Sep 16, 2005, 10:45 PM // 22:45
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#81
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Knights Of The Holy Phoenix
Profession: R/E
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I'll get to the topic in a second, but I have to say this one thing.
I've been using arredondo's Soul Barbs build in PvP, and might I say, it has been owning like no other. I can drop most people in about 5 seconds with it. Yet when people find out I'm not a frag mesmer, they boot me from the party. This is the type of close minded ignorance that pisses me off. Especially when I kill the priest in team arenas, the warrior on our team comes up and hits him once to finish him off, and takes the credit. People just don't realize that builds that aren't the normal ones you see in PvP all the time can be good, or even better.
Anyway, back to topic.
I have a level 20 R/E who has beaten the game. Up until I got my 15k armor, it was very hard to find a group (guess it's for more than just aesthetics). I found that kind of sad, but whatever helped. Alot of people don't take a second to stop and think about what a ranger is capable of. They just need the highest amount of damage and they think it will work. Alot of groups I join won't even have a mesmer or necro (unless he has BiP, which is another bullshit idea that I hate), and I always leave a group if they have more than 3 warriors (unless it's an early-game mission). I made a bet with myself. I bet that I could beat the Thunderhead Keep with nothing but Ranger skills and henchies. Guess what? It was easy as hell. I'll pop into random arenas on a pure ranger test build and people will notice that I don't have a secondary proffesion and yell at me for it.
To sum it all up, Rangers are underrated and no decent party should be without one.
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Sep 16, 2005, 10:49 PM // 22:49
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#82
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Wilds Pathfinder
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Quote:
Originally Posted by Ensign
It isn't that other classes aren't assumed to suck. I assume that everyone on my team is going to suck. It's that a sucky Elementalist is still going to cast Meteor Shower every time it refreshes, and a sucky Warrior is still going to stand there and take hits (assuming, of course, he isn't completely incomptent and just runs off to solo things and dies). A sucky Ranger is going to sit in the back and plink things and do effectively nothing. Look at Aidan. That guy doesn't do anything.
Warriors and Monks and Elementalists can be bad. But they can't be *as bad* as Rangers or Mesmers. When you assume everyone is terrible, you look at the floors, and Rangers and Mesmers have the lowest ones.
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A sucky Elementalist would run into mobs before tanks do and aggro them onto himself.
A sucky Warrior would aggro mobs and then run back, drawing the mob into the squishies.
A sucky monk would cast Healing Breeze on every group member who lose 10 health, including pets - having no energy left when the real damage comes.
The floor is INCREDIBLY low, for every class. There is no difference at all between every one of the six classes. If the players suck, they suck - regardless of what class they play.
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Sep 16, 2005, 10:57 PM // 22:57
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#83
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Knights Of The Holy Phoenix
Profession: R/E
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Quote:
Originally Posted by Fantus
A sucky Elementalist would run into mobs before tanks do and aggro them onto himself.
A sucky Warrior would aggro mobs and then run back, drawing the mob into the squishies.
A sucky monk would cast Healing Breeze on every group member who lose 10 health, including pets - having no energy left when the real damage comes.
The floor is INCREDIBLY low, for every class. There is no difference at all between every one of the six classes. If the players suck, they suck - regardless of what class they play.
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Amen to that. Alot of people that play the game don't notice that it's created to be class balanced. No one class sucks more than any other, it's just the player.
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Sep 16, 2005, 11:09 PM // 23:09
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#84
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Banned
Join Date: Jun 2005
Location: nyc
Guild: Chaos Muffinz
Profession: W/R
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I've made a ranger char a few weeks back, got it all maxed out full armor, qs build, but i slowly came to realize how ranger realy dont do much dmg so i deleted the useless char
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Sep 16, 2005, 11:10 PM // 23:10
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#85
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Knights Of The Holy Phoenix
Profession: R/E
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Quote:
Originally Posted by Lady Ting
I've made a ranger char a few weeks back, got it all maxed out full armor, qs build, but i slowly came to realize how ranger realy dont do much dmg so i deleted the useless char
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I hope you're joking, because either A) You didn't read ANY of the thread or B) You're very dull-witted.
