Mar 06, 2006, 07:35 PM // 19:35
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#1
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Ascalonian Squire
Join Date: Feb 2006
Guild: LON
Profession: Mo/W
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The Last Day Dawns quest. (20k xp reward) - Need help...
Well this is a mission after you beat the volcano area. And after you beat defend droks forge quest.
I'm looking for a group to do this hard mission... Max size for group is 4.
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Mar 06, 2006, 07:39 PM // 19:39
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#2
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Academy Page
Join Date: Dec 2005
Location: Atlanta, GA
Guild: Grimmwulfs Raiders
Profession: Me/E
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I don't remember this quest or where you get it. The only one I'm familiar with is the Titan Quest.
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Mar 06, 2006, 07:39 PM // 19:39
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#3
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Wilds Pathfinder
Join Date: Sep 2005
Guild: [cola]
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Six if you start from yaks
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Mar 06, 2006, 07:55 PM // 19:55
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#4
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Wilds Pathfinder
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Here is a hint if you don't mind how long it takes to finish the quest:
Like Fred said, start from yaks and then run to frontiergate, reskill and go out.
Then, instead of going northeast to the king, go south east and make a big loop. You can eventually come at the king from the north (killing many of the titans, especially the group of 2 burning titans, before you get the king activated).
It will take a long time but should be easier if you are careful because until you get close to the king you can kill at your pace and not theirs.
Edit:
The quest really isn't that hard even with 4 people. Just make sure that ou have someone who can take a lot of dmg, someone who can do a lot of dmg, someone who can heal/protect, and someone who can interrupt.
I did the quest playing a Me/Mo healer because no one thinks a mesmer is useful on that quest (I was the only healer in the group).
Last edited by LouAl; Mar 06, 2006 at 07:57 PM // 19:57..
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Mar 06, 2006, 07:56 PM // 19:56
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#5
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Ascalonian Squire
Join Date: Feb 2006
Guild: LON
Profession: Mo/W
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Do you wanna come with me to do it
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Mar 06, 2006, 11:39 PM // 23:39
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#6
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Ascalonian Squire
Join Date: Dec 2005
Guild: Wild Rose Country
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Quote:
Originally Posted by LouAl
The quest really isn't that hard even with 4 people. Just make sure that ou have someone who can take a lot of dmg, someone who can do a lot of dmg, someone who can heal/protect, and someone who can interrupt.
I did the quest playing a Me/Mo healer because no one thinks a mesmer is useful on that quest (I was the only healer in the group).
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I will agree with what LouAl said. Finding a monk for this quest can be difficult, but fortunately, it can be done without a primary monk. The most recent time I finished this quest, I was playing a heal+prot Me/Mo as the only healer on the team.
Since a healing+protecting Me/Mo works, a healing+protecting E/Mo or N/Mo will probably work too.
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Mar 08, 2006, 07:26 AM // 07:26
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#7
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Brotherhood of Holy Light
Profession: R/Mo
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I did this with my interupt/degen mesmer, a wells necro, a Winter Ele ,and a tank
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Mar 08, 2006, 04:03 PM // 16:03
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#8
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Academy Page
Join Date: Jan 2006
Location: My house
Guild: Temple of Wisdom
Profession: W/Mo
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where do you get the quest?
Where do you get defend drok forge and the other quests?
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Mar 08, 2006, 04:09 PM // 16:09
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#9
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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Quote:
Originally Posted by Bag-o-Weed
Where do you get defend drok forge and the other quests?
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Vision of Glint - Droknar's Forge; kneel in front of the statue after you have finished Hell's Precipice
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Mar 08, 2006, 04:42 PM // 16:42
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#10
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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I had
2 monks (1 bonder + 1 healer) 2 w/e's with Icy dragon swords and conjure frost
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Mar 08, 2006, 07:35 PM // 19:35
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#11
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Quote:
Originally Posted by Fred Kiwi
Six if you start from yaks
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Me too. We had 2 eles, a tank, a ranger, and 2 monks.
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Apr 25, 2006, 04:22 AM // 04:22
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#12
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Quote:
Originally Posted by LouAl
Like Fred said, start from yaks and then run to frontiergate, reskill and go out.
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That's been nerfed. My party tried Sunday 23 April and the party was split up when we entered Frontier Gate.
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Apr 25, 2006, 06:08 AM // 06:08
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#13
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Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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You can still make it work if you start from a larger town, then go to the area you need to and fail (let the person you need to protect die). Instead of spawning you at a res shrine as it normally does in the world, it will give you the failure notice and drop you back in town with your full party. You can rekill then.
As others said above, even with 4 it isn't that hard. The first time I did it with guildies, we had a bad spawn and we kept getting multiple groups at once.
Every other time I've done it we were lucky and had a nice balanced group (usually a tank, a monk, an ele and one other). The mobs are easy enough if you all attack in a coordinated manner. Sparks first (if present), monks, mesmers, rangers, leave the armageddon lords for last.
Some way to blind is very helpful (ele - blinding flash) for the hands and fists. Winter is also good (same as it works in Hell's Precipice)
I think I have a couple characters that need this yet if you still need help. - Whoa, just noticed the original posting dates. A bit late to the party, but still goes for anyone else wanting to complete it.
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