Sep 01, 2007, 01:11 PM // 13:11
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#1
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Ascalonian Squire
Join Date: Apr 2007
Profession: R/E
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Elusive Golemancer help needed!
Im having a problem with the fire traps with hench.Is there a lever or something to help me stop the traps?
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Sep 01, 2007, 01:14 PM // 13:14
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#2
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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you need to walk with the worker robot, he makes a circle around himself and you cant get hurt if you are in it
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Sep 01, 2007, 01:20 PM // 13:20
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#3
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Frost Gate Guardian
Join Date: Nov 2006
Location: Netherlands
Guild: port sledge snow cones [COLD]
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I did find a bug there, at some point the golem lagged but the circle went on. When that happens just stick to the circle
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Sep 01, 2007, 06:27 PM // 18:27
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#4
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Academy Page
Join Date: Jul 2006
Guild: moo
Profession: E/Me
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Help , im stuck in the room where u get the key from the holder and the golems keep attacking , dropping the key stops the attack.
Problem is what do i do with the key?
another door and key holder is below and left how do i continue on im stuck?
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Sep 01, 2007, 06:31 PM // 18:31
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#5
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Academy Page
Join Date: May 2006
Location: Georgia
Guild: Half Life Republic [HLR]
Profession: E/N
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........
Put it in the other key holder.
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Sep 01, 2007, 06:36 PM // 18:36
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#6
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Academy Page
Join Date: Jul 2006
Guild: moo
Profession: E/Me
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thanks mate im a dumb %%% i was trying to drop it in there just needed to click on the 2nd keyholder while holding the key/item..
ta
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Sep 01, 2007, 06:41 PM // 18:41
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#7
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Academy Page
Join Date: Dec 2005
Location: Canada
Profession: R/
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Sigh...it goes something like this (the whole thing)
1: Defend the worker golem as it makes its way across the room to open the door.
2: Flick the lever (even though the voice says not to) and go through the portal.
3: Transport the key to the other keyholder. If you need a break, drop the key and the golems deactivate.
(this is where I might get out of order...)
4: Lead WORKER golems onto the 2 remaining platforms near the door. Other golems either do not respond or attack you.
5: Make it across the room. Activate the allied golem, and it produces a circle around it that makes you invulnerable to the fire darts.
6: Defeat the Indestructable Golem by picking up the Flux Matrix, then using it on the Unstable Energy Source, and finally dropping it like you would a powder keg next to the golem. 2 drops will kill it.
7: Defeat the sentry golems. They only activate when you get within aggro range of them.
8: Talk to Oola.
I hope I got that right >_>
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Sep 01, 2007, 07:05 PM // 19:05
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#8
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Wilds Pathfinder
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Heh the key one was tough for me..:> Got alot of DP there, I didn't realize they kept spawning, so I was trying to clear them out so I could make it safley to the door *I had hero's so didn't trust them to follow or not get wiped out* realized they were spawning and moved on.
The puzzles were pretty easy, but I enjoyed them thuroughly..:> Only one that was dificult was the worker one because one of the bots was standing BESIDE a circle but didn't move on, I had it figured out imediatly but got confused when it looked like I had completed it but it wasn't.
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Sep 01, 2007, 07:24 PM // 19:24
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#9
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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The key I found out shortly...the fire room I got pooned in but after that everything kinda repeats itself i.e. you know workers are always involved so I always talked to them see if anything happens
the dungeon is easy once you know what to do
SPOILER
When you drop the matrix for the 3rd time on the boss golem it does 1337 damage, LMAO
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