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Sep 16, 2005, 11:13 PM // 23:13
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#86
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Wilds Pathfinder
Join Date: Jul 2005
Location: Seattle, WA
Guild: Grenths Helpdesk
Profession: N/
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Fantus and Ensign both make incredibly good points.
I've always "rooted for the little guy" in a way... I'll take a ranger any day. If someone in party whispers me and says "kick the ranger and get another nuker" then I kick the guy that whispered me, heh. My ranger just got to the desert and has had on-again/off-again success getting PUGs, but I don't let it fade me. I love playing him and wish I'd gone R/E (i went R/W to get frenzy and i never use it, sigh)
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Sep 16, 2005, 11:14 PM // 23:14
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#87
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Banned
Join Date: Jul 2005
Location: Tampico, Mexico
Guild: Blood Eagle [BE]
Profession: W/Mo
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judging 1 whole profession by 1 build??
man thats lame
omg! earth eles ge exhausted fast they suck!!
omg! necro minion masters are worthless without bodies they suck!
omg! blind a warrior and he sucks!!
backfire a monk and he sucks!!
<doesnt know what to say about mesmers> but that build sucks!
thats what i think about your last post
Btw quicshot is really good, i hope you can see your priest dead in 6 seconds with my quickshot build
~yours truly lazy bow~
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Sep 16, 2005, 11:47 PM // 23:47
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#88
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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I'm one of the odd melee R/W. Oddly again, I found that I could tank almost as effectively during the last mission as the Warriors standing next to me. Only 1 dedicated healer, but I just kept up with the Troll Ungent, so there was never an issue.
But, yeah, I've noticed that Rangers tend to have a hard time finding a group. Even though I'm unbelievably tough (for a Ranger), and I can spam any adrenal skill better than any warrior could hope to, and I can still break out Status Ailments and Traps and Spirits if it's needed, I must suck because I decided to use a sword instead of a bow. BTW, Hundred Blades meshes nicely with Apply Poison and Predatory Season.
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Sep 16, 2005, 11:53 PM // 23:53
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#89
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Knights Of The Holy Phoenix
Profession: R/E
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Quote:
Originally Posted by VGJustice
BTW, Hundred Blades meshes nicely with Apply Poison and Predatory Season.
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Damnit, someone discovered my little secret. =[
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Sep 17, 2005, 12:31 AM // 00:31
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#90
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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to original subject:
yup...noobastic behavior will always last in GW...Mesmers/Necros/rangers will always be underappreciated. Monks will be heavily over-appreciated, Tanks will not be used to full potential and Nukers...will nuke? As a Tank ppl always ask how are you not dying there are XXX# of baddies focusing on YOU!! or, how do u do so much DMG! lmao...
my favorite 8 man quest/mission group: 2 Tanks, 2 Rangers, 1 Necros, 2 mesmers, 1 monk ---> all balanced right, u have massive area dmg, heavy enemy dmg/degen, constant party heal, and good protection for all = fun group!!!
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Sep 17, 2005, 02:22 AM // 02:22
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#91
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Frost Gate Guardian
Join Date: Sep 2005
Location: louisiana
Guild: The Goon Squad
Profession: N/
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It can be hard to get a group for me as a minion master, so when I want to farm grenth's I just take 3 henches
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Sep 17, 2005, 03:14 AM // 03:14
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#92
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Quote:
Originally Posted by Ensign
It isn't that other classes aren't assumed to suck. I assume that everyone on my team is going to suck. It's that a sucky Elementalist is still going to cast Meteor Shower every time it refreshes, and a sucky Warrior is still going to stand there and take hits (assuming, of course, he isn't completely incomptent and just runs off to solo things and dies). A sucky Ranger is going to sit in the back and plink things and do effectively nothing. Look at Aidan. That guy doesn't do anything.
Warriors and Monks and Elementalists can be bad. But they can't be *as bad* as Rangers or Mesmers. When you assume everyone is terrible, you look at the floors, and Rangers and Mesmers have the lowest ones.
