Jan 05, 2006, 02:01 PM // 14:01
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#21
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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Would all the Ele's want the "good ol days" back where "us" necros just battery you constantly while you echo MS all day long?
Necros could always outdamage ele's......but we never had those pretty lil fireballs falling from the sky so the damage didnt matter in the eyes of most players. Even if they do nerf SS, the necro has a large arsenal of spikes that recharge faster, don't cause exhaustion, and ignore armor, and we DONT NEED BATTERIES. Now there will always be a higher demand for necros now that people have seen the light. Even if Anet returned the monsters back to their original state where they stand in aoe I would choose a Necro over an ele anyday.
My first character was an ele.......... Capped all skills, then hit delete button. Exhaustion and skill recharge + cost =buzzkill
I remember FoW runs with 3+ "nukers"....games took forever and all the ele's did was whine slow down, I need nrg, I need skill recharge. Now in a FoW run with 3+ necros you can easily and steadily hit forgemaster in no time and you never hear a necro whining about how he or she needs to rest or needs a battery or skill recharge. Tis a lovely thing IMO.
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Jan 05, 2006, 02:22 PM // 14:22
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#22
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: Seekers of Justice ~ SoJ
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I have an ele...was my first char. I still play him every now and then, mostly in UW groups (i have all six characters, and play my monk/necro builds for most other pve farming). Anyway, the ele class still kicks --- IMHO. Yes, the MM does more damage over time, but the ele still does the most single hitting damage over any other class. This is extremely useful. Also, while MMs may be able to do more damage, they can't effectively ward against damage, or cause knockdown.
In the end it comes down to the player. If the player is good, then the ele class will be worth it and just as effective as a necro. If the player sucks, well, no need to explain. It's frustating to see this debate continue to be honest. What I would like to see, as opposed to ele's complaining, are better players going out of their way to create better builds (and, learn how to manage agro with the agro circle). There are a LOT of combos and builds that have not been discovered with the ele. Go find them, or, if playing the class isn't making you happy, change it up and be a necro. I wouldn't recommend this because that means you're chasing a fad; what will happen when Anet modifies the MM class to balance? Those who don't think this will eventually happen are foolish...just look at the recent necro population boom as a sign of imbalance. But I gaurantee that those who have been playing a necro the whole time will continue to do so, even post adjustments, just as the good ele's still are playing post aoe patch.
just my two cents
The Acolyte
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Jan 05, 2006, 02:31 PM // 14:31
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#23
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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well the AoE nerf got me to try an earth build. i found that obsid flame, earthquake + aftershock, crystal wave and wards are way better than the echo shower build. Both these builds have some energy management difficulties but thats what ele attune and glyph of energy are for.
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Jan 05, 2006, 02:35 PM // 14:35
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#24
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: Seekers of Justice ~ SoJ
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Quote:
Originally Posted by Lord Mendes
well the AoE nerf got me to try an earth build. i found that obsid flame, earthquake + aftershock, crystal wave and wards are way better than the echo shower build. Both these builds have some energy management difficulties but thats what ele attune and glyph of energy are for.
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Agreed...it's extremely useful to have all of these abilities with plenty of energy to effectively/effeciently use as well: knockdown, hp degen, ward damage, slow, and blind. Added to high levels of one time damage, and the ele definitely has a place in the game.
The Acolyte
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Jan 05, 2006, 06:01 PM // 18:01
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#25
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Krytan Explorer
Join Date: May 2005
Location: Northwest Ascalon
Guild: Freedom
Profession: N/R
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My first and favorite character was a Necro with SS, so I'm not jumping on any bandwagon here.
And just FYI, the AoE nerf didn't just affect you Elementalists. What a joy it used to be to cast Mark of Pain on a group of 12 Griffons and have them continue to pound on me.
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Jan 06, 2006, 06:14 AM // 06:14
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#26
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
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Hello every one, good to see people giving positive feed back on this thread.
@Kcp
Eles, Specially my self do not seek good old days back but let me clarify this a bit more to clear the confusion of my thread. This thread is Not about whether an ELE sucks or not, BUT how people *think* that ele Sucks. The reason would be, as couple of people including my self mentioned above, the large number of newbie eles out there who have no idea about the skill usage and cry like a baby when they have no energy management. Hell i can stand between mobs and cast what i want to as long as my enchantments are on me. i can cast with literally no issue on Either MANA usage, OR the Recharge OR the Casting Time it self, i can spam literally with no delay, no mana issue, and spam one after another Which includes Rodgurt's Invocation and Metor Shower. Mind you, this is *After the Nerf* situation. I literally tell a necro not to battery me unless i ping, and yeh, usualy in entire mission i may need it once or twice, but not like an average ele who needs it every next minute, i am quite self sufficient, Mind you, i had to spend thousands of gold to become the type that i am. I still am one of those eles who are proud of being one. I join groups and till the time i am done with them, i am bound to get a couple of cheers for an ele class. they Work if you *know* their usage well enough. ELE class demands alot more skills now, and it always did!
