,USA...for now.
Default

Operative 14's turtle theory is the only one that makes any sense.

Hoyt is offline   Reply With Quote
Old May 30, 2007, 06:07 PM // 18:07   #48
Wilds Pathfinder
 
Giga Strike's Avatar
 
Join Date: Aug 2006
Location: stranded in vabbi this time
Guild: None [N/A]
Default

Quote:
Originally Posted by Onarik Amrak
It's a dodecahedron, sheesh, isn't it obvious?

Seriously, the GW2 Logo seems to imply that it's a sphere.
the GW2 logo also placs orr near the south pole.

i think that tyria is a tall sphere. there seems to be little change in climate, though there are seasons, so there must be a slight curve.

Last edited by Giga Strike; May 30, 2007 at 06:14 PM // 18:14..
Giga Strike is offline   Reply With Quote
Old May 30, 2007, 09:08 PM // 21:08   #49
Krytan Explorer
 
King's Spectre's Avatar
 
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
Default

Flat. Tyria is one deck of a huge interstellar craft traveling with a one G acceleration.

Well heck, we paced out tyria two years ago and it's only 10-30 miles across.

Last edited by King's Spectre; May 30, 2007 at 09:11 PM // 21:11..
King's Spectre is offline   Reply With Quote
Old May 30, 2007, 10:22 PM // 22:22   #50
Lion's Arch Merchant
 
Willow O Whisper's Avatar
 
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
Default



if this isen't spherical i don't know what is.

thx Milennin for posting this great picture on the forums.
Willow O Whisper is offline   Reply With Quote
Old May 31, 2007, 02:45 AM // 02:45   #51
Academy Page
 
Join Date: Jul 2006
Location: Pennsylvania
Guild: The Commrade Hellfighters [TCH]
Profession: W/Mo
Default

Tyria is not a world...its a continent...as is cantha and elona
Picclo is offline   Reply With Quote
Old May 31, 2007, 07:27 AM // 07:27   #52
Forge Runner
 
Free Runner's Avatar
 
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
Default

Quote:
Originally Posted by Picclo
Tyria is not a world...its a continent...as is cantha and elona
Nope Tyria is the name of the world also not just the continent. Its been widely known really.
Free Runner is offline   Reply With Quote
Old May 31, 2007, 12:07 PM // 12:07   #54
Wilds Pathfinder
 
God Apprentice's Avatar
 
Join Date: Mar 2006
Profession: Mo/N
Default

It's banana shaped.


Seriously though, it's spherical.
God Apprentice is offline   Reply With Quote
Old Jun 02, 2007, 08:05 PM // 20:05   #55
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Default

Quote:
Originally Posted by Willow O Whisper
if this isen't spherical i don't know what is.

thx Milennin for posting this great picture on the forums.
I posted this earlier in the thread:

Quote:
Originally Posted by ME, First Page of Topic
The global appearance of Tyria for the GW2 logo is probably an effect. If you look at that image, you can see the full curves of the globe and you can't even see all of Tyria. If Tyria was a globe and followed the size rules in the GW2 logo, then Tyria takes up more than half the globe, leaving little room for Cantha, Elona, and possible other continents.

Then again, Elona could be scaled a bit, and Cantha could be on the other side of the globe. The maps in Guild Wars think 2 dimensionally, with "south south south" equalling Cantha. In real life "south south south" equals through Antarctica and then to the other face of the planet. Though if that was the case, we'd see considerable climate change, especially around the Battle Isles since it is sort of the halfway mark (with it leaning a bit closer to Cantha) between Tyria and Cantha.
If you don't understand it, it means that, by that logo, it appears that Tyria covers one whole face of the globe. Nay. In fact, in there, you can't see all of Tyria, meaning Tyria covers MORE than half the globe there. Leaving little room for Cantha and Elona and potential never-seen continents.

---

About the water flowing? Tyria is really a microscopic ball of grime on a sink. When people of the "Greater Universe" turn on the sink, the water comes down (on one hand you'd think, due to our size, the water would be so big it'd crush us. On the other hand, we're so small that to us waterdrops are widely spaced apart and seen particle by particle).

Unlimited water.

...until the flat world of the "greater universe" runs out of water!
Eldin is offline   Reply With Quote
Old Jun 03, 2007, 12:53 AM // 00:53   #56
Lion's Arch Merchant
 
Willow O Whisper's Avatar
 
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
Default

[QUOTE]I posted this earlier in the thread:

yea but not the screen :P
Willow O Whisper is offline   Reply With Quote
Old Jun 03, 2007, 03:11 PM // 15:11   #57
Forge Runner
 
Amy Awien's Avatar
 
Join Date: Jul 2006
Profession: R/
Default

Quote:
Originally Posted by ropes782
In terms of climates/weather/night/day, GW is a video game...seriously programing in actual days and climate changes and crap like that would make the programmers go crazy! its just alot of work.
NWN had a night and day cycle, weather and a calendar. But I don't know if their programmers have gone crazy.


As to Tyria being flat or spherical, going from north to south the climate changes from a moderate in presearing Ascalon to subtropical in Kryta to desert and back to subtropical again in Cantha. That does suggest a spherical world.
Amy Awien is offline   Reply With Quote
Old Jun 04, 2007, 07:32 PM // 19:32   #58
Lion's Arch Merchant
 
Willow O Whisper's Avatar
 
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
Default

^ so does wow
Willow O Whisper is offline   Reply With Quote
Old Jun 05, 2007, 12:06 AM // 00:06   #59
Academy Page
 
Join Date: Aug 2005
Profession: Mo/A
Default

Well, there is no day or night cycle in GW so.........

anyone up for sailing off the map of Tyria?

edit: but I could say the world, if not spherical, is tilted...
how else would you explain the varying climates?

Last edited by Rich_Izy; Jun 05, 2007 at 12:09 AM // 00:09..
Rich_Izy is offline   Reply With Quote
Old Jun 05, 2007, 12:23 AM // 00:23   #60
Academy Page
 
Delta_24's Avatar
 
Join Date: Sep 2005
Profession: R/
Default

Actually, there is evidence for a night and day cycle, as Riverside Provence (hopefully I'm right), the mission just before Sanctum Cay, is set at night.
Delta_24 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:14 PM // 21:14.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("