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Old Nov 08, 2006, 05:21 PM // 17:21   #21
Frost Gate Guardian
 
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Bonder is your best friend.

You just take a monk hero and set bonder build.
I did that and pass this mission for 2 chars, same as Dasha.

Also, I set Margrid for R/Rt with
Pain, Bloodsong, Dissonance, Shelter, Union, Oath Shot
Works very nice

Last edited by noocoo; Nov 08, 2006 at 05:27 PM // 17:27..
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Old Nov 08, 2006, 07:28 PM // 19:28   #22
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This mission is pretty easy if you use the time you have and don't rush. The only part you really need to watch is at the end where you face the Ele boss and 2 priests. The boss can spike you before you can take down the Priests. All in all, many of the solutions here should work well. I wasn't prepared for it when I henched it, but we did it. Came back with a guild group and it took us 4 tries....maybe a little luck is involved.
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Old Nov 08, 2006, 07:50 PM // 19:50   #23
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Haha it took me and a friend several attempts to get this one down and we resorted to a really ghetto tactic to keep the level 16 NPC alive. As I am primarily spec'ed as a wammo tank, I stepped aside and let Koss do most of the heavy tanking for us. My role? Pick up stragglers and directly heal the NPC with Healing Breeze and Vigorous Spirit.

There was also a bit of luck involved at the end since Olias was an MM and his minions kept the elementalist boss body blocked around the corner near the boat.

It didn't even occur to us to use Prot Spirit. Doh!
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Old Nov 08, 2006, 08:06 PM // 20:06   #24
Frost Gate Guardian
 
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I ended up beating this mission simply by charging past the last group of people with the ele hero and onto the docks. The two npcs followed and the mission ended.
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Old Nov 08, 2006, 10:00 PM // 22:00   #25
Lion's Arch Merchant
 
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I'm about to give this mission a try after failing first time out. Can anyone tell me if it messes up the bonus if you use the wrong password trick at the jailer?
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Old Nov 08, 2006, 11:47 PM // 23:47   #26
Frost Gate Guardian
 
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Maybe that's the answer: henchmen instead of heroes?

What's Bonder?

Last edited by Cryshal; Nov 08, 2006 at 11:51 PM // 23:51..
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Old Nov 08, 2006, 11:57 PM // 23:57   #27
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The deal is...too many people think Hero monks are superior to henchmen monk. In reality, that's not the truth. Henchmen have their AI programed specifically for that skill set, but hero monk doesn't know how to utilize that 150!/(150-8)! or more skill combinations.

If you want your monk to be smart on healing, bring henchmen monks and not heros. Use heros ONLY when the build is not availible from henchmen (i.e. flashbot, heal party spam, spoil victor, SS)
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Old Nov 14, 2006, 03:19 PM // 15:19   #28
Frost Gate Guardian
 
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This mission is hard ??? Weird, i honestly found it dead easy.
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Old Nov 14, 2006, 03:27 PM // 15:27   #29
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Quote:
Originally Posted by Atara Ars Namadra
This mission is hard ??? Weird, i honestly found it dead easy.
Same here, perhaps it's got something to do with not trying to use a Leeeroy Jenkins attitude towards it and think a little bit first
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Old Nov 14, 2006, 03:34 PM // 15:34   #30
Krytan Explorer
 
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First off...This mission used to be a breeze because no one would attack that Lvl 16 guy. The first time I did it no prob. Since the update they attack him and can kill him in about 2 hits.

Having 3 monks didn't help much. I tried a bonder hero forced a bond onto the guy but then the hero removes it right away. Not sure why. I don't really need this mission right now, but where it used to be easily henchable....now you have to choose your skills carefully or bring a real healer to keep an eye on that Lvl 16 looser.
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Old Nov 14, 2006, 03:39 PM // 15:39   #31
Krytan Explorer
 
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I don't understand what you mean, by hardest mission in the game...

I completed this mission 3 times, each time with masters on 3 different characters so far...with heroes / henchmen.

