Mar 18, 2007, 09:40 PM // 21:40
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#61
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Ascalonian Squire
Join Date: Jan 2007
Location: The Fissure of Woe
Guild: Farmers of Fissure [FoW]
Profession: N/Me
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GoM was easy IMO, henched it , masters on 1st try..
also, isn't it kind of weird that both shiro and varesh are lvl 31, and abbaddon is only lvl 30? (considering he's a god)
i'm going for the prot title atm (16/20 done). Doing gate of pain tomorrow (my 7th try T.T).
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Mar 18, 2007, 11:17 PM // 23:17
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#62
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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Gate of Pain
My party almost finnished it, we had stupid monk bringing light of dwayna and a Res Sig.
What kind of monk bring those?
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Mar 19, 2007, 01:16 AM // 01:16
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#63
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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Chakbek Village.
Seriously. they were all that easy.
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Mar 19, 2007, 01:51 AM // 01:51
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#64
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Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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Quote:
Originally Posted by Retribution X
Chakbek Village.
Seriously. they were all that easy.
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Ya, that's a really convincing statement.
I would argue that some missions are more difficult than others, indeed, I think there is evidence to support that position.
Saying everything is "easy" is just as silly as saying everything is "difficult".
Seriously.
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Mar 19, 2007, 02:02 AM // 02:02
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#65
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Frost Gate Guardian
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Quote:
Originally Posted by Retribution X
Chakbek Village.
Seriously. they were all that easy.
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That is just a plain silly statement.
I can understand someone saying that the missions are not overly difficult when approached with tailored builds (even if it's just one or two mission-specific skills), but some missions are just more difficult than others.
Do you really think that a level 2 character with no skills on her skill bar could complete the Gate of Pain or the Gate of Madness? Yes, they can complete Chahbek Village (which allows for a max party of four) without any difficulty, but not some (if any) of the Realm of Torment missions. It just not going to happen.
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Mar 19, 2007, 10:09 AM // 10:09
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#66
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Academy Page
Join Date: Nov 2006
Location: Australia
Profession: N/
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I just recently completed Nightfall with my Necromancer and I thought that this campaign took much longer to complete than Prophecies of Factions. No particular Mission that I though was hard, although I found one quest: "All alone in the darkness" quite hard to complete with heroes and hench, taking me many attempts before completing it.
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Mar 21, 2007, 01:49 PM // 13:49
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#67
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Ascalonian Squire
Join Date: Nov 2006
Guild: WarriorNation [WN]
Profession: R/Mo
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Gate of Pain isn't that hard though Gate of Madness that's an weird sicko mission
Can't beat it..
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Mar 21, 2007, 11:14 PM // 23:14
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#68
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Only two i had trouble with in the whole game..
1. Dzargon Balth. very tough but gets easy with a MM...
2. Gate of Pain... dunno why but in pugs in hard because you always get that 1 person...
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Mar 21, 2007, 11:14 PM // 23:14
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#69
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Only two i had trouble with in the whole game..
1. Dzargon Balth. very tough but gets easy with a MM...
2. Gate of Pain... dunno why but in pugs in hard because you always get that 1 person...
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Mar 22, 2007, 01:48 AM // 01:48
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#70
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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1) Dzagonur Bastion - (That's what I think you meant to say, "Teh [ prefression ] -zorz" ((wierd name)) ) was very hard until I decided to go on the offense (and brought "Charge!") and just rush the generals.
2) Grand Court of Sebelkeh - My story is plain wierd. The first time I did it with my warrior, I lagged in and when I got in, 1/3 rifts were already capped and the other 2 were super easy. Now that my dervish is there, it's gotten so hard all of a sudden!
3) Gate of Madness - Yea I failed a few times like everyone else but luckily for me I beat it in the night that I got there.
4) Jennur's Horde - AARGH!!
Now for a twist here are some easy missions
1) Consulate Docks - Somehow I always pull through
2) Pogahn Passage - pushover excuse for a mission
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Mar 22, 2007, 02:23 AM // 02:23
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#71
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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All GoM needs is the right cookie cutter builds and it can be walked. You have to fight 2 Torment Mobs, neither of which have 4 Rain of Terrors in them, thus making them not completely retarded.
