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Old Sep 07, 2007, 07:56 PM // 19:56   #61
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Originally Posted by Star Gazer
This is the attitude that I actually find perplexing. Why should we not be able to play alone? Should I tell my wife and kids that they have to hold on, because I am in the middle of a dungeon with online people that I never met or have not known 5 minutes prior? Seriously, give me a GO RED ENGINEGO RED ENGINEGO RED ENGINEGO RED ENGINE break. I play alone because I wont be tied to any commitments whatsoever. I chat with guildies. I chat with friends. But I should NOT be restricted to a certain playing style just because YOU think it should be like that. If you want to PuG, fine, thats your choice. But idiots and little peons that keep saying 'STOP PLAYING SOLO IN A MP GAME TARD!' need to get out of their habitat (ie-mom's basement) and get a life.
Agreed. I like to play with people, but my play style should not be FORCED on anyone. You should play the game the way you enjoy it!

As for the grind, when the game changes direction as it has and rewards sensless killing of the same mob over and over, that is when it fails.

No one will convince me that killing the same mob again and again is fun. No one will convince me that killing the same mob again and again so I can get some skills that I can use and have no other way to obtain them does not tip the balance.

If you disagree with this, try to pick up a team in DOA with rank one lightbringer. Either you grind up to 4, or do not get a team. This is the issue with anything tied to grind.

One suggestion I do have with all of this, being the grinders will not want the title grind removed is to hold a triple point grind weekend in GWEN. Then everyone is on a level playing field again. As it is now, they are not.
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Old Sep 07, 2007, 08:10 PM // 20:10   #62
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To me it felt a little bit rushed more than anything. But it is indeed *very very* beautiful. The thing I'm actually enjoying the most is turning the music off, ambience up, and exploring to my heart's content.

Oh, and the grove where the bunny hops?:



Looks like it came right outta Zelda. Simply gorgeous.

Last edited by Bryant Again; Sep 07, 2007 at 08:26 PM // 20:26..
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Old Sep 07, 2007, 09:58 PM // 21:58   #63
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Originally Posted by Bryant Again
To me it felt a little bit rushed more than anything. But it is indeed *very very* beautiful. The thing I'm actually enjoying the most is turning the music off, ambience up, and exploring to my heart's content.

Oh, and the grove where the bunny hops?:



Looks like it came right outta Zelda. Simply gorgeous.
Nice picture.
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Old Sep 07, 2007, 11:17 PM // 23:17   #64
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GW:EN is just a filler for anet to make some money before GW2... seriously.. no new elites? and titles that make you grind for hours and hours
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Old Sep 07, 2007, 11:55 PM // 23:55   #65
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underdeveloped and overhyped

HoM is a fiasco, Anet has taken a further step to require grind, and taking all my toons through the same things ten times gets old fast
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Old Sep 08, 2007, 12:02 AM // 00:02   #66
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Quote:
Originally Posted by Star Gazer
This is the attitude that I actually find perplexing. Why should we not be able to play alone? Should I tell my wife and kids that they have to hold on, because I am in the middle of a dungeon with online people that I never met or have not known 5 minutes prior? Seriously, give me a GO RED ENGINEGO RED ENGINEGO RED ENGINEGO RED ENGINE break. I play alone because I wont be tied to any commitments whatsoever. I chat with guildies. I chat with friends. But I should NOT be restricted to a certain playing style just because YOU think it should be like that. If you want to PuG, fine, thats your choice. But idiots and little peons that keep saying 'STOP PLAYING SOLO IN A MP GAME TARD!' need to get out of their habitat (ie-mom's basement) and get a life.
Don't be an @rsehole, no one has said you can't play solo as sometimes it's unavoidable or nice to have a change - but you say yourself that you play solo because you don't want to be tied in with playing with others - so I'm interested in why someone who only wants to play solo chooses to play a multi-player game rather than a solo one.

As for my habitat I'm quite happy with it thank you - 4 bed detached house in it's own grounds but no basement I'm afraid and mum died a couple of years ago.
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Old Sep 08, 2007, 12:44 AM // 00:44   #67
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[QUOTE]
Quote:
Originally Posted by Pompeyfan
so I'm interested in why someone who only wants to play solo chooses to play a multi-player game rather than a solo one.
on the box it states play with friends or solo with a trusty group of henchmen

in an early interview it was flatly stated that it could also be played as a solo rpg with the OPTION to invite friends

MAYBE IT IS A FUN GAME?

solo was planned for so maybe it is not just a multi player game
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Old Sep 09, 2007, 06:40 AM // 06:40   #68
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Quote:
Originally Posted by slipout
GW:EN is just a filler for anet to make some money before GW2... seriously.. no new elites? and titles that make you grind for hours and hours
The real questions, now that we know what GWEN is, is with GW2 be more of the same.

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 09:35 AM // 09:35   #69
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Quote:
Originally Posted by lord dragon
The real questions, now that we know what GWEN is, is with GW2 be more of the same.

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
Dune reference wins the thread.
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Old Sep 09, 2007, 01:25 PM // 13:25   #70
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I don't really have the patience to read all the way through this thread, but this anyone consider the reason why they called it an EXPANSION pack. It's not a full game as is Prophecies, Factions or Nightfall. It's not meant to have new proffesions or a whole new continent and stuff. It's just meant to be an addon to the current story.

