Apr 02, 2008, 08:24 PM // 20:24
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#141
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Forge Runner
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I think your forgetting that the Centaur command the Junundu.
So they DO have tactics.
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Apr 02, 2008, 09:11 PM // 21:11
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#142
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Kain Fz
I think your forgetting that the Centaur command the Junundu.
So they DO have tactics.
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No one but Joko and the players control the Junundu. So they DON'T have tactics.
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Apr 08, 2008, 05:52 PM // 17:52
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#143
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Ascalonian Squire
Join Date: Jun 2007
Profession: W/
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lol
The Mursaat would begin to win b/c of their Spectral Agony, but once all the armies fought for Infusion, I believe it would be down to the Undead Servents of Joko! ahhah!
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Apr 08, 2008, 10:38 PM // 22:38
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#144
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Banned
Join Date: Mar 2008
Location: Deutschland und in mein zimmer
Guild: [한국어]
Profession: Mo/Me
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Destroyers and Mursaat
Destroyers-Amazing dmg, Extraordinary health.
Mursaat-Spectral Agony.
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Apr 09, 2008, 01:56 AM // 01:56
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#145
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Desert Nomad
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it really depends how you divide the armies...
if you go pre-nightfall than you have a rather clear picture. when you include nightfall suddenly everything is mixed up with abbadon.
now lets not take huge armies such as shiro's entire army, abbadon's etc but rather sub armies.
so Torment Demons and Margonites are 2 different armies, hypothetically fighting each other...
in that case I think the Titans will win. the Mursaat are affraid of them, the Lich is(was) leading them and they're tough creatures that keep on breaking down to smaller creatures when dead. Mursaat come up second, assuming they deal with the Titans somehow nobody else can beat their spectral agony and other goodies...
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Apr 10, 2008, 10:07 AM // 10:07
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#146
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Ascalonian Squire
Join Date: Apr 2008
Location: Outside of Sifhalla
Guild: The Celestial Order of Light
Profession: Mo/R
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To list the armies I'm considering:
Nightmare Horde = Kanaxai > Kanaxai Demons > Outcasts
Echovald Guardians = Urgoz > Urgoz Minions > Wardens
Mursaat Army = Mursaat > White Mantle
Shiros Army = Shiro > Shiro'ken > Afflicted
Abbadons Surface Army = Varesh > Margonites > Kournans
The Shadow Army = Menzies > Shadow Army
Undead Army = Undead Lich > Undead Soldiers
The Sunspears = Kormir > Sunspear Troops
The Zaishan
Deldrimor Dwarves > King Jalis Ironhammer > Deldrimor Dwarves
Destroyers
Asura Norn and Charr
Now then: Considering the loyalties of each side: the Zaishen would ally with Sunspears. Therefore the 2 arguable most tactical groups are allied. There numbers are probably then about the same as the other groups, and their tactics better. The Deldrimor Dwarves would transform themselves thanks to their God. The Asura are already allied with the Dwarves and some Norn. Therefore I would say this would be the order:
Abbadon's Demons > Zaishen & Sunspears > Destroyers > Asura and Deldrimor > all other factions armies > All other Elona > all Tyria.
There ya go... bit rushed at the end
Oh and the Dragons Will PWN.
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Apr 11, 2008, 01:14 AM // 01:14
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#147
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Well as it appears that most of our enemies came from Abaddon, his army would probably destroy everything else. I guess his army includes the Lich with the titans, Shiro with the Shiroken, Margonites, torment, etc. But if we include all the ingame skills and qualities, the Luxon and Kurzicks would be tied. Not even Spectral Agony can kill them. Those base defenders would just mow everything down with base defense.
Last edited by Yuhe Ji; Apr 12, 2008 at 06:33 AM // 06:33..
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Apr 11, 2008, 03:42 PM // 15:42
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#148
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Krytan Explorer
Join Date: Oct 2006
Profession: R/W
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Don't know about victorious armies, but I do know that if Abaddon win, he will bring about new delicacies to the world. (E.g. Deep fried eyeballs, Eyeballs kabob, Pickled eyeballs with melted cheese)
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Apr 11, 2008, 04:33 PM // 16:33
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#149
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Quote:
Originally Posted by Yuhe Ji
Well as it appears that most of our enemies came from Abaddon, his army would probably destroy everything else. I guess his army includes the Lich with the destroyers, Shiro with the Shiroken, Margonites, torment, etc.
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Yeah Surface Forces + Torment forces together would give Abaddon the win. He pretty much owns half of the most deadly forces in the game.
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Apr 12, 2008, 01:16 AM // 01:16
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#150
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Yuhe Ji
I guess his army includes the Lich with the destroyers, Shiro with the Shiroken, Margonites, torment, etc.
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Uhhhh.... Me thinks you need to redo Prophecies. And don't forget Mallyx!
