Sep 06, 2007, 08:46 PM // 20:46
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#21
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Frost Gate Guardian
Join Date: Nov 2006
Profession: E/Mo
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Nice work Rizwan
Troll --> Flame War in less than 20 posts
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Sep 06, 2007, 08:52 PM // 20:52
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#22
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Underworld Spelunker
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[QUOTE]
Quote:
Originally Posted by mscobra
Nothing you quoted talks about account flags, we still see the evidence of flags, in the sence the more you play an area, the worse the drops become, regardless of solo or in a group.
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when they switched to hard mode one of the update notes (find it yourself in the UPDATE NOTES) was the specific notation that the farming code was dropped. period. all modes and REPLACED with loot scaling
officially stated as gone all modes which seems clear.
Quote:
Also, you do not always get the warning, I never have, I know other that do get it.
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i personally have gotten not just the first warning but the second stage we are not kidding message as well.
not heard about it i actually got both of them.
did the wall mission plus cleared another area and all drops back to normal
Quote:
The subject is GW:EN there is no hard mode.
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hard mode/easy mode the flags/anti farm code is gone according to everybody who tested it to be sure.
hated loot scaling but loved the code being gone
EDIT
HERE IT IS
Quote:
People who periodically enjoy farming solo (with no heroes or henchmen) but are casual about it are also likely to see an improvement. They'll find that solo farming is much easier than it was before, because monsters don't have the anti-farming AI that they used to have, and because the game no longer prevents players from repeatedly farming the same monsters over and over. Many types of builds that didn't work in the past, or that haven't been effective since the earliest days of Guild Wars, can now be used for solo farming. Thus, casual farmers will find the game much easier to farm than it was before, and that they can earn more money than before even with loot scaling in place.
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THERE TIS
Quote:
and because the game no longer prevents players from repeatedly farming the same monsters over and over
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Last edited by Loviatar; Sep 06, 2007 at 08:58 PM // 20:58..
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Sep 06, 2007, 08:57 PM // 20:57
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#23
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Quote:
Originally Posted by mscobra
Nothing you quoted talks about account flags, we still see the evidence of flags, in the sence the more you play an area, the worse the drops become, regardless of solo or in a group.
Also, you do not always get the warning, I never have, I know other that do get it.
The subject is GW:EN there is no hard mode.
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I've gotten this warning with Shrioken Farming in Factions (Harvest Temple) before. I do agree that drops would go down under the old system before you got the warring. This is no longer the case.
This changed happened when hard mode was implemented (pre gw-eotn).
I expect eotn "normal" mode set up the way they want and a future "hard" mode that does not change (make easier) the "normal" mode of Gwen.
Last edited by EternalTempest; Sep 06, 2007 at 09:00 PM // 21:00..
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Sep 06, 2007, 08:59 PM // 20:59
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#24
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Ascalonian Squire
Join Date: Aug 2007
Guild: ROTK
Profession: Mo/Me
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Lovitar, please post a refrence to this "update note" I read them all, don't recall mention of flags being dropped nor do I see the evidence of the being dropped...
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Sep 06, 2007, 09:01 PM // 21:01
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#25
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by mscobra
Lovitar, please post a refrence to this "update note" I read them all, don't recall mention of flags being dropped nor do I see the evidence of the being dropped...
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see my edit
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Sep 06, 2007, 09:07 PM // 21:07
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#26
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Academy Page
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The old system used to work, that it counted the number of entries into the same zone. When farming EotN faction, you actually get more (except for the repeatable primaries, but let's not go there) for clearing areas due to the multipliers/bonuses, rather than repeatedly clearing a limited section.
Even if the old system was in place, you'd be going into an area less, taking longer between zones, so the anti-farm code would hit you less.
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Sep 06, 2007, 10:23 PM // 22:23
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#27
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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Quote:
Originally Posted by WoodyDotNet
Better yet, delete this puppy.
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/signed in blood. We already have topics for complaints about HoM, grind, armor, drops, every minigame, most dungeons, and Anet in general.
