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Old Mar 23, 2007, 06:02 AM // 06:02   #81
Frost Gate Guardian
 
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Heroes made all missions so easy, it's laughable.

GoM? 2nd try (first try I was stupid and over aggroed....i.e 2 groups that creamed me)

Spike damage? No problem with a hero prot monk running life sheath.

I beat every mission with masters (got my protector title) in 1 week of playing Nightfall. I brought my main over (monk) and demolished everything in my path.

Now farming lightbringer points is another story...Chantry of Secrets kicks my ass...too slow and not worth the grind.
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Old Mar 23, 2007, 06:19 AM // 06:19   #82
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I find Dzagnor Bastion to be a very annoying mission. Though, it is easy to beat for the Standard reward, going for Masters was driving me ape the first few runs through it! It reminded me of The Eternal Grove mission in Factions, only in a larger scale. In the end though, I managed to get Masters using my two Necro heroes as MMs and did something from there ... I forgot what I did exactly but I got Masters and I'm happy.
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Old Mar 23, 2007, 09:02 AM // 09:02   #83
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As a Dervish who went through all missions solo with hero/hench, the Gate of Pain mission was the most difficult.

It was the one mission where referencing the wiki guide didn't help that much, and where my standard approaches with heroes and skills just didn't work. It took several attempts to get through it (though with masters, thankfully), and required turning my Dervish into a Ranger using Avatar of Melandru, Winter and bow interrupt skills. This was the only mission where I abandoned the scythe altogether.

While heroes generally interrupt very well, the enemy AI seemed to time Meteor Storms in such a way that the heroes kept missing those, and so it helped being able to manually scan through mobs and interrupt the constant Meteor Storm bombardments from a distance. Using Winter to turn everything into cold damage, along with Spinal Shivers and Mantra of Frost, made a big difference as well. I can see how certain primaries with a standard heroes setup would breeze through this mission, especially rangers, ritualists and paragons, because of their playing style; but for a dervish it's a tough one, requiring an atypical approach for the profession. The challenge of finding a solution that worked was fun though.

The one thing from the wiki guide which was very effective was the Incoming Paragon recommendation, as Morgahn was the only hero who didn't die at least once, and who saved the mission at a very critical point.

Last edited by Akshara; Mar 23, 2007 at 10:23 AM // 10:23..
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Old Mar 24, 2007, 12:24 AM // 00:24   #84
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Jennur's Horde, Dzagonur Bastion, and Grand Court of Sebelkeh...
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Old Mar 29, 2007, 11:54 AM // 11:54   #85
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There were only two missions that I disliked - Grand Court of Sebelkeh (probably because I tried it with heroes/henchies straight away and just got pwnd completely - it went well afterwards with a PUG) and then the Gate of Madness but admittedly we did kill the Lich first and then go for the shrines which caused Shiro to be a right pain...I haven't attempted it the other way around but will do the next time I do it now that people have said its easier to kill Shiro and then the Lich.
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Old Mar 29, 2007, 05:26 PM // 17:26   #86
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Quote:
Originally Posted by Arkantos
He should be easier to beat in GoM since he doesn't have MotR or the skill that banishes players.
2 words: Celestial Skills
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Old Apr 03, 2007, 02:28 AM // 02:28   #87
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Quote:
Originally Posted by Meat Axe
I found Jennur's Horde easy with just heroes and hench, though it did take me a few tries. But I thought it was fun. The mission I find is the most annoying is Dzagonur's Bastion. Too many mobs with too many points to protect. However I never tried with a PUG. It's probably one of those missions that is much easier with real people.
The Bastion has got to be the hardest mission in NF...I have tried it seven or eight times, and have not succeeded yet....My main char is a E/Mo with Exuro's staff, HP of 613, and Energy of 83....I am at wits end with it, and I remade a char and used the other hero instead so I wouldn't have to do it to procede....But the original character is still at that point.....Any advise from anyone.....
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Old Apr 03, 2007, 06:06 AM // 06:06   #88
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I Henched all of the nf missions except gate of pain. so gate of pain is the hardest. the stupid nukes got me.
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Old Apr 03, 2007, 08:10 AM // 08:10   #89
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Gate of Madness. It's the only one I had to /resign on because of a stalemate at the portals. (I was monking and buildwars'ed against Shiro.)
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Old Apr 03, 2007, 11:52 AM // 11:52   #90
Kas
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Court with Master Award. For the simple reason that my PC is a rather slow loader and by the time my game has finally loaded, it's not possible to get the Master Award anymore.
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Old Apr 03, 2007, 12:57 PM // 12:57   #91
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I found Dzagonur very annoying. Mostly it was hard to find a good team, so I decided to hench it. Basically you need to send 2 Whispers to the east or west side and 1 guard the center. Then I put 1 of my MMs near them as well. While they guard that side, you can start killing bosses from the other side.

