Aug 16, 2005, 06:46 AM // 06:46
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#21
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Shameful Spirits [SsP]
Profession: Mo/
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run, Forrest, run! And watch aggro bubble. You don't *have* to kill everything on the sight
it would suck indeed if every area in the game was doable with the first attempt. I enjoyed a LOT trying to capture a black bear with my level 11 in Lornar's pass because it was so freaking hard for her .
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Aug 16, 2005, 06:47 AM // 06:47
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#22
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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Whats PvE?
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Aug 16, 2005, 06:49 AM // 06:49
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#23
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Academy Page
Join Date: May 2005
Location: Oregon
Guild: [MB] Moa Birds for life
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Granite is not that hard to get to.
Once you get there, have fun trying to capture elite skills from Mineral Springs. That's about 10x harder.
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Aug 16, 2005, 07:31 AM // 07:31
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#24
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Krytan Explorer
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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Quote:
Originally Posted by Lews
Whats PvE?
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Player vs Environment
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Aug 16, 2005, 07:39 AM // 07:39
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#25
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Band Geeks
Profession: W/Mo
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I think I made the run to cidatel a long time ago, or had someone run me. But phew, that copperhammer run is HARD. I wish I could make it...then it'd be like an ez 30k a run.
But the run to grotto is easy! Just like the port sledge run.
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Aug 16, 2005, 07:45 AM // 07:45
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#26
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Desert Nomad
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Quote:
Originally Posted by Lost
Getting to the Copperhammer mines is the "hardest" part. The trip from there to the Granite Citadel is rather uneventful. There are a couple of patrols you'll want to pay attention to so that you don't aggro two mobs at once. And like already mentioned, stick to the west and just run past the final mob.
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Why is it hard?
I can get there with hench, and cap a few elites on the way!
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Aug 16, 2005, 07:49 AM // 07:49
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#27
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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If you have problems that a little persistance can't handle getting to Copperhammer or Granite Citadel, perhaps you need to rethink your character's build or stop trying to run it.
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Aug 16, 2005, 07:59 AM // 07:59
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#28
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by TopGun
Stop running and duke it out.
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You hit the nail on the head right there.
Stop being a wimpy runner and fight your way there. I was in a group, we ran and died... so I said lets fight, we made it all the way to the end, we died another time and two people left (Morons)
At which point we set traps and pull the last mobs in a stream of death!
Running is for the weak. so I think it's funny how people quit after one or two deaths, I mean come on!
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Aug 16, 2005, 08:02 AM // 08:02
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#29
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Academy Page
Join Date: Aug 2005
Guild: None
Profession: R/Me
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lolz, I calmed down and did things the old fashioned way. I get so into rushing that I leave out the fun parts of the game some times =(. Sorry everyone had to hear me rant but that's that. And as someone said, at least it wasn't about the economy
On a side note, I have to say 15K platemale looks DAMN cool.
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Aug 16, 2005, 08:13 AM // 08:13
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#31
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I paid a 105 monk to run me because i was busy trying to remove my ingrowing toenail.
It's half off....ooh the puss.
Anyway, he made it on the second attempt because he got poisoned on the first...gotta love the bad spawns and DoT
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Aug 16, 2005, 09:22 AM // 09:22
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#32
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Guitarring Adventurers Society
Profession: R/N
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Quote:
Originally Posted by Lost
Getting to the Copperhammer mines is the "hardest" part. The trip from there to the Granite Citadel is rather uneventful. There are a couple of patrols you'll want to pay attention to so that you don't aggro two mobs at once. And like already mentioned, stick to the west and just run past the final mob.
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+1
Moladune-Copperhammer = Very tricky
Copperhammer-Citadel = A breeze in comparison
Citadel-Your Elite boss in Mineral Springs = Fcuking HARD!!!
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Aug 16, 2005, 10:15 AM // 10:15
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#33
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Krytan Explorer
Join Date: Jun 2005
Location: Hell's Precipice
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Quote:
Originally Posted by ZeR04U
lolz, I calmed down and did things the old fashioned way.
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The game is much easier when you are calm isn't it? A lot of times when I get really annoyed I tend to keep rushing through things over and over until I finally finish. However in retrospect I know I would have done it faster if I would just stop being so stubborn and give myself time to cool off and play with a cleared mind.
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Aug 16, 2005, 10:46 AM // 10:46
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#34
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Wilds Pathfinder
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Quote:
Originally Posted by trelloskilos
Citadel-Your Elite boss in Mineral Springs = Fcuking HARD!!!
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Healing Seed FTW
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Aug 16, 2005, 10:54 AM // 10:54
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#35
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Middle-Age-Man
Join Date: May 2005
Location: Lansing, Mi
Profession: W/Mo
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I did it with Henchmen the other night. It was a time consuming job. But if you just fight one mob at a time then heal and recharge it can be done. I tried to fight through the last group on the bridge just before the gate to Granite. This was not working. So after my last death and being -60 I just got as close as I could threw healing breeze on my fighter henches, called a target, threw healing breeze on my self and ran to the gate. That was my only "running part". We killed everything else on the way to that point.
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Aug 16, 2005, 10:58 AM // 10:58
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#36
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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lol Getting to Granite Citadel is hard? It's a pitty you don't have to get an Elite skill in Majesty's Rest, since that is hard.
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Aug 16, 2005, 01:33 PM // 13:33
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#37
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by ZeR04U
*warning - unnecessary rant*
Why in the HELL is the granite citadel THAT FREAKING HARD TO GET TO. Jesus. So freaking lame its unreal. If anyone can run me there ill pay them 10K. Freaking lame.
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The game is hard, so I will embrace the utmost reality of the term 'lame' and pay some idiot who most likely BOUGHT their level on Ebay and get run to an area that, although I cannot possibly seem to be patient and get there legitimately, I somehow SURELY can survive it AFTER arriving.
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Aug 16, 2005, 01:40 PM // 13:40
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#38
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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I agree with the "why is it hard?" people here. Only my Mesmer has had trouble with it, and it's because henchamn AI has the attention span of a gnat, so I can't switch off to interrupt someonw without all my henchies running around with their heads off. Take it easy, kill the things on the way and it's fine - a necro and a ranger so far have made it. Maybe I got lucky with the skill capping in the Mineral Springs, but I found it harder to get to Mineral springs than to go in and cap. Heck, I killed a mob while afk because I had alt-tabbed to look up where my boss spawned and a patrol ran into us while I was reading. If my henchies could do it without me I imagine that it isn't too bad. Mesmer has just gotten to copperhead and done Sanyi (wow - so easy as a mesmer... Shatter Hex and chaos storm ftw...) and when I tried to go north I died, but I'm sure I'll get there, just will need to re-think things a bit.
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Aug 16, 2005, 01:47 PM // 13:47
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#39
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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It's all about perseverance. I took some hench, it took 45 minutes and 60% DP, but I got there. Try fighting the end mob with 60% DP, yeah, fun stuff.
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Aug 16, 2005, 02:02 PM // 14:02
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#40
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Frost Gate Guardian
Join Date: Mar 2005
Guild: Legacy of Abyss
Profession: E/
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i made it with my ranger level 13 and the henchies, first try O_O
try maharm's grotto without infusion :P
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