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Sep 06, 2007, 11:36 PM // 23:36
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#28
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Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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Actually, the anti-farming code seems to still exist. Obviously, theres no way of really "proving" it, since Areanet will deny it obviously, and only they have access to the coding, but its fairly easy to test yourself, if you have the time to go farm something.
Recently, in Nightfall I've farmed a boss for a green Ritualist wand solo. Now, other times I go to solo greens, I never get them on the first, second, or even third drop, but eventually around 10ish, it'll drop for me, and if not, the boss will still drop whites and blues each run, maybe some money and scrolls here and there. So I don't believe then I was hitting the "anti-farming code wall," so to speak.
Anyway, I go out to farm this Ritualist wand all by my lonesome, after around 20 kills, obviously I start to get peeved, but it doesn't slow me down. Around kill 35, the boss stopped dropping anything, no money, no whites, nothing. Even the monsters around him that would be targeted by Sliver Armor by accident dropped absolutely nothing. This went on for about 15 more kills, each with the boss and his cronies not dropping a single item, until finally, it dropped the wand. Could it have been that I was unlucky? Possibly, but for 15 runs getting 1 single item from a boss (which have higher drop-rates on any item than the average mobs). I find it a little fishy.
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Sep 07, 2007, 12:29 AM // 00:29
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#29
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Banned
Join Date: Oct 2006
Guild: Halfway To Hell
Profession: Mo/
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What the hell are u talking about?
-People will farm to just get rank 5 which equals less golds.
That makes absolutely nosense at all. I dont know about you, but i tend to FIND golds when i farm.
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Sep 07, 2007, 01:27 AM // 01:27
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#30
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Lion's Arch Merchant
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Quote:
Originally Posted by HalPlantagenet
Moderators: with all due deference to the OP, it seems we could do without yet another defocused rant thread. Why not consolidate?
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Why consolidate? Apparently there is lots to rant about and why not enjoy the variety of threads ^^
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Sep 07, 2007, 01:43 AM // 01:43
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#31
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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WHY is this rant thread, with nothing more to add, still open for posts?
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Sep 07, 2007, 03:42 AM // 03:42
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#32
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Ascalonian Squire
Join Date: Aug 2007
Guild: ROTK
Profession: Mo/Me
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CHunter X took the time to understand my point.
We still see the evidence of anti farm flags, just go try it, was what I said in the begining.
Makes me laugh when someone disagrees with you and has nothing of value to add to the DISCUSSION, their reponce is always "rant" or "plz close thread".
GW policy of drops needs to be discussed, I agree hurt professional farms, how about just pay attention to the millions of bots and ban them.
They have hurt the legit players, its not easier now to make gold, its much harder, and with GW:EN drops are far worse than ever.
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Sep 07, 2007, 06:25 AM // 06:25
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#33
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Forge Runner
Join Date: Sep 2006
Location: AZ
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/vote to close or delete.
Initial post gibberish and several follow up posts going off topic (if there was a valid topic to start with which I doubt).
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Sep 07, 2007, 07:04 AM // 07:04
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#34
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Wilds Pathfinder
Join Date: Sep 2005
Profession: Mo/E
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Quote:
Originally Posted by mscobra
Nothing you quoted talks about account flags, we still see the evidence of flags, in the sence the more you play an area, the worse the drops become, regardless of solo or in a group.
Also, you do not always get the warning, I never have, I know other that do get it.
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You dont get warnings anymore because the farming code does not exist anymore, dumbass.
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Sep 07, 2007, 07:17 AM // 07:17
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#35
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Academy Page
Join Date: Oct 2006
Location: Australia
Profession: Mo/
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Bah, same old annoying complaint thread again.
Get over it. If you don't like it, don't play it.
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Sep 07, 2007, 08:30 AM // 08:30
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#36
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Closing, too much flame bail and trolling going on here. But really now it is annoying there is no Hard Mode in GW:EN, but we have to all wait and see what A.net have in mind.
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