Sep 05, 2007, 06:54 AM // 06:54
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#21
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Plymock is fun, I've enjoyed playing it. But soon as I beat the master, was there a point to it anymore? I mean the rewards are low, and the game play in its current form is kind of boring when the battles last too long.
If the add a PvP game to it and maybe expand the pieces then it could be better.
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Guru Event Guide Editor
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Sep 05, 2007, 07:37 AM // 07:37
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#22
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Ascalonian Squire
Join Date: Dec 2005
Location: Washington
Guild: The Army of One
Profession: W/P
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Polymock blows hard.
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Sep 05, 2007, 08:24 AM // 08:24
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#23
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Jungle Guide
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Didn't enjoy it very much, pretty uninteresting.
I do like the basic idea, but I think they should have made it more like Pokemon. Having it real time, but not allowed to move around, etc doesn't really make sense. It should have been turned based and with a more limited amount of skills. It would have made it more strategic, which I guess is what they were going for, instead of it being a case of just using everything you can whenever you can.
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Sep 05, 2007, 08:29 AM // 08:29
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#24
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Academy Page
Join Date: Aug 2005
Profession: Me/
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HATE IT was force to play because of the summon spell at the end of it.
Can't even interrupt nuts with 1 sec cast and the LAG!!!
after getting the pieces it turn into who have bigger guns and more HP duke nuking clicking game
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Sep 05, 2007, 08:36 AM // 08:36
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#25
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Lion's Arch Merchant
Join Date: Feb 2007
Location: Netherlands
Profession: E/
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Like others I really enjoyed it until I beat the master, now I'm not that motivated to play it again. The amount of faction points you get as a reward is just too low, and the game by itself isn't fun enough to spend my time on.
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Sep 05, 2007, 09:08 AM // 09:08
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#26
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Turnbased would be better imo.
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Sep 05, 2007, 11:27 AM // 11:27
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#27
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Academy Page
Join Date: Jul 2006
Location: UK
Guild: Moon Unit Carby
Profession: R/Me
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I was interested right up until i noticed my opponent casting through interrupts* and shield block**
* He had already used Glyph of Concentration on another spell, and i did get the +3 energy back, so i know it hit. The cast finished anyway
** Okay this was probably lag, which is annoying but not anyone-in-particular's fault.
That was before i realised you can dodge the projectiles though, so i'll probably still finish off the quest line for the skills.
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Sep 05, 2007, 11:43 AM // 11:43
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#28
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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I did enjoy playing it, a great way to earn some very fun skills.
It would be nice if there were a pvp version of this and more peices to be found or crafted.
Observer mode or better yet having it take place live in a city where others could watch would be nice.
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Sep 05, 2007, 12:00 PM // 12:00
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#29
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Frost Gate Guardian
Join Date: Mar 2007
Profession: W/
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It's an interesting addition to the game but it's still quite bugged...
I had at least 2 occasions where the opponent's pieces regenerated all health while I was picking my next piece and another 2 when I won and the game didn't end...
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Sep 05, 2007, 12:41 PM // 12:41
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#30
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Lion's Arch Merchant
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Hate it. It's dull, slow and boring, and I really resent having to play it to get the summon spells. Doesn't help that it sometimes glitches when you win, and you just get stuck in the arena until you map out. Don't know if its just me, but it seems all the skills cast really slowly, and half the time when I dodge projectiles hit me anyways. Big thumbs down.
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Sep 05, 2007, 12:45 PM // 12:45
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#31
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Belgium
Guild: Forgot the Ghostlyyyyy
Profession: R/
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Its boring because every game is the same:
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
Interrupt the most powerful spell of your opponent
Spam low energy spell and put up “watch your self” on recharge until u reach 0 energy
Gain back energy with the energy signet
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
….
And that’s it! I finished all the polymock opponents in about 1 hour, once u get the gold polymock piece (imboga) u cant lose anymore
Last edited by ayame ftw; Sep 05, 2007 at 12:47 PM // 12:47..
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Sep 05, 2007, 12:50 PM // 12:50
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#32
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Krytan Explorer
Join Date: Oct 2005
Guild: Magnificent Dutch
Profession: W/
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Polymock is fun, but the fact that it's only doable versus NPC's and that it gives minimal rewards...that's too bad.
I think it would be more interesting if they did one of the following:
-Make it a new PvP (and the boxing as well if that isn't already PvP)
-Give greater rewards, either faction or other (so doing this to gain Asuran title would be worthwhile)
-Make a special title for doing this
-Give points toward Gamer titles (if that doesn't happen already)
-Some way of points that can be exchanged for weapons (like tournament points)
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Sep 05, 2007, 12:53 PM // 12:53
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#33
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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The AI is predictable, you know when he will cast his big skills and can prepare for them, you can also force it into interrupting your junk ones. Expanding the number of pieces you get, and making them somewhat easier to acquire would make the game better.
Obviously PVP version would make it interesting too
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Sep 05, 2007, 01:02 PM // 13:02
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#34
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Not my cup-a-tea, but I can understand if others like it.
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Sep 05, 2007, 01:30 PM // 13:30
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#35
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Nebraska
Guild: The Killer Panda Bears
Profession: W/Mo
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Polymuch sucks big time. I hate it. The other mini games were alright but polymock - which was supposed to be the though-provoking mini game - takes NO thought whatsoever. Bleh. Remove it from the game and I'd be happier.
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Sep 05, 2007, 02:30 PM // 14:30
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#36
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Frost Gate Guardian
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Love Polymock... between that and the boxing matches we have something to do when you've only got 10-15 minutes to play.
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Sep 05, 2007, 03:14 PM // 15:14
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#37
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Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
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Quote:
Originally Posted by Yanman.be
Turnbased would be better imo.
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Nothing To Add.
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Sep 05, 2007, 03:25 PM // 15:25
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#38
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Sure, it was ok for a while, I enjoyed gradually building up my pieces and getting better and better decided on what kind of strategies worked. Then I beat the master and now I doubt i'll ever play it again, not gonna buy more pieces so i'll only get more if they drop for me. Facing the same opponents over and over isn't much fun and rewards are tiny. Live in a town I think would be great as you could casually watch a game or even a round and then move on but I think this would cause a fair bit of lag and I can predict that some people would stand at the side and say "n00b! y r u using <insert polymock piece>, <insert another polymock piece> is so much better!". Anyway, good while it lasted now pretty boring is my conclusion.
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Sep 05, 2007, 03:57 PM // 15:57
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#39
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Lion's Arch Merchant
Join Date: Sep 2006
Guild: Alchemy Incorporated
Profession: Mo/E
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I like polymock. I generally play caster classes, mainly monk, so I like it that the opponent stays 'way over there and I stay over here and cast things at them while they cast things at me, instead of rushing at me with big swords so that instinct and much ingrained learning dictates that I kite until I die. I will enjoy Polymock more when they add a PvP version, since it didn't take long to figure out the patterns that the AI uses.
I dislike most solo endeavors in GW, probably also because I generally play monk, so I understand why some would prefer the Norn arena to polymock, and say they resent being forced to play it to get the skills. I probably wouldn't bother at all with the Norn Tournament except for Zho's journal, and for that I don't have to kill Bison.
Aye
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Sep 05, 2007, 04:05 PM // 16:05
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#40
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Not even bothered touching it yet.
I guess I'll do it for the sake of completing the quests... but that is it. The only one of the mini-games I actually like is the Dwarven Fistfighting with Kilroy Stonekin. ^_^
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