Apr 30, 2006, 03:21 PM // 15:21
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#41
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Academy Page
Join Date: Mar 2006
Guild: We Step on Puppies [PuP]
Profession: R/
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I did it as a guild group (no second set of 8 people) and got the expert bonus.
We used Nukers and a shutdown mesmer with myself using EoE. It worked really well. You just have to try to not get caught up in the constant death novas. Also, know when to use EoE. Don't use it before all the pesants die.
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Apr 30, 2006, 03:35 PM // 15:35
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#42
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Flying Purple Hippos
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I'm doing almost everything with henchmen, because everyone else I see is an assassin. No chance to get 3 shiny swords in missions, but I progress.
I'm at the Temple mission right now, killed by the 6th boss at my 1st attempt. The henchies are quite horrible, but preferrable to assassins
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Apr 30, 2006, 05:12 PM // 17:12
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#44
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Pinoy Vanguard Alliance
Profession: R/Mo
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how to get on this mission? my warrior already has this but my assassin cant
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Apr 30, 2006, 05:19 PM // 17:19
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#45
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Ascalonian Squire
Join Date: Mar 2006
Guild: JADE
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I think skipping the first cinematic actually fixes the bug.
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Apr 30, 2006, 05:34 PM // 17:34
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#46
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Frost Gate Guardian
Join Date: Aug 2005
Guild: WOLF
Profession: W/Mo
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Quote:
Originally Posted by holydeadpenguins
I think skipping the first cinematic actually fixes the bug.
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Not too sure about this. When we did this mission, the mm stated very early that we should all skip the cut scene "otherwise we die" - 7 out of 8 did very quickly, but 1 person obviously didn't either see the message or act on it.
So we ended up going through the whole cut scene and still survived to complete the mission with no npc hiccups (thankfully).
Rich
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Apr 30, 2006, 05:51 PM // 17:51
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#47
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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Its quite easy, we did it in 19mins guild group, and the other group had 3 henchies fun,fun,fun!!!
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Apr 30, 2006, 06:11 PM // 18:11
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#48
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Frost Gate Guardian
Join Date: Sep 2005
Location: PvE
Profession: N/
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The most common bug in this mission, where Togo doesn't move after you finish the first big fight, seems to be caused by the Mhenlo team sending a runner ahead to trigger the cutscene to teleport past the Am Fah guys. If you go back and clean out the Am Fah after the fight, it usually unglitches Togo.
Not sure whether skipping the cinematic makes any difference to the glitch, but I'm pretty sure it's not actually necessary to skip it for combat purposes. You don't seem to take damage during the cinematic, so the only drawback to sitting through it is enchantments will wear off.
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Apr 30, 2006, 06:14 PM // 18:14
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#49
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Krytan Explorer
Join Date: Nov 2005
Profession: R/P
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Tried it on the Foreign Side, and didn't get far. Half the time Togo would die before I even got there, Togo's team being one player + the rest henchies. The other half of the time, Togo's team would be just all Henchies, and I could make it further to the second big fight. The weird part is, is that those "Henchies" NPCs aren't even lvl 20! It's frustrating to see their Professor Gai NPC being only lvl 10.
So, I assume it's just made harder on the local side for real players? =/
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Apr 30, 2006, 08:56 PM // 20:56
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#50
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Wilds Pathfinder
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
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with two MMs in ur team the only problem is to reach togo fast enough, the rest will be easy(except one of them dies xD)
without all those bugs this might become my favorite mission lol
i really like it coz it is not the usual group for group monster slaying...
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Apr 30, 2006, 09:07 PM // 21:07
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#51
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Mo/Me
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Quote:
Originally Posted by SisterMercy
OTOH, Sig of Devotion + no DF will need to be fixed.
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Signet of Devotion DON'T NEED TO BE FIXED because it's NOT BROKEN.
You know, you can read the description of what divine favor do, and you will discover that it only affects monk SPELLS, NOT SIGNETS, rituals, skills, shouts, stances, etc, etc. Period.
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Apr 30, 2006, 09:13 PM // 21:13
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#52
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Frost Gate Guardian
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EoE is fun.
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Apr 30, 2006, 11:01 PM // 23:01
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#53
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Quote:
Originally Posted by sotodefonk
Signet of Devotion DON'T NEED TO BE FIXED because it's NOT BROKEN.
You know, you can read the description of what divine favor do, and you will discover that it only affects monk SPELLS, NOT SIGNETS, rituals, skills, shouts, stances, etc, etc. Period.
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Sig of Devotion is DF linked.
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Apr 30, 2006, 11:41 PM // 23:41
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#54
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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I bugged out in this mission by where Togo waits, I'm stuck near the door and can't move, kinda like the stuck in the stairs error with the new underworld.
Just found out Togo is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bugged too...A.net damnit!
Last edited by Manic Smile; Apr 30, 2006 at 11:49 PM // 23:49..
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May 01, 2006, 02:23 AM // 02:23
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#55
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Krytan Explorer
Join Date: Nov 2005
Profession: R/P
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Quote:
Originally Posted by Cowboy Nastyman
i found this mission not to be henchable due to the henchmen reacting to the movements of the other team and tryign to run to them and thus not fighting
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Yes this was one of the huge design flaws of the Henchie AI when I did this from Togo's side. I had to wonder WTF the henches were doing when they did faceplants into the walls. Only then did I realize that they were attracted to the movements of the other team.
Luckily I was a monk and was able to tank all the enemy fire away from Togo, until Mhenlo's group(all human players, thankfully) arrived. =/
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