Oct 02, 2005, 08:28 AM // 08:28
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#1
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Academy Page
Join Date: Jun 2005
Profession: W/R
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More people = more greens?
I believe this is true, anyone can confirm ?
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Oct 02, 2005, 09:39 AM // 09:39
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#2
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Frost Gate Guardian
Join Date: May 2005
Location: SoCal
Profession: W/E
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not to my knowledge as far as ive seen greens drop nearly every time a boss is killed ive only had it happen once were a green didnt drop while in an all player group of 4 tho if you use henchys you have to remember that they get drops as well and they seem to have better luck taking the greens than humans
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Oct 02, 2005, 08:38 PM // 20:38
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#3
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Academy Page
Join Date: Sep 2005
Location: scotland
Profession: W/Mo
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Yes i think this is true but not when using henchmen. I once went out in a party with me and 4 other henchmen and we went through Grenths Footprint kiling all the boss's over and over and didn't get single drop!
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Oct 02, 2005, 08:57 PM // 20:57
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#4
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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they drops may increase but you have a less chance of it being reserved for you. in the end it balances out.
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Oct 02, 2005, 11:07 PM // 23:07
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#5
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Pre-Searing Cadet
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Take only 4 henches out with you and you will have a 20% chance of getting GREENS. Last time I got lucky and got 2 greens out of killing 5 bosses.
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Oct 02, 2005, 11:32 PM // 23:32
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#6
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by wcvet
Take only 4 henches out with you and you will have a 20% chance of getting GREENS. Last time I got lucky and got 2 greens out of killing 5 bosses.
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That's a 20% chance if a green drops. The percentage at which greens drop hasn't quite been confirmed. With a team of 8, I've had runs with no greens, and I've had runs with around 5 or 6 greens. It varies a lot.
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Oct 03, 2005, 02:00 AM // 02:00
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#7
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Jungle Guide
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Bosses don't always drop greens. I've had greens from a full party of henchmen and none in a pug of 5 persons.
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Oct 03, 2005, 08:27 AM // 08:27
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#8
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Academy Page
Join Date: Jun 2005
Profession: W/R
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Is there a bug in the new patch or something? I went in with this elementalist the other day who claims this " LFG for farming in SF, I know trick to make green drops from every boss!"
Curious i joined him and formed a party ( he insisted on 7-man team, no less no more...)
But true enough.. we took out around 7 boss including those in GF and every single boss drop greens... I don't know what that elementalist did .. after our 7th boss someone dropped and the elementalist claims the trick doesn't work anymore and on our 8th boss no greens dropped.
I was like WTF?! if anyone know this trick please share , its awesome..
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Oct 03, 2005, 09:11 AM // 09:11
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#9
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Jungle Guide
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Quote:
Originally Posted by Frost
Is there a bug in the new patch or something? I went in with this elementalist the other day who claims this " LFG for farming in SF, I know trick to make green drops from every boss!"
Curious i joined him and formed a party ( he insisted on 7-man team, no less no more...)
But true enough.. we took out around 7 boss including those in GF and every single boss drop greens... I don't know what that elementalist did .. after our 7th boss someone dropped and the elementalist claims the trick doesn't work anymore and on our 8th boss no greens dropped.
I was like WTF?! if anyone know this trick please share , its awesome..
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Hmm, so does that mean you need a 7-man team to get greens all the time?
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Oct 03, 2005, 09:29 AM // 09:29
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#10
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Banned
Join Date: Jun 2005
Location: Macau
Guild: www.exilesofdarksteel.com
Profession: E/
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7 is a magic number , could be to trick the 3 , 4 person farming teams , but after this thread im sure its over ..
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Oct 03, 2005, 01:17 PM // 13:17
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#11
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Academy Page
Join Date: Jun 2005
Profession: W/R
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but in guildwar , 7 - man makes no sense... i thought the smaller the group the more drops we get since its spread across only the few people..
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Oct 03, 2005, 07:28 PM // 19:28
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#12
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Forgotten Exiles
Profession: N/Mo
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i took an 8 man team and one drop before sf in gf we got a 0 greens out of 5 bosses went into sf as a 7 man team killed 3 bosses and 1 green i dont think it matters. Just like a slot machine its a crap shoot. i think each time you have ??% to have a green drop either it does or doesnt.
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Oct 05, 2005, 02:33 AM // 02:33
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#13
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Krytan Explorer
Join Date: May 2005
Location: Arizona
Guild: Shadowstorm Mercenaries
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I don't know about having more people = more greens.. but I have noticed that after spending lots of tiem down there doing quests and farming.. drops turned to crap... so I tried hunting some other places around the world, and came back the next day.. drops had improved.. but it could of just been bad luck then good.. but whatever. I advise taking breaks every once in a while, 1. you won't get as bored, and the drops might just be better.
