Aug 20, 2009, 10:08 PM // 22:08
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#1
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Forge Runner
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Ascalon - The TRUE Charr homelands?
I remember reading a guild wars 2 interview and reading this:
Quote:
The charr are the conquerors of the human kingdom Ascalon, a land they claim is their homeland. They are ferocious, warmongering creatures--the foes of humanity for hundreds of years, as violent and cruel as they are cunning. They have led the revolution of physical technology--guns, explosives, and war machines. Ascalon thrives under its charr masters, and the three Legions--Ash, Iron and Blood--march inexorably onward toward their goal of conquest.
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Why would they claim it their homeland? Wouldn't they shove it in people's faces that they've conquered Ascalon instead?
So then it hit me.
Humans were not the first race in Guild Wars' lore. But their intelligence and forgery of weapons allowed them to conquer.
But why would the Charr despise humans? Instead, why not love-hate alliance with them like they do with Norn?
Because it is humans who are the true monsters. Not the Charr. Humans took over the Charr lands. So the Charr despise the humans and rebel.
Now, in Guild Wars 2, they must turn to allying with humans. Coincidentally, when humans are not the leading power, and the Charr having claimed Ascalon.
Just my theory. And it could make sense. After all, we've never heard much of Charr motives. And their behavior makes sense to that of a very ancient race.
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Aug 20, 2009, 11:21 PM // 23:21
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#2
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Quote:
Originally Posted by Kain Fz
I remember reading a guild wars 2 interview and reading this:
Why would they claim it their homeland? Wouldn't they shove it in people's faces that they've conquered Ascalon instead?
So then it hit me.
Humans were not the first race in Guild Wars' lore. But their intelligence and forgery of weapons allowed them to conquer.
But why would the Charr despise humans? Instead, why not love-hate alliance with them like they do with Norn?
Because it is humans who are the true monsters. Not the Charr. Humans took over the Charr lands. So the Charr despise the humans and rebel.
Now, in Guild Wars 2, they must turn to allying with humans. Coincidentally, when humans are not the leading power, and the Charr having claimed Ascalon.
Just my theory. And it could make sense. After all, we've never heard much of Charr motives. And their behavior makes sense to that of a very ancient race.
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Could be, but then again GW is mostly ABADDON THIS AND ABADDON THAT.
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Aug 20, 2009, 11:36 PM // 23:36
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#3
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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I agree with the abbadon stuff. I bet he created the Charr as his cute little kittens who grew slowly wild and to his pleasure, caused grief in a major human settlement and conquered it.
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Aug 21, 2009, 01:56 AM // 01:56
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#4
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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The second reason for Charr's dislike for the humans (and Forgotten) is mentioned in the Ecology of the Charr. Though not directly:
Quote:
Originally Posted by The Ecology of the Charr
Then, the humans came, an infestation caused by beings called gods that had been enemies to the Charr since the beginnings of history. The humans worshiped and revered these gods, and in return were given magic the likes of which the Charr had never before. This upstart race spread like a plague across the continent, and the Charr soon faced the true challenge to their dominance–the threat of humanity.
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To this day, no one knows who murdered the last Khan-Ur, nor if some legion had been behind the assassination or if was the humans or their powerful gods.
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As time passed, the Charr were pushed farther and farther north, and the humans even began to build settlements beyond the wall, deep into Charr territory. The humans solidified their claim and named their lands Ascalon, and the fragmented Charr could do nothing to stop them.
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Before the time of the humans, it is said the Charr had no gods, no concept of divine beings with more power than themselves. They knew of Melandru, and even had legends that described how she created the world. But to the Charr, these beings were not to be worshiped or feared–they were to be fought, and if possible, destroyed.
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From those, we see the humans constantly pushing back the Charr, only because of the gods. The Forgotten also were in war with the Charr for years, and the Forgotten served the gods. And they seek to fight, and destroy, the gods.
So in other words, it may not be humans they hate, but the gods. And through hating the gods, they hate the gods' followers - Forgotten and Humans.