Tbh i find it easier to just hench it. My Necro and Monk just soloed Shiro while the hench capped the shrines. My Mesmer and Ritualist just tanked him while everyone capped the shrines, then brought Olias down to lend a hand with killing him.
GoP just seems to be getting harder and harder though. First time i did it on my Ranger, not a single Dazing skill on the team. Completed Masters first time. Then Warrior... had a few problems, but completed Masters. Ele, masters but it definatly harder. Dervish, i gave up and got it with a human team, all other trips were with heros/hench.
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Mar 22, 2007, 03:17 AM // 03:17
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#72
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Jungle Guide
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
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GoM was honestly easiest mission for me, I beat it first try by bringing a wild blow warrior and a SV necro- then heroes & hench, I don't bother with pugs. In all honesty was easier to complete than consulate docks.
Most difficult... Gate of Pain.. I have a 'The more aggro, the more fun' mindset.. not good, in that mission.
most annoying? that disguise one on starter island, my friend got lost while doing the bonus and it took us forever
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Mar 22, 2007, 03:42 AM // 03:42
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#73
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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I found Chahbek Village to be pretty challenging.
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Mar 22, 2007, 05:06 AM // 05:06
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#74
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Wilds Pathfinder
Join Date: Jan 2007
Location: Alberta
Guild: Charter Vanguard [CV]
Profession: Mo/
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Dash Vestibule is easy if you load up yourself and a couple heroes with interrupts - any caster can go Mesmer secondary and pack Power Drain and Leech Signet, and if you're at Dasha Vestibule you have Margrid, and thus Savage and Distracting Shot.
Heroes are like little interrupting deities. A full-interrupt Norgu is like removing half of the elementalists from the map.
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Mar 22, 2007, 07:05 AM // 07:05
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#75
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Frost Gate Guardian
Join Date: Dec 2006
Location: 13N/144E FoKai
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Gate of Pain hands down. Dunno why.
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Mar 22, 2007, 08:36 AM // 08:36
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#76
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Blitzers
Profession: W/N
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The only missions in nightfall where I have to have my wits about me are Jennur's horde and Drazgonur Bastion. And the only reason for that is the mission is over if Hinon dies in Jennur and you dont get masters if defenses go down in Drazgonur. But having said that, I have done both of these on 3 chars with heroes/henches only.
I always hench/hero GoP as well since with pugs its always a problem. Its very easy with an NPC team. All you need is interrupts, some healing aka protective spirit/shelter and watching of aggro mechanics. Walk in the park!
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Mar 22, 2007, 02:55 PM // 14:55
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#77
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Holland
Guild: LoD
Profession: P/W
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Gate of Madness because the pugs I went on with Dervish and Mesmer didn't have a wild blow war, though first time through I forgot to bring Empathy as mesmer silly me, so that brought shiro down quit fast second time through with mesmer (empathy + ss on him while he's doing impossible odds = ownage)
Dervish we beat him by kiting him and wanding him to death since we had no wild blow, no ss or sv and no empathy -.- Took forever but it worked lol.
Jennur's Horde took me a few tries.
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Mar 22, 2007, 10:07 PM // 22:07
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#78
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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Dzagnour Bastion was difficult not because of the enemies, but the need for a consistent and capable split team scenario. The rest I pretty much skated through until GoM, where my guildie, Baroness Mia, saviour of the universe( Protector Titles for all 3 continents on more than 4 characters.She's a PvE beast!) helped me to great success.
Bastion is,by far, the hardest to beat due to the need of the split. Don't go into there without the right people.
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Mar 22, 2007, 10:48 PM // 22:48
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#79
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Frost Gate Guardian
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In my first time through I had some problems with Jennurs Horde. So that was the most difficult for me.
Gate of Madness is up there as well since Impossible Odds can really hurt. But I think that mission is fun.
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Mar 22, 2007, 10:50 PM // 22:50
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#80
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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Quote:
Originally Posted by SnipiousMax
That mime was vicious.
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You are going down silent clown!
The mission I dislike the most is the grand court of selbelorth or what ever. It's so frustrating!!
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