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Old Aug 12, 2007, 01:18 AM // 01:18   #21
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Quote:
Is Gw:en Really the End?
Yes.....could be.....would be.....should be?.....but ye, wouldnt mind bcuz of GW2.

/Yippiekayay!


(VV...Gwes, Gwen's long lost Canthan (evil) sister....dun dun dun...../jokez.lol)

Last edited by Starsky-sama; Aug 12, 2007 at 01:40 AM // 01:40..
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Old Aug 12, 2007, 01:33 AM // 01:33   #22
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I wouldn't mind seeing GW:EN like expansion for Factions and Nightfall. How long did it take them to crank out GW:EN? Less then a year obviously since it's been less then a year since Nightfall came out. Add in some decision time to go from a full-campaign to expansions, they might be able to get out more expansions before the release of GW:2.

Heh, since Cantha's to the south of Tyria, perhaps the next expansion will be Guild Wars: Eye of the South.
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Old Aug 12, 2007, 01:37 AM // 01:37   #23
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I'm silently hoping that they'll take Prophecies to the next level... Flesh out more of the unused map via Sorrows Furnace-esque updates. Theres loads of interesting looking places that still aren't being utilized in EotN.

Heres hoping!
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Old Aug 12, 2007, 01:42 AM // 01:42   #24
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Don't think we have seen the last of the first Guild Wars, after all they need to keep people interested untill Guild Wars 2 comes out.
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Old Aug 12, 2007, 01:55 AM // 01:55   #25
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I think Cantha has the most open empty space of all 3 continents...

Maybe they could do something there... Orr would be awesome too of course.
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Old Aug 12, 2007, 02:19 AM // 02:19   #26
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I Will be so ticked if they stop everything and solely work on GW2 after GW:EN.

Odds are I will not have the computer able to play GW2 when it comes out.

And for the love of god EVERQUEST STILL MAKES EXPANSIONS FOR EQ1! Try to learn from them, GW. They got a good system going.
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Old Aug 12, 2007, 03:57 AM // 03:57   #27
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I agree with the others. It has to sell well enough for them to say, “what the heck let’s go create another one.” Otherwise it will be just small add-ons here and there.
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Old Aug 12, 2007, 06:07 AM // 06:07   #28
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I think the Hall of Monuments is meant to keep the player base until GW2 hits the shelf. The whole idea behind it was to give the current players an early investment in GW2. Players who drift away after GW:EN will most likely come back to see what they get from the hall in 2. So I wouldn't count on new major expansions to keep ppl around. It would be nice tho lol
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Old Aug 12, 2007, 07:15 AM // 07:15   #29
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GW:EN most likely won't be end of GW. They said themselves that they need to keep people interested in GW until GW2... and they will most likely need to keep adding expansions to do so. I'm sure they might not have anything planned, but maybe in another 6-8 months there will be another expansion.

They most likely will be working on something else after EoTN is off and settled... after fixing anything that needs to be fixed. They will probably add an expansion for each chapter, which should give some time until GW2. But thats just my opinion.

But definately GwEN ain't the end of Guildwars... they even mentioned that they most likely will still add expansions/campaigns to original GW even after GW2 is released.... for people that will still be playing the original GW. They said they don't want to leave anyone out. They will have alot on their hands, but they gotta do what they gotta do to keep the money and players flowing.
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Old Aug 12, 2007, 07:29 AM // 07:29   #30
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We can say pretty safely that Anet has made it clear that a majority of their team is working on the new Guild Wars 2.

That means the Bonus Mission pack was most likely finished months ago, and they are simply spacing everything out to leave as little time between the transition of GW classic to 2.

GW:EN-August 31st, pretty much september
October- Halloween Festival
November- Mission pack is released
December- Wah wah wah winterday!
Jan-Feb- canthan new years?
----
Not to mention all of the silly annoying 100k tournaments.

So while it may be the end for newer content, we might see a couple updates..but chances are they will be in the forms of PvP updates and events.
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Old Aug 12, 2007, 07:48 AM // 07:48   #31
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I look at it this way. Arenanet has a successful business model that they do not want to mess up too much here... so this is what I see happening on their development cycle to maintain the influx of consumer funds as it has been so far...

1: all resources go into GW2 once GW:EN is gold.
2: GW2 beta, and going gold.
3: Development team breaks up into sub teams again. as they did with the chapters.

4: 6months after GW2 is gold, GW1 will get another expansion.

5: 6months after that expansion GW2 get an expansion.

New BiAnnual cycle begins. Every 6 months or so there is potential for an expansion on either chapter, depending on current game populations and demand. If GW1 population and participation drops drastically, then its possible after the 2nd expansion, if its not considered a successful release it would be the last.

However if both games have successful expansions, they will be able to maintain 2 team rotations on expansions, one for GW1 & one for GW2 and still keep the biannual income flowing. while allowing a full year again for each expansion to be fully developed.

The other factor I was looking at is the test of the bonus mission system...
Consider this option if its considered successful...
75% of the team is working on full expansions to GW2 at all times. they release biannually as expected.

15%-20% of the team works on quarterly Update expansions (like 1/4 a gw2 expansion in content. Think Sorrows Furnace kinda thing only a little more) These quarterly updates would be available online only via the Anet store for like IDK $9.99... Some events in these GW1 expansions may lead up to some revelation in upcoming GW2 expansions later on in the year. (Allowing for back story and lore to be established once more in GW1 and extended to GW2)

the remaining 5%-10% would be working on holiday event content and that kind of thing... The freebe stuff... IDK maybe more % then that, but its the tweaking stuff that they do from time to time to quests or missions, or skills...