Being honest with you, your so called *super necro class* is being what an Ele class used to be.... that is, Used by every newbie who has no idea about necro attribute set. I do not think that the day is very far when all the farming areas will be clustered with necros, just like it was once with ele, and then some nerf will appear out of thin air just to add a little Spanks to Necro's Life with "Thrill". People are forgetting that *Echo SS* is not quite different than That Echo Metor Shower of an ele which eles were proud of pre nerf ( And i still am cause i know where to drop those bombs just when it is needed ). I love my skill set for all 3 attributes which i use with an Ele, Excluding Water that is. I can tank quite well with Earth ele who can make a Real tank feel ashamed. Armour of Earth and Kinetic armour are there just to make it happen along with Aura of Restoration to refill my Hp Bar with quick spam of stoning or a small spam skill like Flare. It still works bro! just no one there to appriciate it since people do not have time to believe an ele no more.
i Still know that fow which you have mentioned above in your post. I go there with my ele, and i pack quite a few damaging skills before they even attempt to scatter... and by the time they actualy scatter, half of them are gone.
Regardz to you my beloved necro friend.
@The Acolyte
i am bound to agree with your ideas
Regardz to all
An Elementalist
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Jan 06, 2006, 09:08 AM // 09:08
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#27
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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You got a rare ele then. Like you said alot of ele's are noobs, and I have to agree with that. You have to remember for quite some time though we didnt get to see the pretty numbers flying all about from some of our hexes. That was most of the problem in regards as to why necro's were overlooked for parties. Several updates later, people started to catch on that necros could deal massive damage( and im not just talking about SS), then the AoE nerf took place and literally 1000's jumped on the necro bandwagon. Ya IMO it is an embarassment seeing countless necros spamming ToA's "SS/SV/AE/BR necro looking for solo monk. I do agree.
I'll be the first to admit there are probably more necro noobs now then there is ele's. It's all part of the cycle, another nerf will come and there will be a new uber build, and the cycle will start all over again. And more then likely SS will be worthless or not as good. Then the majority of the nerfed Ele's and Necro's will all be singing the same tune, instead of evolving into better and smarter characters. ....i'm sure it is coming, just give it time
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Jan 06, 2006, 05:26 PM // 17:26
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#28
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Ascalonian Squire
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I agree, the nerf is coming, and i can't wait. My first character was a necro as well and at this time i am quite ashamed to play it. There are just too many bandwagoners that dontknow what they're doing. Whenever my guild hosts UW or FoW groups there are always nukers with firestorm/searing heat, and monks/eles with absolutely no energy management. People really dont want to think about anything in this game. If they can't go into an area and press 1,2,3,4 on their skillbars, killing everything in the area, then the class/build/whatever sucks. I also completely agree with the "people that play with bad mesmers/rangers then think mesmers/rangers suck" idea 100%.
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Jan 07, 2006, 12:38 PM // 12:38
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#29
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Frost Gate Guardian
Join Date: Nov 2005
Location: Norway
Guild: House of the Silver Phoenix (HSP)
Profession: E/R
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I used to be a echo-nuking, meteor-spamming non-thinking fire ele, but then the AoE UPGRADE hit, and I realised that my no-brainer build didn't work anymore. I saw this as a GREAT opportunity to try something new: Air magic!
Quote:
Air build wont work in SF, i have tried it before. it does pack quite a damage to *one* person, and not the group WHICH makes it less in demands.
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Yes, this is what I thought when I first tried air magic in SF. But then I found out that the abilities of an aeromancer go FAR beyond damage dealing: An aeromancer can blind warriors and rangers, apply weakness to those damn powerful shadow warriors in FoW and knock down annoying foes trying to run away. I'm not going to mention how many times enervating charge has saved my posterior in FoW. Weakness is, in fact, pretty damn useful when that warrior comes pounding on your AL60-wearing toon.