Charr also seek to dominate, to control. Humans have been, for over a thousand years, the dominant race in Tyria. And the gods being, supposedly, the strongest creatures in existence.
Being pushed back by a "weak" race, only able to push the Charr back due to their gods, and seeking to destroy any and all threats - i.e., the gods. More than enough reason to hate all humans. And when the Elder Dragons come, the threat to them would be the dragons, not the humans. So they would then gain a love-hate alliance like with the Norn.
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Aug 21, 2009, 02:08 AM // 02:08
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#5
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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It's obvious Charrs didn't get the strength themselves to suddenly fight back and conquer Ascalon and drive humankind far into Kryta out of Ascalon territories. Who gave the charrs the magic to start the searing in the first place. Don't say Undead Lich Lord or Abbadon, even 250 years later (GW2), Charrs are a formidable and probably 'guided' by something more eternal.
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Aug 21, 2009, 02:21 AM // 02:21
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#6
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Academy Page
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Quote:
Originally Posted by Kain Fz
I remember reading a guild wars 2 interview and reading this:
Why would they claim it their homeland? Wouldn't they shove it in people's faces that they've conquered Ascalon instead?
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Bear in mind that one of the oldest tricks in the book is to invade an area and then claim it as an ancestral homeland to inject a semblance of validity to their actions.
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Aug 21, 2009, 02:27 AM // 02:27
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#7
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Bristlebane
It's obvious Charrs didn't get the strength themselves to suddenly fight back and conquer Ascalon and drive humankind far into Kryta out of Ascalon territories. Who gave the charrs the magic to start the searing in the first place. Don't say Undead Lich Lord or Abbadon, even 250 years later (GW2), Charrs are a formidable and probably 'guided' by something more eternal.
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... It was Abaddon, through the Titans. This is stated in the Ecology of the Charr. The Titans gave the Charr the "Cauldron of Cataclysm" which was used to cause the Searing.
Quote:
Originally Posted by Magragoc
Bear in mind that one of the oldest tricks in the book is to invade an area and then claim it as an ancestral homeland to inject a semblance of validity to their actions.
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But it actually is their ancient homelands. Before the humans, the Charr ruled from mountain range to mountain range. I.e., what we see of the Charr Homelands, Ascalon, and a little east.
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Aug 24, 2009, 08:49 PM // 20:49
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#8
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Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
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I have a feeling we are all wrong. The Charr are actually from the catacombs.
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Aug 24, 2009, 10:03 PM // 22:03
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#9
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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The structures in the Catacombs are waaay different than those we see of the Charr in either GW1 or GW2. Also, those same kind of structures are in multiple Eye of the North dungeons which also share similarities with Sorrow's Furnace.
I doubt there is a connection between them and the Charr.
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Aug 26, 2009, 08:31 PM // 20:31
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#10
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Krytan Explorer
Join Date: Jan 2009
Location: Canada
Guild: The First Dragon Slayers [FDS]
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The charr were the original inhabitants of everything north of the desert and east of the mountains, then humans came, they have been warring ever since.
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Sep 04, 2009, 03:12 PM // 15:12
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#11
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Frost Gate Guardian
Join Date: Mar 2007
Location: Israel
Guild: One Life to Live Again [Life]
Profession: E/
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Everyone in favor of a charr country alongside the human country according the 67' borderlines and UN decision no. 194 section 11 say Aye! :P.
Last edited by Yoom Omer; Sep 04, 2009 at 03:15 PM // 15:15..
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Sep 04, 2009, 04:58 PM // 16:58
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#12
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Just give the Charr all of Ascalon. >_>
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Sep 05, 2009, 03:58 AM // 03:58
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#13
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Ascalonian Squire
Join Date: Nov 2005
Profession: W/Mo
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so i'm wondering, the charr had no gods, then the humans invaded worshiping their own gods. The charr turn to the titans and the cataclysm happened?
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Sep 05, 2009, 04:35 AM // 04:35
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#14
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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That is the basics of what happened, spartan421. Though it was the Searing that the Charr caused (thanks to the Titans). The Cataclysm happened when Khilbron read the Lost Scrolls when the Charr were attacking Orr.
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