If they go either of those routes, I can see both games in the franchise continuing to be successful for a long time to come.

Last edited by =HT=Ingram; Aug 12, 2007 at 07:54 AM // 07:54..
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Old Aug 12, 2007, 08:38 AM // 08:38   #32
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Think of Battlefield 1942 and Battlefield Vietnam. There was an intensly large amount of ppl playing BF1942 for aggges and only few for BF:V. If GW2 comes out but more ppl play GW 1 you can be certain more will be added for GW 1.

Online games such as GW live, and are updated just as long as the people play it. The fate of how many more GW 1 products we get, rests in our paws.

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Old Aug 12, 2007, 11:22 AM // 11:22   #33
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Quote:
Originally Posted by Onarik Amrak
Maybe they'll decide after GW:EN.

if GW:EN sells a lot of copies they might make another? Otherwise, maybe not...
Absolutely. The financial success of GW:EN, as well as its reception, will determine whether they look into another expansion or just push on with Guild Wars 2.

That said even if GW:EN is a hit that doesn't mean there will be another expansion - but it would increase the chances.
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Old Aug 12, 2007, 08:16 PM // 20:16   #34
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Hmm, well from various things i've read it would seem that this will be the last expansion, but they are going to come out with more bonus packs. The time between this expansion and GW2 does seem very lengthy though. Oh well the more they focus on GW2, the better it might be.
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Old Aug 12, 2007, 10:18 PM // 22:18   #35
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The end of GW ? I F*cking hope so :P

This game has had two years of my life...It won't let me live!

I need some me time !

*cries in a corner*
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Old Aug 12, 2007, 10:57 PM // 22:57   #36
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This link will maybe help you to speculate a bit more LOL


http://pc.gamespy.com/pc/guild-wars-.../811681p2.html


"...We're very big into narrative and storylines," said Jeff Grubb, the title's Creative Director. "(In Eye of the North) we've thrown in story elements that are nods to our fans." According to Grubb, one of the major reasons for returning to Tyria was simply because out of the three locations in their universe that the Guild Wars team has created, it's always been Tyria that's produced the most passion. Eye of the North will answer many of the requests fans have made since the end of Prophecies. Who are the Charr and what's happened to their society since the players killed their gods in Prophecies? When can we get back to a pretty fantasy universe more like pre-Searing Ascalon? Will we even find out what happened to a lot of the characters we came to care about in those games?

The other reason is a bit more prosaic. Eye of the North is a bridge to Guild Wars 2, not only from a gameplay mechanics perspective, but also from a storytelling perspective. Eye of the North is designed to set up races and situations that won't pay off for another 200 years when Guild Wars 2 is set. "We want to give people a lot of stuff to speculate about," Grubb smiles. "Our lore fans are very passionate and very good at predicting things."..."
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Old Aug 12, 2007, 11:55 PM // 23:55   #37
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Quote:
Originally Posted by Zorgy
This link will maybe help you to speculate a bit more LOL


http://pc.gamespy.com/pc/guild-wars-.../811681p2.html


"...We're very big into narrative and storylines," said Jeff Grubb, the title's Creative Director. "(In Eye of the North) we've thrown in story elements that are nods to our fans." According to Grubb, one of the major reasons for returning to Tyria was simply because out of the three locations in their universe that the Guild Wars team has created, it's always been Tyria that's produced the most passion. Eye of the North will answer many of the requests fans have made since the end of Prophecies. Who are the Charr and what's happened to their society since the players killed their gods in Prophecies? When can we get back to a pretty fantasy universe more like pre-Searing Ascalon? Will we even find out what happened to a lot of the characters we came to care about in those games?

The other reason is a bit more prosaic. Eye of the North is a bridge to Guild Wars 2, not only from a gameplay mechanics perspective, but also from a storytelling perspective. Eye of the North is designed to set up races and situations that won't pay off for another 200 years when Guild Wars 2 is set. "We want to give people a lot of stuff to speculate about," Grubb smiles. "Our lore fans are very passionate and very good at predicting things."..."
Yes! We are! We love to speculate and we are always asking more and more!

See?
http://wiki.guildwars.com/wiki/Unanswered_questions

One of the results of that. XD.
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Old Aug 13, 2007, 01:44 AM // 01:44   #38
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There's nothing definitive in the statement "the first expansion for GW" to indicate that GW:EN is the end, but they have tied it in pretty heavily with GW2. Seems like their keeping the door open without getting our hopes up for future expansions.

Resources obviously need to be dedicated to GW2, but the player base will move on if we need to wait a full two years between GW:EN and GW2. My gut tells me mini-mission packs or Sorrows Furnace-sized expansions to fill in some of the gaps in the maps.
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Old Aug 13, 2007, 11:15 AM // 11:15   #39
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"Is Gw:en Really the End?"

No, Afterwards our characters are at it like rabbits, trying to pop out a new hero for us to train up and love in GW:2...[SPOILERS] only reason we can't "play through" that part of the game is because players of a low age are still under the impression that babies come from Storks...such a discovery would scar them for life, and parents all over the world would be angry at ANet for letting slip.
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Old Aug 13, 2007, 11:34 AM // 11:34   #40
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It ain't over til the fat lady sing. Seen any fat lady in GW lately?
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