Oh, and there is MORE to this crazy guy utilizing something ELSE than fire magic: he actually has an EARTH magic skill on his skillbar! Whirlwind+aftershock packs quite a lot of damage to close-up foes.
I'm sure the other elements are JUST as useful, but I can't be bothered to buy skills @ 1000g each just to try them out for kicks right now. I'm too poor!
In conclusion: Fire mages have to start using their brains, air mages do GREAT in high-level areas and STOP CALLING THE AoE UPDATE a NERF!
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Jan 07, 2006, 03:00 PM // 15:00
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#30
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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Whining and Complaining...useless.Adapt and move on
I have read ALL the posts.They are either complaining,insulting to others,or down right hating from the sidelines,with the exceptions of a few who made good points of the reasoning for the initial AoE nerf.The fact of the matter is this game is a team sport.You do all remeber that,right? When you go into UW or FoW,the sign comes up that say,"This area was made for an 8 person team",and it suggests that you not enter with less than that amount of ppl.That being the case, you must realize that Anet NEVER meant for you to farm UW and FoW ALONE!!! 2 man teams are no better,but they allow it b/c it shows that ppl must cooperate in order to excel at the wall of systematic change.The Spellcaster population of the game shouldn't be at each others throats,but working together to achieve the common goal of all casters.RESPECT!
Tanks are respected for what they do,as they are the front man of the entire team.However, the power of the W/Mo makes most who play it arrogant and reckless.W/Es are underappreciated,but that is mostly b/c they are not played well.Either they tank totally or complain that they are not good with magic,so they are useless at it. Nonsense. Get a focus item and make due.
Mesmers are underated in the sense of their total ability to perform,yet they are limited by imagination in the PvE world.Desired as a set typecasted group in PvP is beneath such an elite spellcaster.Use your brains,ppl.
The necro has power beyond what is seen in his appearance.He only needs the time to show his true power,in order to come to the forefront of the spellcaster society.Your day in the sun has come,brother necro,but like all things,it will wan for another.
Rangers are underappreciated as well,since they just don't tank like warriors.However,that is what makes this game great,you don't need to be a warrior to be a great combatant.They have now become an elitist group,since they are spurned by the non ranger classes.They only travel with OTHER rangers.Seems more like the real world than most imagine.Prejudices for things that one group does that the other can not,or will not do. Afraid to adapt and continue forward progression.Shunning those that can't do what you do...pathetic.Society ingame is a reflection of our real world society.Never think it isn't.
The Elementalist,in all actuality,can be many things.I have an E/Mes,an E/W,and an E/N,and all I play to different strengths and have different weaknesses.The AoE situation was a tough pill to swallow,but you adapt,for it is what we are made to do.Earth/Water builds work well,as do Water/Air and Fire/Earth.Firestorm is the only spell,IMHO, that has suffered in the Ele arsenal to the point of being nearly totally useless.MS+ aftershock for my E/W works well,just as whirlwind+aftershock.E/Mes has a multitude of damage dealing spells at his/her disposal.It will usually come down to what the game programmers boasted this game would be based on...The individual player's skill!My Mo/E doesn't use B Aura to farm anymore.Now I use Whirlwind+Aftershock+ Crystal Wave.They run from Crystal wave,too,but the damage is a one shot situation,so it matters little.
Rangers as casters feel sluggish to me,but my R/Mo is oh so awesome to play with.A smiting Ranger...how cool is that?
Yet,the complainig and finger pointing must stop.We are all spellcasters.Monk,Necro,Mesmer,Elementalist...prim ary or secondary.Work together to gain the respect WE deserve.Don't squabble about a problem and who it should or shouldn't effect. Come up with a solution...
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Jan 08, 2006, 07:31 AM // 07:31
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#31
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
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@Darkpower
Like my point, the build i use is quite affective in areas where i farm with fire and other combos from diff elements. The point i mentioned was
"The necro has power beyond what is seen in his appearance.He only needs the time to show his true power,in order to come to the forefront of the spellcaster society.Your day in the sun has come,brother necro,but like all things,it will wan for another."
People under rate us since we are considered AOE dmg. Even if we switch, we have people who wouldn't wanna accept us due to the fact that we are in less demand, Not cause of our abilities to play through nerf But, they are not able to accept that eles can be good in a team if the ele "knows" his character.
I just await for them to realize that we are still worth it, cause us coming up with new builds which are effecitive doesn't really make them beleive us. That will go on for sometime any way.
I am just waiting for when necro class goes down i would like to see how many "echo ss" necros whine when this happens.
Regardz
An Elementalist
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