Dec 01, 2005, 08:05 AM // 08:05
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#21
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Desert Nomad
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Well that's your own personal opinion, but, that ain't what the box says. So, no, I disagree, they continue to balance for people who want to play with henchies. I do it all the time. Perhaps some things are just hard for "you" to complete with henchies, but, not everyone.
GW's is about human contact, the PVP portion and Guilds that is all. Also I had no trouble with the Charr Warbands using henchies. In fact I went through most of the entire game with henchies because of people like you who think we're suppose to group all the time or anytime YOU need us. lol Just tain't so.
And no you don't need other players cooperation to get the "most" out of this game for that is opinionated as well. One persons most will not be the same as the next. And if anything the farming patches have made my life easier in several of the places that I farm, what used to be harder is now even easier, especially after that AI patch and the mobs run away now from AOE, heh that's just less hits I take now for several seconds.
Last edited by Red Sonya; Dec 01, 2005 at 09:18 AM // 09:18..
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Dec 01, 2005, 08:14 AM // 08:14
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#22
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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take a pug, leave a trapper with Dust trap, 2 other traps, throw dirt and evasive stance behind to take the aggro. GG.
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Dec 01, 2005, 02:36 PM // 14:36
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#23
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Wilds Pathfinder
Join Date: Sep 2005
Location: NYC, USA
Profession: E/Mo
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Quote:
Originally Posted by Red Sonya
Well that's your own personal opinion, but, that ain't what the box says. So, no, I disagree, they continue to balance for people who want to play with henchies. I do it all the time. Perhaps some things are just hard for "you" to complete with henchies, but, not everyone.
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First off, as I've said above, I love the henchies. I've completed every mission with just them after the desert, and only missed out on Glint and Dunes of Despair bonuses. The point is that some things are just hard for everyone to complete with henchies, because some challenges are designed to be inadequate. Whether it's the Dunes of Despair bonus or High Priest Alkar quest, henchies just don't know how to split up.
Second, could you please quote the part of the box that "says so"? Because as hard as I looked at mine, I found no reference to completing the game alone. Did you mean that the text you refer to is inside the manual?
Quote:
Originally Posted by Red Sonya
GW's is about human contact, the PVP portion and Guilds that is all. Also I had no trouble with the Charr Warbands using henchies. In fact I went through most of the entire game with henchies because of people like you who think we're suppose to group all the time or anytime YOU need us. lol Just tain't so.
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Perhaps I wasn't clear. I meant that a single level 8 player (highest you can get in pre-searing without farming Charr) will have trouble with Charr warbands, as he should. With henchies, that same player is leading a party - which is effectively what each Charr warband is - and has an excellent chance of survival. So I see the inability to complete certain parts of the game with just the henchies as continuing the tendency of the need for greater party coordination in the face of escalating challenges.
Again, you don't have to join a group all the time. You don't need anyone else in Guild Wars, but you want other people for particular tasks that hench AI is unable to accomplish.
Quote:
Originally Posted by Red Sonya
And no you don't need other players cooperation to get the "most" out of this game for that is opinionated as well. One persons most will not be the same as the next. And if anything the farming patches have made my life easier in several of the places that I farm, what used to be harder is now even easier, especially after that AI patch and the mobs run away now from AOE, heh that's just less hits I take now for several seconds.
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What I meant to point out by referring to the farming patches was that the developers consider play patterns when implementing new updates. Which makes Guild Wars updates a constant dialogue between the players and the developers, whether the players are vocal or silent. With each update, the way the game is played changes, and this change is aimed most often to raise the challenge rather than lower it. And yes, you probably could get through "most" of the game alone with as much success as with PUGs, but there will still be certain spots where this strategy will prove inadequate. I see nothing wrong with that.
Last edited by Shyft the Pyro; Dec 01, 2005 at 02:40 PM // 14:40..
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Dec 01, 2005, 04:50 PM // 16:50
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#24
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Midnights Revenge [MiRe]
Profession: Mo/Me
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All you really need is one other person. Put aside Eve or whoever and take a spare monk or ranger. (ranger to trap, or Monk to avoid aggro and heal alkar).
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Dec 01, 2005, 08:08 PM // 20:08
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#25
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Krytan Explorer
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Any pug can do it easyily (henchies have no control)
You leave one W/ or E/ (preferably /Mo to help heal the priest if targeted by all) with the priest, and the rest go to kill the mobs
My group go to the last crystal, as they were on the way back, I lagged out/DCed... havent tried since then
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Dec 02, 2005, 02:41 PM // 14:41
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#26
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Jungle Guide
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well
Quote:
Originally Posted by Red Sonya
Better read the box again if you don't think the game was meant to be played with henchies. It specifically states that it is and can be.
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It also mentions immediate access to equal playing field PvP right?
With no mention of the hundreds and hundreds of hours of unlocking?
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Dec 02, 2005, 02:48 PM // 14:48
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#27
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Jungle Guide
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yeah
Quote:
Originally Posted by Hot Dead
Any pug can do it easyily (henchies have no control)
You leave one W/ or E/ (preferably /Mo to help heal the priest if targeted by all) with the priest, and the rest go to kill the mobs
My group go to the last crystal, as they were on the way back, I lagged out/DCed... havent tried since then
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In a pug with several henchies and a MM and couple other chars, I stayed back as a glyph of renewal met storm nuker (or echo nuker to most of the masses out there and kept them busy enough, sometimes cleared them getting the aggro while alkar healed me and the party came back.
So yeah 2 players should be able to do any split mission as well.
I also am under the impression (being the one on watch) you could figure out the triggers well enough/figure out a build/plan to save the priest in time with any solo character (just may have to work with a different secondary/skills)
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Dec 02, 2005, 05:32 PM // 17:32
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#28
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Wilds Pathfinder
Join Date: Sep 2005
Location: NYC, USA
Profession: E/Mo
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Quote:
Originally Posted by CKaz
It also mentions immediate access to equal playing field PvP right?
With no mention of the hundreds and hundreds of hours of unlocking?
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At the very least, that part is true. There are pre-made PvP characters that a new player can just pick up and use without worrying about unlocking. Whether they're good or bad, well... we all know that to do something right, you have to do it yourself
As for all the other posters saying the High Priest Alkar quest is easy if you leave someone behind: that was not the OP's point! He wanted to point out that he used to be able to complete the quest with just henchies, and liked it that way. Of course you can do it with just two people, because you're splitting the party to consider both protecting Alkar and recovering the crystals. Henchies cannot do that.
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