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Old Sep 03, 2007, 09:43 PM // 21:43   #21
Desert Nomad
 
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Bah, swap quest reward numbers, 5000 points 100 xp. No one really cares about xp anymore.
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Old Sep 03, 2007, 09:48 PM // 21:48   #22
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Quote:
Originally Posted by Cymmina
Who said anything about being hard? It's boring as hell. I don't know how hard the others are, but Vanguard is horrible. I'm out of quests. Not that they were worth doing because I can easily rack up 1k points on the way to do a 50-150 point quest (yes, getting the assassin hero only gave 50 points). At least they were entertaining quests (especially Vael's). Now that I'm out of quests, I don't even have that entertainment value at the end of a long, boring point run.

The hunt bonuses suck. Plain and simple. I've gone through an entire zone with only the rampage bonus, that's a measly +2 per kill. The highest rank of Sunspear and Lightbringer is 50,000 points and you can get +7 points per kill in HM with boss bonuses ALL THE TIME, guaranteed. The highest rank for EotN reputation titles is 200,000 points and if you're lucky you might get the level 4 hunt (+4 per kill) and the rampage bonus (2x points). By the time that happens to me, I've essentially painted myself in a corner and there's nothing close enough to make it worth doing because the rampage bonus will wear off. I've only seen the boss kill bonus 3 times (+200 points), but you can't always be sure you're close enough to a boss and able to kill it in 5 minutes.

I almost never see the +2 hunt before I get 50 kills, and have never seen a +4 hunt with less than 100 kills.

And for the record, Sacnoth Valley is better than Dalada Uplands because the mobs are *way* easier and more densely packed. Yes, the siege devourer can go into the next zone.

You get the rank 4 one easily in Sacnoth Valley, there are at least 350 enemies in that area and you can away from an hour run with 5k points. You just have to do it smartly, leave the bosses and swing back when you have a bounty, place yourself well when your about to get a bonus in case it's time attack, this involes putting yourself near 10 easy kills. All in all you can make 3-5k an hour, this gives you rank 5 in 5 hours. That's not a time sink for armor, that's working for it.
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Old Sep 04, 2007, 12:54 AM // 00:54   #23
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Default Grinding Sucks

Quote:
Originally Posted by freekedoutfish
Trust me, your preaching to the choir! I got myself to rank 7 Norn on the preview event, so I know how easy it is to earn reputation points.

But im just sick of others winging about the "grind" factor to get armor. I think their just being lazey myself, but I figure they need to get some perspective.

Its not that needing rank 5 is a bad thing, its earning those points and getting to rank 5. Norn is EASY, and im sure Asura and Drawf are too.

But so many people have said that Vangaurd have very few quests and bounties to earn points on. So I figure to shut them up and make them happy, ask Anet to add easier/bette ways to earn those points.

But they also have a point if there isnt many vanguard quests, then its unfair if certain races are easier to increase rank in then others. Plus the armors arent anything graet, so..

Sure add some quests but to simply blame laziness lacks a bit of thought. You only played one character presumably duirng the preview so it wasnt painful and I always believe you should play one character all the way through everything.


However having to grind to put armour on your other characters imply pisses me off, the same way factions did, all they are doing is keeping you busy to keep you in the game, I will only be upgrading one of 5 accounts, so they lose money simply because theres no point grinding all my professsions, and doubles (more than one nec, ele, monk, tank, etc) to get the benefit of that armour or other things.

Same thing happened with factions, if they keep this up I wont be interested in buying GW2, I like to play and fight and get rewards but I dont like having to do the same thing over and over and over again on multiple toons.

I want to experience the different skill sets on the different professions but in my mind GWEN is worse than factions in the grinding they added.

I hope they take note and either allow those with multiple professions to access crafters once one toon has , or something similar, or add in quests that could be fun to do over instead of just plain killing same old junk again and again in different skill sets
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Old Sep 04, 2007, 02:16 AM // 02:16   #24
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Quote:
Originally Posted by Seef II
Bah, swap quest reward numbers, 5000 points 100 xp. No one really cares about xp anymore.
Exactly! If GW:EN is designed for level 20 characters, then they don't really need the experience anymore. A typical GW:EN quest reward:

X,X00 experience
X00 [Race] reputation points
x00 Gold (if any at all)

Except for the new consumables, there isn't any use for experience. Most people have plenty of skill points by now and they aren't difficult to acquire.

