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Old Feb 13, 2007, 06:33 PM // 18:33   #21
Frost Gate Guardian
 
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Originally Posted by Keithark
It can seem like there are more...once you beat on Abbadon and he raises up you have the 3 spawns, kill the one on the right and left first then the middle, if you kill the middle before killing the others the middle will respawn.
Hmm... I didn't know that about the middle group re-spawning. I think you may have hit the nail on the head!

I was going to add in my first post that the 4 groups weren't there in the first round, but were there in most of the later rounds. After reading your post this makes more sense, b/c in the first round there is no real risk of aggro-ing the middle group by accident.

I follow the same pattern that most people do when approaching this mission--attack the left Monoliths, then the right, then the middle, then Abaddon, rinse & repeat. But I know that my teammate on Sunday wasn't following my called targets. After we would kill the left group, I would call the right, yet my stupid teammate would sometimes attack the darn group in the middle. In order to increase the party's dps, I would abandon the group on the right and follow my teammate, then we would return to the right.

That probably explains why Torment Claws were spawning all over the place (our party was spread out in multiple locations at times).

*shakes head*

I'm never doing a PUG again on that mission. Shees!
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Old Feb 14, 2007, 01:40 AM // 01:40   #22
Desert Nomad
 
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Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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Morgahn with Song of Purification, SF Zhed, Sandstorm Alcolyte, Khim, Mhenlo, Devona....and me on a Discord Necro? Lol discord turned out to be basically useless, too fragile of a cycle with the knockdowns.

I got Masters first try though, we hit a couple of torment claws but not many. I placed Remedy Signet on me, Zhed, and Alcolyte and healing was not a problem even when bunched up with 2 monoliths and a torment claw or two. Beat it around 13 minutes.
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Old Feb 14, 2007, 09:34 AM // 09:34   #23
The 5th Celestial Boss
 
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Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by Cherng Butter
I got Masters first try though, we hit a couple of torment claws but not many. I placed Remedy Signet on me, Zhed, and Alcolyte and healing was not a problem even when bunched up with 2 monoliths and a torment claw or two. Beat it around 13 minutes.
Seems to be one of those missions that no matter how slow you think you're going...like Arborstone...you either get Masters or fail outright.
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Old Feb 14, 2007, 10:13 AM // 10:13   #24
Forge Runner
 
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Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Glad it wasn't just me. I did it yesterday and we got a party wipe >feels ashamed<. I wasnt very clear in the head anymoore anyway after 5 tries of gates of madness(Shiro you unforgivable cheat !!!!!). It's still relatively easy tho. I always take a monk with martyr and one with LoD, my standard recipe which always works. Failing isn't much trouble because the mission is quite short, so if things botch up we just try again. It's better then gates of madness that lets you work for 45-60 minutes and gets you owned by Shiro in the end. That guy cheats so hard it's just not funny anymore .
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Old Feb 14, 2007, 11:16 AM // 11:16   #25
Lion's Arch Merchant
 
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Location: Melbourne, Australia
Guild: Morporkian Mercenaries
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I tried AG the other day with heroes/hench and did it easily. The trick to remember is DON'T PULL THE MONILITHS. Everytime they move from there spot a couple steps a torment claw spawns. I did the entire run with only 1 claw spawning. Fall back FTW
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