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Old Aug 02, 2007, 06:58 AM // 06:58   #21
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Quote:
Originally Posted by Shanaeri Rynale
One thing I was'nt sure about was the fighting game. The Monk kept his skills, which means that characters which are easily able to solo will have a distinct advantage over others.

I thought one got a distinct set of fighting skills, so that any profession would be equally competitive.
Ya.. If that's how its gonna work it looks like some classes are gonna have a HUGE advantage over others.
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Old Aug 02, 2007, 06:59 AM // 06:59   #22
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Quote:
Originally Posted by trielementz
That would give us unlimited storage... drool.
You don't store them there. You probably just show it like you do with Festival hats.

Quote:
Originally Posted by GloryFox
Yes but if you are an Eskimo ninja who would suspect that was really you on top of that totem pole?
Only problem is that Inuit don't make totem poles. You're thinking Pacific Coast.
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Old Aug 02, 2007, 07:23 AM // 07:23   #23
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Quote:
Originally Posted by Shanaeri Rynale
One thing I was'nt sure about was the fighting game. The Monk kept his skills, which means that characters which are easily able to solo will have a distinct advantage over others.

I thought one got a distinct set of fighting skills, so that any profession would be equally competitive.
It's not pvp. By the looks of it, it will be fairly simple considering you know what your opponent is going to be after the first try. I strongly doubt you have to use all primary skills when going in, so it should be simple getting counters for whatever your opponent is running, regardless of your class.

That's also just one of many minigames we haven't seen yet. They've specifically mentioned that there is a fist-fighting arena where all your skills get replaced junundu style.
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Old Aug 02, 2007, 07:24 AM // 07:24   #24
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Quote:
Originally Posted by Curse You
You don't store them there. You probably just show it like you do with Festival hats.

Only problem is that Inuit don't make totem poles. You're thinking Pacific Coast.
What about that one time on Scooby Doo, where some ghost used Totem Pole's to disguise oil wells? That was on the North/South Pole (it was snowy anyway)...
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Old Aug 02, 2007, 07:57 AM // 07:57   #25
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Originally Posted by Raziel665
What about that one time on Scooby Doo, where some ghost used Totem Pole's to disguise oil wells? That was on the North/South Pole (it was snowy anyway)...
Do you really think that Scooby Doo is a reliable source of facts? Seriously, they've got a semi-talking dog who hangs out with a stoner who gets "high" on "Scooby Snacks".
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Old Aug 02, 2007, 09:45 AM // 09:45   #26
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Quote:
Originally Posted by Curse You
Do you really think that Scooby Doo is a reliable source of facts? Seriously, they've got a semi-talking dog who hangs out with a stoner who gets "high" on "Scooby Snacks".
That explains why people still knew who I was when I was wearing a rubber mask to steal all the cakes.
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Old Aug 02, 2007, 09:56 AM // 09:56   #27
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I hope we can add weapons we've had before EotN to the hall, in the demo it said only weapons obtained in EotN. Oh well I'm not planning on getting GW2 so I guess it doesn't matter. And all we get is a head start with unlocking some things, after about a couple months it'll just be like it is now, people showing off how much time they've wasted in a game and bragging to others.
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Old Aug 02, 2007, 01:01 PM // 13:01   #28
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DAMN U ANET, the god damn leaked armor wasen't made in textmod . Seams we are getting reskins after all.
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Old Aug 02, 2007, 01:22 PM // 13:22   #29
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^ye too bad some of those showed are reskins, but there's going to be more than 1 set for each class so here's hoping!

From the low-res Derv armor that they showed b4 and the now hi-res on this vid, Im tempted to get my derv to lvl 20 now...
/Samurai Stylez + All I need is a Kendo sword = uber looking set!!! lol

-Just too /lazy atm.

One more thing: About the Norn tournament that gets you reputation, which then gets you access to unique armor set(s)...hope their better than Factions design/stats...

/bababooiebababoooie. xD
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Old Aug 02, 2007, 01:23 PM // 13:23   #30
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Quote:
Originally Posted by sindex
The wording sounds like the EotN weapons are the only ones that be installed into the monument.
I'd have to agree with that.

They probably did that because GW:EN is after the unlock system starts recording skins. We all know what outrage would occur if existing skins were also counted and they only counted when you find them off the floor (it will probably use the same system as those Golden eggs).

