Jul 14, 2007, 05:29 AM // 05:29
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#41
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Krytan Explorer
Join Date: Aug 2006
Guild: Fiction We Live In [FaKe]
Profession: W/R
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Quote:
Originally Posted by drago34
It's from the E3 conference found here.
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I figured that far, since I watched those videos last night, but how did they get such a clean, unfogged version of it? and SOO huge?
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Jul 14, 2007, 06:23 AM // 06:23
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#42
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Clan Roxor
Profession: W/E
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Did he switch to DIRECTLY controlling one of the heros?
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Jul 14, 2007, 06:31 AM // 06:31
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#43
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Krytan Explorer
Join Date: Aug 2006
Guild: Fiction We Live In [FaKe]
Profession: W/R
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Yes he did, which was VERY weird. And I want the 999 damage skill...
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Jul 14, 2007, 06:47 AM // 06:47
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#44
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Forge Runner
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Quote:
Originally Posted by JeniM
Speculation on landmarks?
Top left - Norn City
Top Right - Dwarf City
Bottom could be the Mursaat Temples as suggested above
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The top left one is decidedly in the Charr homelands.
One could wonder what it is, it looks like a blueish spine, very odd kind of structure. It could be a Charr Temple, the Petersdome of their Shamans.
Anyways:
Very crisp 0.8 MB version of the GWEN-Map (resized version of the 21 MB map), 1969 x 2219 px:
Last edited by Longasc; Jul 14, 2007 at 06:49 AM // 06:49..
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Jul 14, 2007, 07:39 AM // 07:39
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#45
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Forge Runner
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Quote:
Originally Posted by Lord-UWR
Yes he did, which was VERY weird. And I want the 999 damage skill...
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They said something about him using cheats, so they could quickly show some of the new stuff.
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Jul 14, 2007, 07:49 AM // 07:49
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#46
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Frost Gate Guardian
Join Date: Oct 2006
Location: A house :)
Guild: LaZy!
Profession: Mo/
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All of this look pretty cool I'm just wondering how big the dungeons and carverns are gonna be and will they be added to your map? The one thing that bugged me about SF was that i could never get a map of it, because everytime i went somewhere else my minimap was wiped. Anyone got pictures of rit armour? - Only PvE class worth playing
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Jul 14, 2007, 08:14 AM // 08:14
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#47
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Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
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Did anyone here notice this new explorable area?
This area is found in the red circle on this map:
I wonder what the ghostly looking river delta area in the north-west part of this explorable is?
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Jul 14, 2007, 08:40 AM // 08:40
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#48
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Krytan Explorer
Join Date: Aug 2006
Guild: Chaos Rising
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Quote:
Originally Posted by ShadowStorm
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I noticed it...it was one of the things I commented on in my previous post...it's set apart from the rest of the areas so I'm guessing it has something to do with the Sylvari...since they don't seem to be mentioned much. The area looks like it could be an area where they could concentrate on nature...since that's what they are supposed to be...nature spirits.
I'm guessing the delta is a marsh like area..or something...something with low levels of water with land dotted across the map.
Last edited by Thunder79; Jul 14, 2007 at 08:42 AM // 08:42..
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Jul 14, 2007, 08:50 AM // 08:50
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#49
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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To me the white areas look like something you can walk on, like spider webs.
They seem to taper off to connect to the paths. Like ramps.
Or....they could be tunnels underneath the ground, but still part of that instance.
Last edited by Redfeather1975; Jul 14, 2007 at 08:52 AM // 08:52..
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Jul 14, 2007, 09:01 AM // 09:01
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#50
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
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The Wizard's Tower
You guys remember the Wizard's Tower, floating off the edge of Kessex Peak? (Also visable from Fisherman's Haven)
Well, I've cleared 100% of the Tyrian map, and that place has always been partially obscured by clouds.
I've always wanted to check that place out, and was hoping GW:EN might offer the chance. well...
As you can see, not so much with the clouds. Could simply be some UBER GM cloud clearing skill, but it does leave room for hope. Conjures memories of Cosette.
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Jul 14, 2007, 09:17 AM // 09:17
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#51
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Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
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I would love to explore or find the purpose for the Wizards Tower in Kessex Peak. There must be something powerful linked to it, considering Verata wated to get inside so badly.
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Jul 14, 2007, 09:56 AM // 09:56
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#52
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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Ya, I capped those armor images from the E3 videos. The 'sin armor (1) seems to be a total re-skin of Imperial set, though, so hopefully we'll get more variety in different sets.
There doesn't seem to bee all that much aboveground explorables, so the content better be good. Us who like exploring aren't gonna have a field day this time.
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Jul 14, 2007, 10:34 AM // 10:34
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#53
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Desert Nomad
Join Date: May 2007
Profession: W/E
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18 Multi Level Dungeons, The surface area isn't all of GWEN
Loved the "Boss Monster" idea and the "jellies"
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Jul 14, 2007, 10:50 AM // 10:50
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#54
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Academy Page
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The tower is visable in all unfoged versions of the Tyria map.
So that has nothing to do with GWEN
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Jul 14, 2007, 10:54 AM // 10:54
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#55
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Desert Nomad
Join Date: May 2007
Profession: W/E
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Quote:
Originally Posted by ObiWan07
The tower is visable in all unfoged versions of the Tyria map.
So that has nothing to do with GWEN
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The top pics is off a 100% map and the bottom pic is the preview GWEN map
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Jul 14, 2007, 11:06 AM // 11:06
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#56
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Lion's Arch Merchant
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
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yup if i remember right gw:en will also add something 2 the exsisting prophecies map, like the tarnished coast and small isles around the sunken Arah, so its quite possible that there will be new areas other than those.
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Jul 14, 2007, 11:06 AM // 11:06
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#57
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Australia
Guild: Prid of Ankh Morpork [Prid]
Profession: W/E
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The GW:EN preview map is un-fogged, not 100% explored, but completely without fog at all. Notice how the unexplorable areas look like concept art?
Those parts are covered with fog on the in-game version, and when a map is explored to 100% there are still borders of fog around every explorable area.
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Jul 14, 2007, 11:10 AM // 11:10
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#58
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Desert Nomad
Join Date: May 2007
Profession: W/E
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Is it just me or did Orr look amazing in those vids
I think your right that it's not a 100% map rather a never fogged in 1st place map
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Jul 14, 2007, 11:12 AM // 11:12
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#59
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Quote:
Originally Posted by JeniM
Is it just me or did Orr look amazing in those vids
I think your right that it's not a 100% map rather a never fogged in 1st place map
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It was revealed that the area was Riven of Ore along the Tarnished coast.
No Orr in GW:EotN.
At least that's what they telling us. /me does shifty eyes
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Jul 14, 2007, 11:37 AM // 11:37
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#60
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Defenders of the Blackblade [DotB]
Profession: E/
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I do believe it is Orr that is shown in the video since he says that it IS Orr that has risen out of the ocean. Plus the area is shown on the map. Mind you that they haven't revealed all areas on the map, only a few to excite us! A lot is still clouded.
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