Apr 19, 2007, 12:08 PM // 12:08
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#21
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Hockster
If you have to ask, you won't understand the answer anyway.
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It's great when people don't answer questions with anything even remotely useful...the fact that you didn't makes me wonder if you even know why yourself. I'll go right on ahead and quote the answer any warrior will give when asked the question I asked: "Go look at Why Nuking Sucks". Well...it's laughable now. I am more than confident in my abilities as Ele...the reason I usually don't take Devona (or any hench warrior) is because they are generally no use. By the time the hench warrior gets to the mob Sousuke and myself have usually just about ground them down to Monster flavoured paste with little grains of sand and big-ass rocks...
I have to agree with Soph though, that Talon is truly a legend among Tengu. I usually take him...when I don't I notice I miss the "hrmppph, hrmppph" noises he makes when he's running.
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Apr 19, 2007, 12:53 PM // 12:53
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#23
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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I think u just proved Celests point, everyone just points to a Highly theoretic thread that doesnt include everything and is clearly biased against the Elementalist even from the title.
Just to prove my point ive Yet to see a Lvl 28 Warrior boss that can deal the amount of damage a lvl 28 Ele boss can, Even offensive Rit Bosses outdamage Warrior Boss's. This just prooves how Eles can out damage Warriors. When Anet makes Warriors that an kill an entire party in 1 hit then maybe ill consider Warriors as the best dps until then IMO they arnt.
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Apr 19, 2007, 01:56 PM // 13:56
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#24
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I don't think i've ever used 3 Warriors in my life while henching... Hell i only used 2 because Devona or Little Thorn is better than Dunham.
Quote:
Just to prove my point ive Yet to see a Lvl 28 Warrior boss that can deal the amount of damage a lvl 28 Ele boss can, Even offensive Rit Bosses outdamage Warrior Boss's. This just prooves how Eles can out damage Warriors. When Anet makes Warriors that an kill an entire party in 1 hit then maybe ill consider Warriors as the best dps until then IMO they arnt.
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When a Warrior boss gets a skill that can deal 400 damage to all adjacent foes after suddenly appearing next to them... let me know. Until then, stop... you can't prove a point using overpowered PvE bosses and think its actually valid. Besides, i'm sure if Wing was a lvl28 Shiro'ken Warrior he could probably drop the party just as fast as Kunvie and her Ride the Lightning, Inferno, Lightning Touch combo if you didn't move to combat it. Besides, everyone knows Elementalists are far more overpowered by the PvE level-damage boost than Warriors are.
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Apr 19, 2007, 03:07 PM // 15:07
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#25
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Meh... I'm not at all fond of the Domain of Pain nor the Domain of Fear. The background effect in the former destroys almost any Assassin build... and the elementalist mobs in the latter are like Ice Imps on crack.
I have no idea how I got through the Gate of Pain mission alive with the PuG group I had with me... not least since I was so busy operating the only monks in the party (my Dunkoro and Tahlkora) that I couldn't spare the time to do anything myself besides Lightbringer's Gaze. I'm just glad that I'm fairly good at operating my monk heroes if need be...
But Domain of Fear.... that is just ridiculous. For as tough as my hero party are, I had the most ridiculous situation the other day where I Dark Prisoned right into the group of torment elementalists and wailed one to death within moments.... only to find that my entire AI party (who are typically a lot tougher than I am) had been wiped behind me.
I've been grinding up my Lightbringer points in Nightfallen Jahai ever since... ¬_¬ ...
Admittedly though, Assassin's Promise and Lightbringer's Gaze were practically made to be together.
Meh... maybe once I'm done I'll be able to get Razah and set him up as a Jagged Bones Minion Bomber to accompany MM Olias... (which will require ditching SF Zhed and keeping GC/MoR Sousuke... but I'm sure it'll work out).
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Apr 19, 2007, 03:14 PM // 15:14
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#26
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Frost Gate Guardian
Join Date: May 2005
Location: Newcastle (Ish)
Guild: Xcoh
Profession: N/
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Quote:
It's great when people don't answer questions with anything even remotely useful...
