well... as the GoA release... ppl start to invent new builds...
i think my mes is not gonna finish the new mission...
i think wht is gonna happen is only specific profession will be allowed to form groups or get invited...
Just finished city with my mes, all you need is some decent group members with half a brain. Anyone that decides not to pick up a mesmer for the simple fact its not an SF ele needs to wake up. Mesmers are fantastic in DoA, but really shine vs the 2 Ki groups. Also, I suggest forming groups with the people from this forum!
Easiest way to get a group is set yourself up as a fastcast nuker. There is a lack of ele's around atm, and a good FCnuker is just as effective as an ele primary.
Mesmers have always been the outcasts of PuGs, even before the suicidal assasins were there.
Why? I think of two psychological reasons:
1 - The damage they do is not 'visible' to other players, as the illustrious firestorm is. (personally I take ANY mesmer over an Ele that uses firestorm, cos that skill is SOOOO nerfed, useless and actually dangerous to aggro)
2 - The damage they do at low levels is the same as they do to high levels (because of the armor ignoring of most spells), but a warrior versus a low-lvl with low armor does HUUUGE damage. Unfortunely the game gets interesting at fighting the higher lvls, thus armor ignoring damage IS usefull there.
Personally, I started my mesmer as my 4th character in Prophesies. I adepted the mesmer style known as 'Evolution', based on some old post about synergy between the mesmer skills. Its effectivity came into notice at my first tour at the Ring of Fire. A team felt sorry for the little mesmer standing around and crying, so they took her in. The team cried in despair when the first boss appeared to be the Monk and the Warrior one. 5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently...
Good job elementalists with their big bad skills. The skills only take ages to be recharged, the best ones cause exhaustion and the damage they do is reduced by armor (against a lvl 28 thats a lot of reduction). A mesmer can effectively do around 50 damage per second, armor ignoring. On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Oh, and one last thing: usual attack order in PuG is (or should be, unless they are stupid): Monk, Mesmer, Elementalist, other softies, tanks.
Did you notice Mesmer on second spot? Makes u wonder...
Feel sorry for that mesmer in the corner, invite him/her into your party. And dont wonder why those bosses drop so hard, the enemy elementalists arent casting, the monks arent healing or the tanks are killing themselves.
Last edited by Guildmaster Cain; Dec 03, 2006 at 02:08 PM // 14:08..
.. A mesmer can effectively do around 50 damage per second, armor ignoring..
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
Good job elementalists with their big bad skills. The skills only take ages to be recharged, the best ones cause exhaustion and the damage they do is reduced by armor (against a lvl 28 thats a lot of reduction). A mesmer can effectively do around 50 damage per second, armor ignoring. On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Yes, you're right, but in this case we're talking about PuGs. I agree with the fact a good mesmer can deal a large amount of damage to high level foes, but I also think bad mesmers are horrible. I mean, even a bad ele (provided maybe he doesn't bring firestorm...) can deal a lot of damage - a bad mesmer won't.
Mesmers are great in the new areas. The problem is not with mesmers, it's with people that are stuck in their holy trinity of W-Mo-E.
It's pre-aoenerf party logic all over again!
QFT. The profession is not the problem. Its the narrow minded perceptions of others that are the problem. Heck i've been with plenty of open minded groups. Was once in a group with 2 Dervish instead of warriors. Also had a group with a mesmer in the Abaddon's Gate mission.
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
Go into the city with 3 or 4 domination mesmer, with energy-surge, spiritual pain, lightbringers gaze and an higher lb rank.
Then you'll see whole groups vanish in seconds.
Example with rank 5 LB:
Energy-Surge: 100 dmg
Spiritual Pain: 132 dmg at target 99 at surrounding foes
Energy Surge and Spiritual Pain are perhaps the two most overrated skills in the game.
A Necromancer with Feast of Corruption can do 150 armor ignoring damage at around R4 Lightbringer (while meeting the condition). Desecrate/Defile Enchantments can do 100+ damage at R4 Lightbringer, and with a significantly better recharge than Spiritual Pain.
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
You clearly don't understand what the purpose of a mesmer is. Damage isn't everything in PvE. Mesmers are made to hinder enemies performance and efficiency. Not every profession relies on AoE damage and effects.
What next are you going to say a monk that doesn't use heal party or other AoE healing skills like Healing Seed are a joke?
Mesmers have always been the outcasts of PuGs, even before the suicidal assasins were there.
Amen.
5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently...
I don't know why this isn't common knowledge. Mesmers have always been able to kill anything if a team is having trouble. They're probably the most versetile class around.
On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Yeah, because Wastrel's Worry is so hard to master.
Oh, and one last thing: usual attack order in PuG is (or should be, unless they are stupid): Monk, Mesmer, Elementalist, other softies, tanks.
Did you notice Mesmer on second spot? Makes u wonder...
Depends on what kind of mob you're fighting really and what the conditions are. I go for necromancers first if we have a minion master, mesmers aren't always top priority, but generally yes. Elementalists are probably the easiest caster class to destroy due to their long cast times and AoE skills are easy to avoid by spreading out.
Feel sorry for that mesmer in the corner, invite him/her into your party. And dont wonder why those bosses drop so hard, the enemy elementalists arent casting, the monks arent healing or the tanks are killing themselves.
Amen.
My only PVE character is a mesmer for the past 16 months, and every time I prove my abilities to one team, the mission is over and the team is gone. When I did the mission to kill Shiro and the Lich before Abbadon, my whole team made sure I didn't die because I was the only person able to hurt Shiro. Kind of painful when Necromancers take your job because they have stuff that's more apparent like SS and what not. Accept us! /pickme
I have a little question about the 'mesmers suck in PvE, but not in PvP' part.
Can someone explain why mesmers do great in 8 vs 8 human, but not in 8 vs 8 computer controled enemies?
Or is it just because the average PuG (and average GW PvE player) just don't know anything else except AoE damage?
I had no problems getting into groups, I am at gate of madnes curently and ppl still invite me to go along with them.
I tend to play domination/inspiration or illusion/inspiration. Love the way I never end out without energy. And with all the Interrupts i can play an interrupter and shut down a target completly.
The most strangest experience I had was at harvest temple mission, where a wammo told me to go interrupter only, and I said i do do other things also. I was kicked, later I said to him that he real doesnt know the mesmer class but his response way that mesmer are only outhere to interupt.
Mesmer is just so fun to play, and all these nice clothes, currenty I have 15k Kurzick and Ancient and I am getting later FoW armor for her.
Mesers just pwn. E-Drain an enemy monk he can just stand there, shut his skills completly.