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Old Sep 08, 2005, 04:32 AM // 04:32   #1
Did I hear 7 heroes?
 
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Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Default Titans: Ow for Warriors

Just from what I've done trying to do the Defend Droknar mission with henchmen (just for fun), it is truly a challenge for a warrior. Price of Failure, Isidiousus (sp?) parasite, Empathy... can't recall the other hex they toss around that gives -2 energy regen has become quite the problem. I'm just thankful I haven't seen Soothing Images or I would cry.

In general, Titan's Heart need to be taken down first. They'll come out of Titan's Malice after you kill them. Mainly because they cast mark of protection (which is a very high level) and it is very annoying. The larger titan (brute I believe) will end stances via Wild Blow so don't rely on Gladiators and Bonetti's fellas.
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Old Sep 08, 2005, 06:03 AM // 06:03   #2
Frost Gate Guardian
 
 
Join Date: Jul 2005
Profession: W/Mo
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Yeah, my W/Mo just barely got through this one...Good lord what a mess. I'd get hit by 2-3 hexes per battle, and our rangers reported, at one point, having 5 hexes on him. 5!

Although they don't hex, Hearts MUST die first, or they will spam heals and protections like there is no freaking tomorrow. After them I'd say Malices and then the Hearts they spawn, or if you're getting mobbed by Darks(which are necros), whack a few of them to reduce the hex spamming. Then deal with Brutes, and finally the Big heavy ice titans(which struck me as remarkably wimpy, especially compared to all their spawn).

Man though I can't wait to get my Me/E denial dude to that quest though, he is going to STOMP those guys. Shatter Hex? FTW? I THINK SO.
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Old Sep 08, 2005, 07:25 AM // 07:25   #3
Ascalonian Squire
 
Join Date: Aug 2005
Guild: Headache With Pictures [idea]
Profession: N/
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i haven't been there yet, but necro {E} hex Wither causes health and energy degen of 2 -> 2 sec cast, 10 sec recharge. nasty spell, i know because i use it myself sometimes
i'd better change my necro to n/me..
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Old Sep 08, 2005, 08:47 AM // 08:47   #4
Krytan Explorer
 
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Join Date: Jun 2005
Location: Hell's Precipice
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It was rather easy with my healing monk and henchmen (but then what isn't easy for a monk?). I was getting rather annoyed with the constant Backfire on me plus a hundred other hexes that were pointless to even try to remove as they were recast immediately.

EDIT: Some of the skills I've written down...

Dark Titan: Necrotic Transversal, Malaise, Price of Failure, Life Siphon, Insideous Parasite
Titan's Heart: Life Attunement, Orison of Healing, Mend Ailment, Mark of Protection
Icy Brute: Thrill of Victory, Wild Blow, Irresitible Blow
Titan's Malice: Backfire, Ether Feast, Shatter Enchantment, Empathy
Frost Titan: Water Trident, Ice Prison, Maelstrom, Glyph of Lesser Energy

Last edited by Lost; Sep 08, 2005 at 08:53 AM // 08:53..
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Old Sep 09, 2005, 04:40 AM // 04:40   #5
Frost Gate Guardian
 
Join Date: Aug 2005
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Nice list, Lost! This is the sort of mobs where a Mesmer would be rather helpful. Too bad there aren't enough of them to go around.
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Old Sep 09, 2005, 06:58 AM // 06:58   #6
Wilds Pathfinder
 
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Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
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Which skills would be good in this case?
Just asking, cuz I'm a N/Me, so maybe I could make myself useful, just dunno much about Me skills.
And yes, I use Domi.

_Zexion
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Old Sep 09, 2005, 08:21 AM // 08:21   #7
Frost Gate Guardian
 
 
Join Date: Jul 2005
Profession: W/Mo
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I'd probably go with Power Spike for spell disruption and damage, Backfire for those orison-spamming Hearts, maybe Power Block if you have room for an elite, DEFINITELY Shatter Hex too, there will be NO lack of hexes in need of shattering and critters that need the damage. What else...Cry of Frustration is a handy one for another interrupt, Hex Breaker for self-defense too.

Basically, anything that disrupts or harms the enemy, especially anything tied to hexes. Don't bother with energy denial, they've got so much energy it's sick.
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