I'm not trying to brag or anything...I just really don't get the problem here.
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Old Nov 14, 2006, 05:08 PM // 17:08   #32
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Quote:
Originally Posted by ChoKILLate[FDG]
now you have to choose your skills carefully or bring a real healer to keep an eye on that Lvl 16 looser.
I disagree - I have finished this mission using 10 characters (all classes)

I didnt always succeed on my 1st try due to getting too close and the Ele boss spiked the lvl 16

but its easier to win if you just stay back from the boss and let your Heroes pull

my usual setup when I do this
- I bring Magrid (required), Olias as MM, Koss for tanking/pulling
- 2 henchie monks
- 1 henchie mesmer - helps for interrupts
- 1 henchie paragon - defensive support

I never did anything special for the lvl 16 beyond keeping it out of battle

Last edited by Ninna; Nov 14, 2006 at 05:13 PM // 17:13..
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Old Nov 14, 2006, 05:21 PM // 17:21   #33
Krytan Explorer
 
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Didn't anet buffed that shahai to lvl 20?

Alas, IIRC you can run the last part
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Old Nov 14, 2006, 05:26 PM // 17:26   #34
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exiled, you're banned for spouting utter nonsense
jk
actually this works wonders if you have whats her face bonded or just bring mark of protection
barrage and pulling not too hard to get masters

Last edited by lennymon; Nov 14, 2006 at 07:57 PM // 19:57..
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Old Nov 14, 2006, 05:54 PM // 17:54   #35
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I had that same problem with the lvl 16 kept getting killed by the last ele boss but 1 day when i tried it the lvl 16 was lvl 20 and i flew through it maybe bug? but i dont mind got me further
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Old Nov 14, 2006, 07:55 PM // 19:55   #36
Forge Runner
 
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Quote:
Originally Posted by Ranger Rog
I'm about to give this mission a try after failing first time out. Can anyone tell me if it messes up the bonus if you use the wrong password trick at the jailer?
To answer this one, I'd recommend to give the WRONG answer and kill the jailer before the timer, as you have to fight him on the clock otherwise. It does not mess up the bonus, in fact it buys more time.
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Old Nov 15, 2006, 08:54 AM // 08:54   #37
Lion's Arch Merchant
 
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I just hero/henched it with 7 minutes to spare. Granted I have a lot of elites for my heroes that maybe some others don't have, but it really was a cake walk. I highly recommend bringing Olias as a Minion Master. Now that I think about it, all the minions probably served as a nice meat shield for the NCPs you have to help escape. FYI I was a Balthazar Dervish with a healthy dose of AoE damage. Magrid was set up as a punishing shot interrupter (with some mesmer interrupts too). Make sure you lock her target on the ele boss at the end: the ele boss won't get anything off this way. My last hero was Zhed set as a searing flames ele. The henchies I took where Mhenlo and Khim (healers), Sogolon (Paragon) and Devona (warrior).

I also gave the right answer to the prison guard. Just play smart.

Last edited by Tobias Funke; Nov 15, 2006 at 08:58 AM // 08:58..
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Old Nov 15, 2006, 01:34 PM // 13:34   #38
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I recommend giving the wrong password to Jailor

- has no effect on Masters
- you gain a little more time because you kill them "off the clock"
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Old Nov 15, 2006, 02:19 PM // 14:19   #39
Hall Hero
 
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This mission's fixed. Magrid's little sister as now lvl 20, heals herself when needed, and doesn't get attacked.

I too had problems with this. I tried it three times, third time realized there was a new build, loaded it up, went through mission, and noticed the additional 4 levels.

Best. Update. Eva. It made my day.
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Old Nov 15, 2006, 04:52 PM // 16:52   #40
Gli
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If it's fixed my two cents might not be worth much anymore, but it's a general tip so I'll post it anyway:

I often send my heroes and henchies ahead into battle (using flags) when I need to escort NPCs. Most NPCs stick close to a player, which is always you when you're going at it with just heroes and henchies. Standing back keeps the escortees out of danger entirely. There are of course also NPCs who work the other way around, moving by themselves and forcing you to keep up and protect them. Unless my memory is rotten, Shahai sticks with a player though.

This is of course based upon the assumption that your party can manage combat without you.
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