I've tried it twice. First time I couldn't kill the rage binders fast enough with my knockdown based build meant for taking out the normal summit guys, so I had to give up.
Second time I took an Arcane Echo nuking build, managed to kill the rage binders, managed to kill two of three flame djinn with 60% DP by drawing them away, got to the last one.
Died trying to take out the third, three henchies left alive (Lina, Aidan, Dunham), then something rediculous happened that would be hilarious if I didn't lose two hours of playing because of it.
The invulnerable NPC that gives you the kegs was in between the djinn and the henchies. The djinn was apparently too stupid to float three inches to the side to get past the NPC and Lina was too stupid to do the same to attempt to resurrect.
Thus, after all that, I got stuck there and couldn't complete it. Left the game on an hour just in case to no avail.
I'm not taking that quest with henchmen again, and I'm extremely disappointed that after months of people complaining about it Arenanet continues to make quests the henchmen can't handle and doesn't effectively deal with the game-breaking bugs in the places where they do work (or where you manage to surpass their uselessness). Having henchmen in the game was a great idea to get people who don't always want to group to play the game and it's too bad they're wasting it due to all these issues.
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