Note this is pure speculation by me, but I would tend to think that they will try to use existing code as much as possible.
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Old Aug 02, 2007, 01:35 PM // 13:35   #31
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Quote:
Originally Posted by GloryFox

<---- You



That is the single best thing I have seen on the internet all week.

And I also hope there's a new parallelogon hero. Hopefully one that isn't blind, as everyone they gave a spear in Nightfall apparently put their eyes out.
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Old Aug 02, 2007, 01:38 PM // 13:38   #32
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Quote:
Originally Posted by Metal Herc
Ya.. If that's how its gonna work it looks like some classes are gonna have a HUGE advantage over others.
Monks are pretty powerful offensively with the Smite set, remember. But even if it's not perfectly fair, all this means is some characters will just have to build up reputation with other factions. I'm guessing that the skills/items you get through that tournament are most appealing to warriors anyway.
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Old Aug 02, 2007, 05:11 PM // 17:11   #33
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Two things I noticed...

1. NPC's have voices now. YAY!

2. Those giant magma fireballs in the boss fight aren't impressing enough, when they kill you, they just roll over you. How about some fire spewing?, or your corpse burning after you're engulfed by the flaming ball of doom. Com'n Anet you can do better.
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Old Aug 02, 2007, 05:39 PM // 17:39   #34
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looks like 1v1 arena will be dominated by necros, mesmers, and 55's
unless enchantment removal
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Old Aug 02, 2007, 07:14 PM // 19:14   #35
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Quote:
posted by -Loki-
Obsidian Armour does nothing unique. Tormented Weapons do nothing unique.
This is why I disagree with you,
A) Obsidian armor comes in sets; the 4 known gloves and 2 known masks do not. Why not a full suit? I would suspect that there may be more masks and armor items then we have seen. Publicly ANET has only shown 2 masks so far and one set of Gloves, (we all know there are more gloves than one due to an unpopular hax).
B) Tormented items although hard to get are sill just weapons, staffs or offhand items no different than any other weapons staff or offhand. They have no relation to armor in any way. Plus I never said anything about weapons.
C) Why not just make a full suit of armor that is the same skin for every class in the game? Why just gloves and a headpiece? Does that not seem a bit odd to you? It does me seem odd to me.
D) If ANET is going the way of PvE only skills why not PvE armor pieces as well?

Its something to think about and consider at least.

Quote:
posted by Curse You
Only problem is that Inuit don't make totem poles. You're thinking Pacific Coast.
You are correct and I meant no offense to any Inuit. I get them confused with the Haida from time to time. I blame my government funded propaganda type education for my Indigenous First Nations ignorance. They tend to group everyone native to the pacific northwest as Eskimos, even though this is untrue. I have the same problem with the Chumash vs. other south west Indigenous First Nations people groups.
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Old Aug 02, 2007, 09:05 PM // 21:05   #36
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So, it sounds like you get the special equipment by playing the Mini games.

4:31 - 4:41

"unlock powerful consumable items, increase the effectiveness of the PvE-only skills they've taught you, and even give you access to unique armor sets."



EDIT: Oh, and Jora is "teh hot."

Last edited by Mordakai; Aug 02, 2007 at 09:21 PM // 21:21..
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Old Aug 02, 2007, 11:20 PM // 23:20   #37
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Quote:
Originally Posted by Shanaeri Rynale
One thing I was'nt sure about was the fighting game. The Monk kept his skills, which means that characters which are easily able to solo will have a distinct advantage over others.

I thought one got a distinct set of fighting skills, so that any profession would be equally competitive.
I thought it was Dwarven Boxing where you got a distinct set of fighting skills. It's a shame they didn't show that along with Polymock and the Fighting Tournament.
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Old Aug 02, 2007, 11:52 PM // 23:52   #38
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They should release a title for maxing grinder titles like these new rep ones and SS/LB.

"Kind of a big grinder" -> "Grinding knows me" -> "Grinding's very important."
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Old Aug 03, 2007, 01:11 AM // 01:11   #39
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Quote:
Originally Posted by dsnesnintendo
looks like 1v1 arena will be dominated by necros, mesmers, and 55's
unless enchantment removal
ppppffffttt Burning ranger ftw
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Old Aug 03, 2007, 03:06 AM // 03:06   #40
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Really anybody should be able to do these 1v1 arenas if built correctly. Warriors can bring Holy Veil and Mending Touch, while using the Ripostes, Disarm, and some interrupt skills.
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