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Oct 05, 2005, 03:34 AM // 03:34
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#14
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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Okay who here has played WoW (World of Warcraft).
I'll explain anyway.
In WoW nearly anything drops, WoW is based upon items rather than skills and what not. So the better the boots, pants, cape, shoulder pads, rings, etc. Then the better your chracter is who can wear it.
Okay so say you're in a group (I don't think there is a limit really depends on the instance - place where your group is completely seperated from the rest of the world and in thi very hard place, like FoW or UW or SF because anywhere you go someone who isn't in your group can be right by you) and say this really good item drops..
Well you can roll for it. A little window pops up and shows what the item is, then you can either A, roll a die 1-100 and hope that yours is higher and you can get the item. Or B, Don't roll because you don't need it or whatever. So everyone rolls and who ever gets the highest numbers gets the item basically.
Same in GW only it's already done for you. There's a possibility that the boss will drop the item, say there's a 30% chance. Then there's you're possibility to get that item out of a group of five, 20% chance, yet so does everyone else. So if that green even does drop out of that 30% there's still out of five people it can be 'handed' to.
So the less the number of people the higher the chance a green can be given to everyone. But... this doesn't make the difference in the percentage of the Monster's drop rate of a green item What So Ever.
So frost basically it was one hell of a coincidense.. But how many of those greens went to you, see? Who cares if a green drops when you're not the one getting them. =P
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Oct 05, 2005, 07:49 PM // 19:49
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#15
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Academy Page
Join Date: Apr 2005
Location: Knoxville, TN
Guild: GotL
Profession: W/
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I haven't Pug farmed yet, just solo and with henchies... and only gotten two greens for my troubles. Not that I mind too much being that I got a really good purple fellblade from one boss and some decent runes, but hardly any gold or green items fell at all. Haven't even gotten a gold from the chests.
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Oct 05, 2005, 11:41 PM // 23:41
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#16
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Krytan Explorer
Join Date: May 2005
Location: Glasgow
Guild: Voice of the Darkness
Profession: E/Mo
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Quote:
Originally Posted by Frost
Is there a bug in the new patch or something? I went in with this elementalist the other day who claims this " LFG for farming in SF, I know trick to make green drops from every boss!"
Curious i joined him and formed a party ( he insisted on 7-man team, no less no more...)
But true enough.. we took out around 7 boss including those in GF and every single boss drop greens... I don't know what that elementalist did .. after our 7th boss someone dropped and the elementalist claims the trick doesn't work anymore and on our 8th boss no greens dropped.
I was like WTF?! if anyone know this trick please share , its awesome..
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"I have 7 greens I dont want, and Im going to mess with people, and make them think Im cool. Damn, Im out of greens - 'hey guys, it doesnt work anymore'"
That might do it.
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Oct 06, 2005, 06:21 AM // 06:21
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#17
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Lion's Arch Merchant
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You forget the little message that tells who the drop was assigned too, as well as the lock on the item. I think that the drops do indeed reset after 24h, could be the infamous anti-farming code.
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Oct 06, 2005, 12:13 PM // 12:13
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#18
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Ascalonian Squire
Join Date: Oct 2005
Guild: Children of Orion
Profession: R/Mo
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I dont know about any patch but I have noticed that warriors more than not get green drops more than support players. What I want to know is if that you are closer to the boss do you get a green or what? If not is there any good weay to ensure that you get green drops in Sorrows Furnace and Greniths Footprint?
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Oct 06, 2005, 01:53 PM // 13:53
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#19
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by wondering mind
I dont know about any patch but I have noticed that warriors more than not get green drops more than support players. What I want to know is if that you are closer to the boss do you get a green or what? If not is there any good weay to ensure that you get green drops in Sorrows Furnace and Greniths Footprint?
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This is a rumor, and I as a Necro, I don't believe it. Another rumor is that you get better drops if you deliver the killing hit. I can't prove that one either way.
Lately, just before a boss dies, I have begun to move right up to the boss (in contact) and deliver the killing blow myself, which is easy for a Necro.
Hasn't helped.
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Oct 06, 2005, 11:06 PM // 23:06
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#20
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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No it's justa rumor with the whole closer to the boss for more likely you'll get drops.
My fiance gets more greens than I do and she's a monk. =P She got three greens in one run while I was a Necro. and still got like two while I was a warrior (No one else in the group got one.) And then at times when I'm a warrior I'm the only one to get greens.. Like my post before it's just random luck =P
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