Jul 21, 2007, 01:27 PM // 13:27
|
#201
|
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
|
I've used the shield for so long I'd forgotten it was a bonus item. A simple lapse of memory.
m19
|
|
|
Jul 21, 2007, 01:29 PM // 13:29
|
#202
|
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
|
WOO! Thanks for giving us the sword today. I was really looking forward to it and NOW WE HAVE IT!
|
|
|
Jul 21, 2007, 01:57 PM // 13:57
|
#203
|
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
|
With the sword... It seems like you can add pommels but not hilts. Is that right? Why one and not the other?
m19
|
|
|
Jul 21, 2007, 03:43 PM // 15:43
|
#204
|
Frost Gate Guardian
Join Date: Jul 2007
Location: England
Guild: The X Viles [TXV]
Profession: R/
|
I think it has one of those as a permanent mod already, something about Icy?
Isn't that how most of the bonus weapons are?
|
|
|
Jul 21, 2007, 04:28 PM // 16:28
|
#205
|
Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
|
Quote:
Originally Posted by Morgan19
With the sword... It seems like you can add pommels but not hilts. Is that right? Why one and not the other?
m19
|
They just updated these /bonus weapons. You can add the mod component that is lacking on the item. You cannot replace it. It's supposed to do cold dmg so you cant throw a 20/20 on it, but you can throw on a +5 armor.
And you cannot change its inscription/inherent mod its 15% enchanted etc.
If you add a mod to the weapon, you cant salvage it off it.
|
|
|
Jul 21, 2007, 04:43 PM // 16:43
|
#206
|
Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
|
Quote:
Originally Posted by Seissor
They just updated these /bonus weapons. You can add the mod component that is lacking on the item. You cannot replace it. It's supposed to do cold dmg so you cant throw a 20/20 on it, but you can throw on a +5 armor.
And you cannot change its inscription/inherent mod its 15% enchanted etc.
If you add a mod to the weapon, you cant salvage it off it.
|
Thanks for the info.
When you say "these", do you mean only the new ones, or are all Bonus weapons fixed now?
|
|
|
Jul 21, 2007, 04:54 PM // 16:54
|
#207
|
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
|
If nothing else, presearing warriors just received the best anti-Charr weapon they've ever seen.
|
|
|
Jul 22, 2007, 12:46 AM // 00:46
|
#208
|
Krytan Explorer
Join Date: May 2005
Location: Ohio
Guild: Archons Ascendant [Arch] - Leader
Profession: W/
|
The Glacial Blade is too small or set wrong as far as grip goes. My warrior's hand is AT THE HILT rather than the handle and goes through it rather than holding on. Looks really ghetto and I hope ANet fixes the way it sits, however they do that.
Right now it's like this:
It probably ought to look like this:
|
|
|
Jul 22, 2007, 02:02 AM // 02:02
|
#209
|
Desert Nomad
Join Date: Feb 2006
Profession: W/
|
Considering you're wearing the gigantic Primeval gauntlets of course it'll look odd. The Glacial Blade looks fine with other gauntlets.
|
|
|
Jul 22, 2007, 02:51 AM // 02:51
|
#210
|
Krytan Explorer
Join Date: May 2005
Location: Ohio
Guild: Archons Ascendant [Arch] - Leader
Profession: W/
|
My *arms* haven't gotten any longer, heh. The actual grip (maybe I should've used a different angle) is off. Perhaps I'll demonstrate with bare hands...
Last edited by Sciros Darkblade; Jul 22, 2007 at 02:56 AM // 02:56..
|
|
|
Jul 22, 2007, 03:30 AM // 03:30
|
#211
|
Ascalonian Squire
Join Date: Jun 2007
Location: Québec
Guild: Punk Not Dead
Profession: Mo/
|
I got the same problem.
|
|
|
Jul 22, 2007, 04:04 AM // 04:04
|
#212
|
Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
|
I got a worse problem! I own NF, Factions and GW and I got the pre-release pack from the online store. And now after 4 hours of sitting in my guild hall on a NF character I get a message.
"You have 10 hours remaining for your NF trial" WHAT!? I own Nightfall!
Is this warning just a technicality or is it bad? I submitted this question to ANET as well.
EDIT: The timer counts down and nothing bad happens, its just a technicality. Phew.
Last edited by Seissor; Jul 22, 2007 at 05:56 AM // 05:56..
|
|
|
Jul 22, 2007, 04:22 AM // 04:22
|
#213
|
Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
|
That's normal Seissor, about 10 hours ago I got the 30 second warning adn I still got my nf skills and can traverse Elona.
It's just a small glitch.
|
|
|
Jul 22, 2007, 08:55 AM // 08:55
|
#214
|
Krytan Explorer
Join Date: Jun 2007
Location: Australia
Guild: Oz
Profession: E/R
|
lol Just got the same message trial finished but still playing
SOOOOO
those that already had the 3 campaigns actually didn't get the full pre-release pack bonus.
Not that i'm complaining the weapons are great and preview is gonna be great but
Pity we couldn't have just got the keys to give them away to friends
and get then interested in GW ect.
|
|
|
Jul 22, 2007, 05:27 PM // 17:27
|
#215
|
Academy Page
Join Date: Aug 2006
Guild: Order Of The Purple Phoenix
Profession: E/R
|
I ordered the prerelease through the ingame store and it worked fine. What I dont get is why, if I already own all the campaigns, would they offer a "buddy key" that is localized only to the account you purchased it on? Like why wouldnt they email me a separate buddy key so that I could, ya know, actually give it to a buddy to try out the game? So now I have this worthless buddy key linked to my account that wont get used.
Anyway, I'm far from complaining. I get to preview the GWEN weekend as well as have permanent weapons on my account at no cost. I'm just trying to figure out the logic behind the buddy key being linked to the master account which already owns all the campaigns. I actually do have some friends who would like to try GW and probably wont buy it without trying it first, so this is Anets loss I guess.
|
|
|
Jul 22, 2007, 08:52 PM // 20:52
|
#216
|
Ascalonian Squire
|
Can someone tell me, that if I create a charachter a year later the /bonus command is still going to work? So the ability to give the bonus items to any new character is permanent?
|
|
|
Jul 22, 2007, 09:27 PM // 21:27
|
#217
|
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
|
As long as you have the key on your account, you should be able to make the weapons at will on any character.
|
|
|
Jul 23, 2007, 03:56 AM // 03:56
|
#218
|
Desert Nomad
Join Date: Nov 2005
Location: Oh Noes! The 'burbs!
|
Probably a stupid question, but I really don't have several hours to sift through threads and find the answer-how much will GWEN cost through the online store? And why the heck is it $49 from some stores and $39 from another? $49 is the price for a full game, and I do believe Anet said since this is an expansion, it would not be priced the same as a full game.
Been busy with other stuff, so haven't kept up on game happenings.
|
|
|
Jul 23, 2007, 12:30 PM // 12:30
|
#220
|
Banned
Join Date: Mar 2007
Location: EU
|
ingame store price for gwen was 40 euros i belive,here in hungary i seen gwen for about 24 euros,go figure.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:52 PM // 21:52.
|