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Old Sep 18, 2005, 06:51 PM // 18:51   #1
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Question Priests of Sorrow & Summit Warden: ressurection limits?

Is there no limit in the number of ressurections of Priests of Sorrow and Summit Wardens? Because every time our party has to retreat for healing when we get back the all enemies that were killed are back again, including bosses.
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Old Sep 18, 2005, 07:03 PM // 19:03   #2
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Priests of Sorrows use Resurrect, and it works exactly like player Resurrect - it *is* player Resurrect. Given enough time he can bring back the entire team.

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Old Sep 18, 2005, 09:21 PM // 21:21   #3
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u should know that u kill those guys first unless u want to fight the same monsters over and over again
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Old Sep 18, 2005, 10:09 PM // 22:09   #4
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Quote:
Originally Posted by Borislav Vladislav
u should know that u kill those guys first unless u want to fight the same monsters over and over again
Meh, I disagree. The Resurrect spell restores enemies to life with 25% health and 0 energy. Anything they bring back to life will be completely useless, except for Stone Summit Knights (but you should probably kill them last). The only reason I would kill them first is because of Mark of Protection but they rarely cast that anyway.

Prehaps in a full group of 8 it may be wiser to kill them first, but when you're in there with a small farming group drop the Wardens and Taskmasters fast. You can't waste time killing an enemy that just stands there unless something is dead.
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Old Sep 18, 2005, 10:59 PM // 22:59   #5
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Watch Yourself > Stone Summit Knight

Priests of Sorrows need to be killed first, and then wardens. That's because they don't just res, they use mark of protection
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Old Sep 18, 2005, 11:38 PM // 23:38   #6
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I thought the wardens were Earth Ele's ?
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Old Sep 19, 2005, 01:55 AM // 01:55   #7
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Sometimes the Priests heal too, Wardens are Earth eles. Usually my kill order is like this:

Priest, Taskmaster, Dark Binder, Surveyor, Warden, Dark Knight

Sometimes there's some variance and room for change, like Taskmasters first, or Dark Binders first so the corpses aren't stolen, but that's about it. Priests can be really annoying when they res a boss you just killed then heal it.
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Old Sep 19, 2005, 02:03 AM // 02:03   #8
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I tend to go Taskmasters and Binders before priests, but being a ranger, as soon as I kill the Taskmaster or Dark Binder I use disrupting shot on the priest stopping his ressurection and giving it a long recharge time
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Old Sep 19, 2005, 06:37 AM // 06:37   #9
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Sometimes the Priest just stands there waiting to res, sometimes they start healing. More often than not they're not healing. Depends on your preference. I just like to nail Priests first.
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Old Sep 19, 2005, 01:27 PM // 13:27   #10
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They don't seem to rez enemies that have a Well dropped on them. Could be a coincidence, but it's worked for me.
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Old Sep 19, 2005, 03:11 PM // 15:11   #11
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has anyone tried frozen soil?
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Old Sep 19, 2005, 03:14 PM // 15:14   #12
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It works, i use it all the time
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Old Sep 20, 2005, 11:16 AM // 11:16   #13
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They get Death Penaltie, too.
With necros in your team the monk should not be everyones first targret, more coepses to use.
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Old Sep 20, 2005, 11:51 AM // 11:51   #14
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the priests can use resurrect even if you distracting shot/disrupting chop it (unless you hit the one after that too, same thing with most of the monk bosses in the furnace, they have two copies of the orison)
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Old Sep 20, 2005, 08:11 PM // 20:11   #15
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I second the notion that with a death necro on your team, priests should be your LAST target (necro's first, naturally). In fact, if my minions would let me, I'd farm priests all day to make my undead army bigger
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