We need better gold and/or reputation rewards, not more experience.
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Old Sep 04, 2007, 03:39 AM // 03:39   #25
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I also thought we were getting WAYYY too much XP for these. I mean come on, we're already level 20 and most people already have at least 100 extra skill points. Not that I think we should be getting 5k rep every time, but some of these quests give you like 10k XP! Frankly, I'd rather have money, keys, crafting materials, or rep points.

Personally, I'm all for more quests! Or making more rep quests repeatable. I haven't had to grind much at all to get my rep points, but obviously other people have or there wouldn't be a ton of threads about it. :-\
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Old Sep 04, 2007, 03:48 AM // 03:48   #26
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you do relise lowing the requirement/increasing rep gain is effectivly the same thing right?
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Old Sep 04, 2007, 03:57 AM // 03:57   #27
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There is always the chance that when they bring Hard Mode in bounty's will increase in value, much in the same way LB and SS did in NF. I can see this will peev a lot of peeps off if they bring that in, although it will make things quicker for all the other reputation points you have not worked on.
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Old Sep 04, 2007, 05:34 AM // 05:34   #28
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Bounties need to be hecka higher and bonuses need to last much longer.

Asuran bounties suck compared to Norn because you cant cut through mobs as quickly (level 28's have a way of slowing you down and nurfing your rampage) and they arent packed as closely.

The main problem for me is that I have 10 charecters of which I routinely play 5. So, the point behind GWEN has become, beat it with 1 char and quit GW because there is no point in grinding titles on 5 charecters.

I have tried to keep my 5 useful core charecters (all but mesmer) available to help guildies, but the sheer amount of crap that GWEN has dumped on me is unimagineable. 10 chars with 10 heros each, 20 heros each now. Polymock bs for PvE skills. Tournaments. Tracks for EVERYTHING... It's just too much.
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Old Sep 04, 2007, 06:56 AM // 06:56   #29
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Nobody said it was hard. It's just tedious. Really, just shut up about the "lazy" comments.
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Old Sep 04, 2007, 08:40 AM // 08:40   #30
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Quote:
Originally Posted by camulus
Sure add some quests but to simply blame laziness lacks a bit of thought. You only played one character presumably duirng the preview so it wasnt painful and I always believe you should play one character all the way through everything.


However having to grind to put armour on your other characters imply pisses me off, the same way factions did, all they are doing is keeping you busy to keep you in the game, I will only be upgrading one of 5 accounts, so they lose money simply because theres no point grinding all my professsions, and doubles (more than one nec, ele, monk, tank, etc) to get the benefit of that armour or other things.

Same thing happened with factions, if they keep this up I wont be interested in buying GW2, I like to play and fight and get rewards but I dont like having to do the same thing over and over and over again on multiple toons.

I want to experience the different skill sets on the different professions but in my mind GWEN is worse than factions in the grinding they added.

I hope they take note and either allow those with multiple professions to access crafters once one toon has , or something similar, or add in quests that could be fun to do over instead of just plain killing same old junk again and again in different skill sets
Ill tell you why I think people are being lazey with not liking this rank requirement. I got my GWEN yesterday and started to do vanguard quests and dungeons.

I started on 0 points for that race and within about 5 quests and 3 dungeons, I was up to 11k points. Only 4k away from rank 4 and only 14 away from rank 5.

I still have more quests and more dungeons to do and that will probably get me to rank 5, so erning another 10k points is NOTHING at all.

This is from having 0 points and just working through the storyline! Now you explain to me, where the effort is? you explain to me how thast was hard to increase rank?

That took no extrenal effort outside of the story! So for someone to say to me...

"oh earning these ranks is too much work and blah blah blah"

...yes they are lazey! It obviously can be done by just working the storyline and maybe it does take a bit of farming to finish it off, but your only talking maybe 3 or 4 runs of an area!
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