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Quote:
Originally Posted by KamikazeChicken
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If you were trying to prove Beaver's point congrats you pass, if you not fail since you just did the very thing he was mentioning.
Unless of course people are suppost to check every thread in these forums before they make a reply.
Also congrats on linking to two threads that are over a year old, how many skills changes has there been since? I'm well aware the first one is still going but is anyone actually going to read through it?
Last edited by Razorwood; Apr 19, 2007 at 03:20 PM // 15:20..
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Apr 19, 2007, 06:15 PM // 18:15
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#27
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Razorwood
If you were trying to prove Beaver's point congrats you pass
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Beaver wanted to know where people get their ideas about DPS, and those are the main threads, unless people on Guru actually go to QQ, iQ, etc. forums for information. Nobody bothers caring that the threads are a year old and thereby neglect ALL balance changes and additional skills.
I'm also not a person who bothers taking warriors when they're not needed, so you should know where I stand.
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Apr 20, 2007, 12:45 AM // 00:45
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#28
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Party composition should depend on your class. Everyone rolls their eyes at the holy trinity (tank, nuker, healer) but you will be alot more successful if you go that route. You just have to be more creative in what you assign to each role. Build your team for what you are and can do. This is what I generally run when I go heroes+hench. When with my guild, we usually change builds to suit whatever classes we have online at the time.
For my ranger, I run B/P theme. Myself and jin+margrid (both R/P) B/P. Olias as MM (N/Rt splinter), bring two hench monks and devona and one optional slot. Monks heal, minions 'tank' and the rangers nuke. Devona is good, cause she has charge to make travelling quicker, does decent damage with a hammer, and the knockdowns are useful, especially against all those annoying evade/block stances.
For my ele, I run SF/degen. Myself, zhed and Master of whispers SF and olias MM. Again, two hench monks, devona and a spare slot. Monks heal, minions tank and we nuke.
For my warrior, I run orders. Myself, koss+goren+devona+extra melee hench run pure melee. Master of whispers runs mark of pain+order of pain. Two hench monks. Monks heal, and the melee tanks and nukes. I'd even drop the heal monk and just run with one prot monk if I could get another warrior hench.
My necro, well, runs degen/hex/MM. Myself, olias, master of whispers and eve run a mix of MM and hexes and mass degen. I bring melonni as a D/N to use wearying strike to epidemic around deep wound. She's a melandru avatar to make full use of chilling victory. Combined with mark of pain, icy veins, death nova and 30 minions for max fun I bring devona and two hench monks. Sometimes I drop a monk for an extra slot. Monks heal, minions tank and the rest of the party is nuke. Am considering bringing splinter weapon, but it really isn't needed, and takes some of the fun away from the minions. Not that I need 30 minions, it just looks cool. Ah, the good old days...
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Apr 20, 2007, 01:01 AM // 01:01
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#29
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Pff, its all about the self-buffing!
My Warrior, Dervish and Assassin all run the same heros. Olias as MM. Zhed as Water Hexer w/ Glyph of Energy and Dunkoro as a SoH/JI Bonder w/ a few utility skills. Nothing beats a nicely placed Deep Freeze/Maelstrom onto a group while you run in and turn things into putty with Triple Chop, Avatar of Lyssa or Death Blossom.
My Ranger runs either an MM or a Corrupt Enchantments/WoP Necro, Jin on Prep Shot w/ 3 interrupts, Marge with Barbed Arrows n Prep Shot, i usually do Burning Arrow or Prep Shot with Apply. Makes for some nice condition spreading for mass degen. That or 2x Punishing Shot spikers w/ an MM or Order if i need it.
Ele uses 2x Searing Flames heros with Morgahn running Motivation/Command/Leadership for pure defence. So far thats been the only build to stand a chance in the Domain of Fear thanks to Deep Freeze spikes doing naff all damage thanks to Stand your Ground and They're on Fire.
Necro runs 2x Discord/Shambling heros while i run an MM/Discord build, been tempted to switch to Order of Undeath instead though.
Paragon/Monk/Mesmer don't really have anything specific...
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