Apr 10, 2007, 01:44 PM // 13:44
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#101
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Pre-Searing Cadet
Join Date: Apr 2007
Profession: E/Mo
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Hardest Mission?
Good Grief! You guys are Wonder Women and Supermen! I find EVERY mission difficult. I'm basically a go it alone so it's all Heroes and Henchies for me. At the Grand Court of Sebelkeh I had to break down and join a group. Several times. I finally had to accept the help of a "Pro". She, I, and the rest in heroes and a healer did that one. Thank goodness for her or I'd still be there! That little quest at Issnur Isles where you have to defend the town from Heckets? OMG! I don't even know how many times it took me. I'm STILL working on Meloni's village and Jennur's Horde (so I couldn't save the village and thought Jennur's might be easier. Yeah, right!). I'm just NOT good at this. But I love the game. I wish it was just a little bit easier for those of us who are no good. It would be nice if we could continue to level up and go back at these hard ones when we're stronger. I wouldn't mind grinding away for points to level up so I could do the missions. Maybe I need to hunt around for a Pro for each mission. I dunno, but, like I said, I love the game.
Last edited by JasminTye; Apr 10, 2007 at 02:17 PM // 14:17..
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Apr 10, 2007, 09:35 PM // 21:35
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#102
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by Soul of the Scythe
2 words: Celestial Skills
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1 word: nightfall
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Apr 10, 2007, 10:05 PM // 22:05
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#103
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Krytan Explorer
Join Date: Apr 2005
Location: Florida
Guild: One Corgi Army {OCA}
Profession: R/Rt
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I didn't really find any missions that hard. I beat Domain of Pain on my second try during like the 2nd day Nightfall was out. I even went through Jennur's Horde which honestly did take me more tries... mostly because I didn't get that the mobs kept respawning. XD
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Apr 11, 2007, 01:44 AM // 01:44
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#104
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Tihark Orchard, I can never get the emotes right against the mime, the rest where not that hard with Heros +Henchis
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Apr 12, 2007, 05:50 PM // 17:50
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#105
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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ugh, gate of madness is my bane.....still want masters on it but shiro kills us all before we can even get to the first shrine....oh well..... other than that most of the other missions are not that bad (seb, dzag, moriah) while some are tooo easy (even getting masters!---rihon, pogahn, nundu, desolation...)...
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Apr 12, 2007, 06:47 PM // 18:47
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#106
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Sons of Metal
Profession: N/
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Quote:
Originally Posted by cosyfiep
ugh, gate of madness is my bane.....still want masters on it but shiro kills us all before we can even get to the first shrine....oh well..... other than that most of the other missions are not that bad (seb, dzag, moriah) while some are tooo easy (even getting masters!---rihon, pogahn, nundu, desolation...)...
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Have you tried just ignoring him? I usually just literally ignore Shiro on that mission until the end. I bum rush the Lich, kill him, then ignore Shiro as I stroll around getting the shrines and their nice bonuses (and masters). If you have decent monks (henchies will do) you can safely ignore him most of the time, he cannot do any significant damage until you start to kill him (forget the skill he uses around 40% health that tears you apart) and people croud around him. Even then a few choice hexes and conditions (weakness works wonders) and he can be taken out safely. Thats how I did it with my 2 characters I have beat NF with.
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Apr 12, 2007, 10:12 PM // 22:12
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#107
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Academy Page
Join Date: Apr 2006
Location: Pennsylvania, USA
Profession: W/
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I don't like the Gate of Madness... I have tried it not 6 times and GuildWiki doesn't even help me. I have been though every other mission in both Prophecies and Factions and this is the one that I hate the most out of all 3 campains...
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Apr 13, 2007, 03:57 AM // 03:57
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#108
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Lion's Arch Merchant
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Gate of Madness isn't hard, I get master on my Sin and Nuker with hench and Hero, I did different approach, I kill SHiro first by lure him to the edge of temple. Lich is too lazy to walk up and help him XD. so SHiro die alone, then I open shrines before killing Lich with ease.
you need 1 SF + MS nuker, 1 Blinding + Empathy air, and a SS + IP necro plus 2 monk , devona and 1 earth ele hench
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Apr 13, 2007, 04:50 AM // 04:50
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#109
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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There are zero difficult missions in Nightfall. All of them are extremely easy.
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Apr 18, 2007, 02:53 AM // 02:53
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#110
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Frost Gate Guardian
Join Date: Apr 2007
Location: ^MY CAT DID THAT ONCE!
Guild: Free Willzyx [MASA]
Profession: E/Me
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I agree. They were all fairly easy. But if I must answer, I would say that the Gate of Madness one with shiro and the undead lich was the most annoying on my first NF char. After that it was just fun to watch shiro die .
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Apr 19, 2007, 04:10 PM // 16:10
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#111
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Jennur's Hoarde.... Easy to get the mission completed.... Nasty as heck to get Masters....
Grand Court of Sebelkeh? ... No problems at all. Waltzed through it...
Assassin's Promise and Lightbringer's Gaze rips Margonites to shreds.
Dzaganur's Bastion and Gate of Madness? Not done them yet.
I did NOT like the Gate of Pain. It is NOT Assassin-friendly. However I did get through it with PuGs... leaving them to do most of the damage while I operated both of my Hero Monks like a puppet-master from the back (and used Lightbringer's Gaze when available).