Peace,
-CxE
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When I create a group this is the assumption I make. I assume that 95% of the people I recruit will be complete and total idiots. I assume the warrior will be incapable of damage output, I assume the elementalist will be good for nothing other than casting meteor shower, and I assume the monks will use sub-par healing at best. I prefer to avoid unknown rangers and mesmers for this reason. Unless I can get some indication that they aren't an idiots before I take them I prefer to avoid them. While there are tons of phenominal builds you can use as ranger and mesmer I find that in PvE players invariably come up with the worst possible build imaginable. From a group development standpoint it is easier to plan for the idiocy of elementalists and warriors than the idiocy of rangers and memsers. This is a real pity too because I know what a good ranger, mesmer, and necro is capable of doing. I just can't seem to find the competent ones.
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Sep 17, 2005, 03:40 AM // 03:40
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#93
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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Possibly because you stopped trying.
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Sep 17, 2005, 06:07 AM // 06:07
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#94
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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Quote:
Originally Posted by warskull
This is a real pity too because I know what a good ranger, mesmer, and necro is capable of doing. I just can't seem to find the competent ones.
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I agree with this statement...
the reason there is such a divide between the above mentioned 3 classes and the tank, monk, nuker is due to ease of use. A warrior, monk and nuker, is essentially eazier to quickly pick up. And most unexperienced or 'RpG noobs' wouldn't pick a strange named character like mesmer or necromancer, same i guess goes for ranger. In most cases skills for W, mo and ele, are straight foward in terms of use. (I am NOT saying these 3 classes dont take skill, simply that they are ez for ppl to initially use!) This is the beginning of the divide.
The other 3 classes take experience and understanding to use. Many skills of which are not straightfoward and also need understanding in order to use. Since these characters are delecate by nature, if a person who has played for one week starts a necro or mesmer, he/she becomes that 'not so bright' and avoided player. i guess over time a stereotype has been created due to this, leading to many ppl assume rangers, mesmers and necros will be no use to parties, and in actuality all class players have the same % risk of being useless to a party...
But for us forum ppl, who i assume are taking the time to read helpful posts, the difference theren lies. We are all either already veterans of the game, or are new players seeking to understand how to play and get the most out of the game. This covers PvP, PvE, trade community, Guild communities, forum communities and so forth...
*GASP for air* Thats my two cents...
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Sep 17, 2005, 07:53 AM // 07:53
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#95
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Warskull
Unless I can get some indication that they aren't an idiots before I take them I prefer to avoid them.
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Until you group with them, how can you know?
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Sep 17, 2005, 08:01 AM // 08:01
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#96
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Wilds Pathfinder
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Quote:
Originally Posted by Warskull
When I create a group this is the assumption I make. I assume that 95% of the people I recruit will be complete and total idiots. I assume the warrior will be incapable of damage output, I assume the elementalist will be good for nothing other than casting meteor shower, and I assume the monks will use sub-par healing at best. I prefer to avoid unknown rangers and mesmers for this reason.
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In a try to reverse Ensign's statement from above:
A sucky ranger will still shooting arrows at a random target and cause some damage.
A sucky mesmer will still cast Conjure Phantasm whenever it recharges
A sucky necro will still exploit every corpse available into a bone minion.
I still fail to see why a sucky Warrior/Ele/Monk should be ANY better than a sucky Ranger/Mesmer/Necro.
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Sep 17, 2005, 08:45 AM // 08:45
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#97
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: R/Mo
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Quote:
Originally Posted by dargon
Until you group with them, how can you know?
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Indeed. If no one is willing to take the risk of taking unkown ranger/mes/necros then thats even worse than thinking that these classes are incapable of being *good*
I remember some random ele in Thunderkeep saying "A group with a ranger in it cant be serious" Though I did proceed to finish off the mission with henchies, I see a tough future for rangers if such toon discrimination goes on...
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Sep 17, 2005, 11:35 AM // 11:35
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#98
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Frost Gate Guardian
Join Date: Jul 2005
Profession: Mo/W
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Quote of the day by an idiot in my team
"Traps suck in pvp"
then proceeded to trap our monk, allowing us to buy him time, while we removed the weeds
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Sep 17, 2005, 05:04 PM // 17:04
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#99
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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Quote:
Originally Posted by Labrie
Damnit, someone discovered my little secret. =[
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MWAHAHAHAHA!! XD
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Sep 17, 2005, 06:17 PM // 18:17
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#100
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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Quote:
Originally Posted by Damon Windwalker
It was a JOKE!!!!
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lol. I knew that but some people really think that so it deserved a serious response for discussions sake.
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