But Abaddon besically controls the main enemies of Prophecies, Factions, and Nightfall, only enemy armies he doesn't control are *from prophecies* the mursaat/white mantel, charr, forgotten; *from factions* Urgoz+wardens, Kanaxai+demons; *from nightfall*harpies/hekets, which are not even that big of a army as it is.
Also, there is the fact that Abaddon had an alliance with Dhuum and Menzies, so those 3 would be working together, and therefore would have a HUGE army if ever combined. Only thing that could stop them would be mursaat, but just send the Titans on them and bye bye.
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Apr 12, 2008, 01:39 AM // 01:39
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#151
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Quote:
Originally Posted by Azazel The Assassin
Uhhhh.... Me thinks you need to redo Prophecies.
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I meant that since the lich controlled the titans, and Abaddon controlled the lich... the titans are sortta under Abaddon.
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Apr 12, 2008, 05:34 AM // 05:34
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#152
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Yuhe Ji
I meant that since the lich controlled the titans, and Abaddon controlled the lich... the titans are sortta under Abaddon.
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I know what you meant, but Titans are not Destroyers. Thats what I meant.
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Apr 12, 2008, 06:34 AM // 06:34
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#153
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: Gwonline.net Guild
Profession: Me/Mo
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The Norn will win because we all know Ursan pwned everything
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Apr 12, 2008, 06:34 AM // 06:34
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#154
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Quote:
Originally Posted by Azazel The Assassin
I know what you meant, but Titans are not Destroyers. Thats what I meant.
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Whoops, got it. Fixed
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Apr 12, 2008, 08:09 PM // 20:09
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#155
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Maya Aimi
The Norn will win because we all know Ursan pwned everything
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The problem with what you say is... Norn don't use Ursan Blessing. They use "Bear Form". There is a difference.
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Apr 12, 2008, 11:10 PM // 23:10
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#156
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Wilds Pathfinder
Join Date: Nov 2007
Location: New York City, New York
Profession: Mo/
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Prince Rurik and his valiant men. They are win.
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Apr 13, 2008, 01:33 AM // 01:33
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#157
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Frost Gate Guardian
Join Date: Jun 2006
Guild: Warriors of Factions [WOF]
Profession: E/Me
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prince rurik is a failure, just watch him in the missions...he fails so badly his dad won't even listen to him.
mursaat win because of spectral agony and no infusion on others.
if there was infusion, torment demons win because of call to the torment. they can just endlessly divide and create numbers greater than the other armies, while still being immensely powerful.
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Apr 13, 2008, 02:56 AM // 02:56
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#158
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Krytan Explorer
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Spectral Agony is strong, yes but only when targets have 500-700 hp.
Against titans its totally useless.
Against torment creatures it will only create "Call to the Torment" duplicates.
Against destroyers with their high health and Inner Fire supposedly now fixed, not to mention their high damage, it will fail too I expect.
Against Aataxes... well LOL
I expect it to fail against Awakened creatures as well.
Dinosaurs of all kinds will rip the Mursaat to shreds with Twisting Jaws.
Jotuns and other giants spamming Giant Stomp also have a fair chance of defeating the Mursaat.
I could probably name a few more.
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Apr 13, 2008, 06:07 PM // 18:07
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#159
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by matsif
mursaat win because of spectral agony and no infusion on others.
if there was infusion, torment demons win because of call to the torment. they can just endlessly divide and create numbers greater than the other armies, while still being immensely powerful.
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Reason why Torment Demons wouldn't win is down a bit.
Quote:
Originally Posted by Mark Nevermiss
Spectral Agony is strong, yes but only when targets have 500-700 hp.
Against titans its totally useless.
Against torment creatures it will only create "Call to the Torment" duplicates.
Against destroyers with their high health and Inner Fire supposedly now fixed, not to mention their high damage, it will fail too I expect.
Against Aataxes... well LOL
I expect it to fail against Awakened creatures as well.
Dinosaurs of all kinds will rip the Mursaat to shreds with Twisting Jaws.
Jotuns and other giants spamming Giant Stomp also have a fair chance of defeating the Mursaat.
I could probably name a few more.
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Mursaat vs...
Titans=Titans
Torment Demons=Mursaat *torment demons take double dmg when using Call of Torment, thats 200 dmg per second and Call of Torment is used once lower then 50% health, ouch*
Destroyers=Mursaat or Tie *Inner Fire=+30 hp per sec, Spectal Agony=-100hp and -9 degen per second*
Aatxes=only Vengful Aatxes will stand a chance, but Mursaat are smart and will kill the leaders, killing the Aatxes.
Awakened*aka undead*=Mursaat
Dinosaurs=Mursaat *won't get close enough*
Jotuns=Mursaat *one giant stomp then dead*
Few more? Only ones are Titans and Junundu that will slaughter Mursaat, any others will only "stand a chance."
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Apr 15, 2008, 06:57 PM // 18:57
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#160
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Wilds Pathfinder
Join Date: May 2007
Guild: Free Wind
Profession: R/
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What about the skales?
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