Currently upping my Lightbringer title to get through the Domain of Fear.
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Apr 22, 2007, 04:41 PM // 16:41
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#112
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Banned
Join Date: Sep 2006
Location: The Netherlands
Guild: Great Spirits Think Alike
Profession: W/Mo
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I did not like Jennur's Horror
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Apr 22, 2007, 07:23 PM // 19:23
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#113
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Ascalonian Squire
Join Date: Jun 2006
Location: Valencia, California
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Well, i just beat the game yesterday and I have to say, the grand court was the hardest mission for me to beat. It took me maybe 10 tries to finally get a good PUG for it. I beat gate of madness on masters the third time i tried it with a PUG and beat Gate of Abbadon first try.
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Apr 22, 2007, 09:23 PM // 21:23
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#114
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Krytan Explorer
Join Date: Jul 2005
Location: Ultima Thule
Guild: Legacy of Echovald [Echo]
Profession: P/
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Grand Court becomes very easy if you bring inspired hex to get rid of Rites of Torment.
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Apr 23, 2007, 11:31 AM // 11:31
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#115
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Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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I have a protector of Elona, but I must admit not some missions are quite a bugger to get masters on. I have got masters on all with one character, while 4 characters still have some left (the Mesmer has only passed Grand court of Sebelkeh and the other three didn't go back to do the Margrid line of missions yet).
-Ruins of Morah: Took me two days to get masters the first time around. Not much of a problem usually, but it's a kiler to get masters on. Having to retreat, kill the torment critters and then get Varesh too is a real bugger. Although recently, when I ran back to the start instead past the area, it seemed much easier.
-Dzagonur bastion: the hardest one, I feel. Whenever I get the masters, I never do anything particularly different than the last time, when I didn't get the masters.
-Gate of Pain: Aggro management - the final exam. If you don't know how to manage aggro, you don't get masters, period. The central group is the important one, as it's quite hard (IE takes a lot of waiting) to get aggro on one group only.
-Moddok Crevice: the mission is easy, except for the part with the two runners. Getting both of those is a real bugger without a second player.
Contrary to popular sentiment, I find Jennur's horde easy by now. I managed to get masters even with a player disconnected and similar. The trick is to slowly make your way forward until you reach the carpet bridge. From there on, all you need is to flag the party on the bridge, lure the margonites accompanying the harbingers down to the group, and last go and bomb the lone harbingers with lights of seborhin.
Other missions that I find hard:
Tahnakai temple: I got better times recently, but it's still iffy. You really have to manage aggro carefully.
Raisu palace: It would have been much easier with people, but I usually play with hero-hench teams.
Eternal grove: Masters is a pain. I really swear a lot when I notice that a tree singer bought the farm...
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Apr 23, 2007, 02:42 PM // 14:42
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#116
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Forge Runner
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Quote:
Originally Posted by Iuris
I have a protector of Elona, but I must admit not some missions are quite a bugger to get masters on. I have got masters on all with one character, while 4 characters still have some left (the Mesmer has only passed Grand court of Sebelkeh and the other three didn't go back to do the Margrid line of missions yet).
-Ruins of Morah: Took me two days to get masters the first time around. Not much of a problem usually, but it's a kiler to get masters on. Having to retreat, kill the torment critters and then get Varesh too is a real bugger. Although recently, when I ran back to the start instead past the area, it seemed much easier.
-Dzagonur bastion: the hardest one, I feel. Whenever I get the masters, I never do anything particularly different than the last time, when I didn't get the masters.
-Gate of Pain: Aggro management - the final exam. If you don't know how to manage aggro, you don't get masters, period. The central group is the important one, as it's quite hard (IE takes a lot of waiting) to get aggro on one group only.
-Moddok Crevice: the mission is easy, except for the part with the two runners. Getting both of those is a real bugger without a second player.
Contrary to popular sentiment, I find Jennur's horde easy by now. I managed to get masters even with a player disconnected and similar. The trick is to slowly make your way forward until you reach the carpet bridge. From there on, all you need is to flag the party on the bridge, lure the margonites accompanying the harbingers down to the group, and last go and bomb the lone harbingers with lights of seborhin.
Other missions that I find hard:
Tahnakai temple: I got better times recently, but it's still iffy. You really have to manage aggro carefully.
Raisu palace: It would have been much easier with people, but I usually play with hero-hench teams.
Eternal grove: Masters is a pain. I really swear a lot when I notice that a tree singer bought the farm...
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Deep Freeze really helps against the runners
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May 06, 2007, 08:10 AM // 08:10
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#117
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Ascalonian Squire
Join Date: Aug 2006
Guild: Team Detox [dX]
Profession: Mo/R
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Having just beaten Dazgonur Bastion on Hard Mode I'd have to say it is one of the toughest missions I've yet played to date... at least on HM. We had four human monks and we barely fought through two near-wipes.
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May 07, 2007, 07:49 AM // 07:49
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#118
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Frost Gate Guardian
Join Date: May 2007
Location: Bellevue Nebraska
Guild: The Mystic Tokers
Profession: R/D
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Jennur's Horde and Nundu Bay.
I tried Nundu Bay and got sabotaged by acoyltes after i left the the little area and defeating the first two harbringers. and people say Jennur Horde is harder?! No thanks.
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