If you ask me, get over it. It's excellent for an expansion pack.
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Old Sep 09, 2007, 11:14 PM // 23:14   #71
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Quote:
Originally Posted by Darklink
I don't really have the patience to read all the way through this thread, but this anyone consider the reason why they called it an EXPANSION pack. It's not a full game as is Prophecies, Factions or Nightfall. It's not meant to have new proffesions or a whole new continent and stuff. It's just meant to be an addon to the current story.

If you ask me, get over it. It's excellent for an expansion pack.
It's terrible for an expansion!

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 11:24 PM // 23:24   #72
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Quote:
Originally Posted by Darklink
I don't really have the patience to read all the way through this thread, but this anyone consider the reason why they called it an EXPANSION pack. It's not a full game as is Prophecies, Factions or Nightfall. It's not meant to have new proffesions or a whole new continent and stuff. It's just meant to be an addon to the current story.

If you ask me, get over it. It's excellent for an expansion pack.
Expansions are ment to add new content. Well, sure this added new content, but was it worth the $40 we spent on it? I mean, I got through the entirty of the missions in two days, and in that time nailed most of what I wanted. This new content didn't keep me busy at all, didn't hold my attention long enough, and hasn't fulfilled my expectations of ANET's workmanship. I've loved Guild Wars and I've loved what they done, but this honestly hasn't done much as far as an addition: all it really did was tie up a few loose ends for those of us with Prophecies. I'm disappointed as crap.
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Old Sep 09, 2007, 11:34 PM // 23:34   #73
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Quote:
Originally Posted by Darlichay Dalinar
but was it worth the $40 we spent on it?
No. Sad as it makes me to say that...no way. $20-25...maybe. $40?....nope, not a chance.

Quote:
I mean, I got through the entirty of the missions in two days, and in that time nailed most of what I wanted. This new content didn't keep me busy at all, didn't hold my attention long enough, and hasn't fulfilled my expectations of ANET's workmanship.
So now the grind to get....well....anything, is supposed to hold you over. Followed by doing the same grind, on your other characters.

Quote:
I've loved Guild Wars and I've loved what they done, but this honestly hasn't done much as far as an addition: all it really did was tie up a few loose ends for those of us with Prophecies. I'm disappointed as crap.
Yup, it felt rushed, and to be very bold...half-assed. It felt like they slapped together anything they could get ahold of and said "here ya go! spend $40 on this! You'll love it! (oh and don't forget to buy GW2 when it comes out.) TY!"


...sorry to pick apart your post like that, but you hit pretty much everything on the head.
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Old Sep 09, 2007, 11:38 PM // 23:38   #74
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That's alright, Soul; I'm very used to it from the WoW forums [grins]

Glad I'm not alone on this!
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Old Sep 10, 2007, 12:23 AM // 00:23   #75
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The designers have shown growth in their art... much growth. This expansion is exquisitely beautiful. And the quests and games are very imaginative and some very humorous. I love all the references to movies. I love the "Office Space" lines Blimm keeps saying. But but but I thought ALL Asura were especially bright... not Blimm huh? Anyway, I'm having a lot of fun. It's well worth the price. Thank you ANet!
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Old Sep 10, 2007, 12:29 AM // 00:29   #76
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You DO know your next mission is your last, right? [grins] kidding, but that's just a point I was making... [skips off]
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Old Sep 10, 2007, 12:45 AM // 00:45   #77
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I haven't gotten the game yet, but I really want it so each time I read a post like this I am hoping Anet is gonna jump at and say Surprise! GWEN was a big joke and then they make the game as good as it was supposed to be. I'm gonna be hoping for awhile...
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Old Sep 10, 2007, 01:38 AM // 01:38   #78
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Quote:
Originally Posted by Lonesamurai
And you couldn't have posted this in one of the other threads around?
I never really argued with these types of posts up until now....

Leave this kind of bickering to the Mods.... please.

ONTOPIC: I have always been the middle person. I liked PvE, and I liked PvP, I'd always switch inbetween when the other gets boring. GW:EN feels like it compensates for me. Not too much PvE content and with nothing new to learn to the PvP side. Meaning I can have a life, get through the game, research a little about whats new in PvP and join in with the rest of 'em.
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Old Sep 10, 2007, 01:44 AM // 01:44   #79
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Quote:
Originally Posted by Exoudeous
further more do we need any more topics created about the same topci there are allready threads for?
Actually, the fact that so many players have the exact same complaints speaks volumes. It helps the developers create a better game next time.

I will add to the con list and ask the devs please not to re-skin so many monsters, characters, and armor next time. It leaves a lazy aura around such things, though I understand they are on a budget due to no monthly fees.
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Old Sep 10, 2007, 01:48 AM // 01:48   #80
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[QUOTE]
Quote:
Originally Posted by Darlichay Dalinar
I mean, I got through the entirty of the missions in two days, and in that time nailed most of what I wanted. This new content didn't keep me busy at all, didn't hold my attention long enough, and hasn't fulfilled my expectations of ANET's workmanship.
and what about the people that went through Factions in less than 2 days?

that proves Factions was just as short.

oh yea then he announced he was starting to farm the exploits before Anet could plug them and then already had the best farming spots noted.

timewise GWEN=FACTIONS it seems depending on the player
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