BUT in my game, the Whispers + my MM actually got themselves overwhelmed and got killed, even though they had a massive army at their disposal. That is why this mission is so very annoying. Somehow they manage to kill 8 NPCs, 1 MM and 10 minions with a pretty smallish group.
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Old Apr 03, 2007, 04:41 PM // 16:41   #92
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I hated Gates of Madness not really all that hard but the lich was easy as hell but freaking shiro took like 30 mins to kill. Did beat it and get masters on first try.
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Old Apr 03, 2007, 06:58 PM // 18:58   #93
vdz
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uhm...... none?

Cant wait for hard mode
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Old Apr 04, 2007, 02:27 AM // 02:27   #94
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I was able to hench gate of madness quite easily. I was the only tank, brough an mm, some nukers, and gave my monk condition removal and healing seed. at the portals, you have to pull the groups apart and there pretty easy if u get them with just a few by themselfs. for shiro, i pulled him away from the lich and flagged my heros/ hench back and i took all the damage, along with master's minions. shiro likes to attack one person most of the time, especially minions. as long as i had zhed nuking him he was pretty easy. then we killed the lich.
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Old Apr 04, 2007, 06:21 AM // 06:21   #95
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Quote:
Originally Posted by vdz
uhm...... none?

Cant wait for hard mode
QFT
I've henched all the missions in nightfall. They weren't really that difficult when you know what you're doing and besides, there's always a good monk on the team *points at self*
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Old Apr 04, 2007, 07:19 AM // 07:19   #96
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Grand Court of Sebelkeh

In an organised group this mission isnt that hard (but no mission is hard when ur in an organised group), but I just couldnt get passed it with henchies or PUG's. Luckily one of my guildleaders is an awesome ele so we pwned the mission together :P

The mission with the lich and shiro is annoying as well
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Old Apr 04, 2007, 11:10 AM // 11:10   #97
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Quote:
Originally Posted by Buttermilk
QFT
I've henched all the missions in nightfall. They weren't really that difficult when you know what you're doing
Exactly.

I hero/henched all missions too and with propher planning and some patience (when pulling, watching patrol routes etc.) all of them was really easy.
Most annoying mission was Tihark Orchard with that cursed mime duel
Second annoying - Gate of Pain. Its generally easy too, but any overaggro from kiting henchie caster and party wipe
Others missions mentioned in above posts:

Dzagonur Bastion - just use two hero MM, one with you and other flagged on other flank with monk hero to delay warrior boss until you finish ele

Jennur's Horde - very easy if camp/flag heroes on carpet bridge after first 5 harbingers so margonite spawns will proceed near and hero/henches will take care of them. And you just pull other margonites groups to them (including needed to complete bonus) and running with lights

Ruins of Morah - Varesh just something like big, armored but stupid wammo - so hero necros with SS,SV can kill her in seconds. and incoming paragon greatly help with protection from torment demons that lurks around when you kill varesh

Gate of Madness - SS and SV necro heroes, incoming paragon hero, 2 hench monks,mesmer and fire ele henchies. When i ended to cap shrines, Shiro was already at ~25% health because of constant degen and hexes. And when party stop kiting and fully concentrate on him immidiately died. He is a way weakest then in end game factions mission.

Hope in hard mode there will be at least a little challenge in missions (not counting mime of course)

Last edited by GreatBabai; Apr 04, 2007 at 11:12 AM // 11:12..
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Old Apr 04, 2007, 01:58 PM // 13:58   #98
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none

there are just annoying bits every now and then
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Old Apr 04, 2007, 05:36 PM // 17:36   #99
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All missions are rather easy if u got the right team (heros&henches^^)
Can't wait to get the Guardian Title xD
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Old Apr 10, 2007, 12:13 PM // 12:13   #100
Krytan Explorer
 
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The first mission.
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