Sep 15, 2007, 12:27 AM // 00:27
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#21
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Forge Runner
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Quote:
Originally Posted by Curse You
Secret Lair of the Snowmen is so much easier for farming Deldrimor Points. 3 SF Heroes = total pwnage.
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I think he was refering to the hidden treasures. This dungeon has quite a lot on the boss level, 5 or 6 I think.
Last edited by Gli; Sep 15, 2007 at 12:29 AM // 00:29..
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Sep 15, 2007, 01:30 AM // 01:30
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#22
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Forge Runner
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Quote:
Originally Posted by A11Eur0
Just keep beating him down with 60dp, like everyone else.
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lawl, 60dp. Look at that crappy mesmer bar. She practically killed him herself. And yes, that's an MM. I had no idea what I'd be fighting in there.
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Sep 15, 2007, 02:57 AM // 02:57
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#23
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Loki...I see your ranger bar, and it isn't BHA.
For everyone else with problems; Bring Broadhead, and something to beat down on the boss. And you win. Literally, it isn't even hard, you just win.
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Sep 15, 2007, 04:12 AM // 04:12
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#24
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Forge Runner
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Quote:
Originally Posted by fenix
Loki...I see your ranger bar, and it isn't BHA.
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It's Burning Arrow. I've never needed BHA in PvE. I've never come across enemies that I couldn't deal with without perma dazing them. I had a pretty shitty build in there too. It was designed for fighting fleshy creatures, not a whole dungeon of non fleshy creatures.
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Sep 15, 2007, 04:15 AM // 04:15
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#25
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Why do you always sound like your full of crap Loki... You've either done very little PvE or you've just died alot vs the bosses that are insanely overpowered.
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Sep 15, 2007, 05:03 AM // 05:03
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#26
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Krytan Explorer
Join Date: May 2007
Location: Varna,Bulgaria
Guild: Glob Of Ectospasm [GoE]
Profession: W/
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blablabla
Mesmer FOR THE LOSE
just get 1 broad head arrow+concussion shot=boss dazed all the time.
all a mesmer can do is f*ck u up..
i`ve done this dungeon 232146387 times as it is fastest with
Me(splinter tripple chop/splinter 100 blades)
Vekk(SH)
Ogden(HB)
Pyre(BHA)
Lina,Mhenlo,Cynn,Herta
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Sep 15, 2007, 06:34 AM // 06:34
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#27
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Forge Runner
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Quote:
Originally Posted by Evilsod
Why do you always sound like your full of crap Loki... You've either done very little PvE or you've just died alot vs the bosses that are insanely overpowered.
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Or PvE just isn't hard? Although, I do admit I haven't done DoA yet, so I can't comment on it's difficulty.
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Sep 15, 2007, 08:10 AM // 08:10
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#28
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Didn't anyone mention [skill]ward against harm[/skill]?
Take it or you'll break my heart ^^
When I'm on my necro and I have a lot of physicals I usually bring [skill]barbs[/skill] too, it helps getting down nasty bosses a bit faster.
But the ward, it's about the only thing that ALWAYS works when you enter a dungeon unprepared. You will have to flag those heroes in the ward every now and then, flagging heroes a lot saves your butt often in GWEN, sometimes Dunkoro is bored of being backline and rushes in.
If you hate this dungeon I wish you the best of luck with frostmaw's burrow btw. That one had ME cursing in every language I know, popup wurms FTL!
What's your current setup darth? we haven't got too much info to work with.
Last edited by bungusmaximus; Sep 15, 2007 at 08:17 AM // 08:17..
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Sep 15, 2007, 10:23 PM // 22:23
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#29
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Lion's Arch Merchant
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Interrupts win the day in this one for sure. Hell you don't even need an elite interrupt. Just put a couple on a hero, lock out every other skill for this fight, and specifically tell him/her to keep Ancients busy while your party take down the other 3 mobs then turn your full attention on him.
The first time I went in there I had 60dp by the time I got to the boss but now its a cake walk. I usually have +10% by the end.
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Sep 15, 2007, 10:42 PM // 22:42
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#30
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Bring Zho and Cynn. Just that. The rest doesn't really matter much, just a bit faster o slower.
One of the easiest dungeons.
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Sep 15, 2007, 11:54 PM // 23:54
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#31
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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Well, we've done it for the 4th time today.
It took us 22 minutes to clear the dungeon.
We have: 2 warriors, 2 monks, 3 fire eles, 1 channeling rit.
I bring Natures Renewal on my warrior, and we just hack and slash through without waiting any moment. I could tag you along if you are REALLY having problems
Gimme a shout ingame, I might not always be available but I'll see what I can do.
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Sep 16, 2007, 12:01 AM // 00:01
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#32
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Hall Hero
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Quote:
Originally Posted by -Loki-
lawl, 60dp. Look at that crappy mesmer bar. She practically killed him herself. And yes, that's an MM. I had no idea what I'd be fighting in there.
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Heh, I did the same thing - bringing an MM - and I still ripped the place to shreds.
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Sep 16, 2007, 01:26 AM // 01:26
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#34
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
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You know with all these new pve only skills I would think ppl would get a little more creative. I have been hearing how cool pain inverter is, So the first time I went as a BA ranger, easy. The second time I brought pain inverter and moved all my heros close so his AOE spell would hit all of us. Lets just say if you can heal the rest of the damage thats the fastest way the I know to bring him down.
BTW its an expersive hex for warriors, rangers, ect. but you only need to cast it 3 or 4 times on him depending on your title track
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Sep 16, 2007, 01:55 AM // 01:55
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#35
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Well thats where you completely wrong... this hex has half duration on him. So at best you'll be getting 4-5 seconds worth. Considering how much health this boss has, a max of 80 damage per target for 4-5 seconds isn't gonna do jack shit. Believe me, i tried it vs Duncan when i first fought him (failing miserably naturally), it caused 3-5% damage to him in 1 Spirit Rift.... which also wiped most the henchman, and this boss has more than Duncan i think.
And this is easily affordable on Ranger, you just need to run Prep Shot as elite or 14 Expertise/Zealous bow and not spam quite so much.
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Sep 16, 2007, 02:13 AM // 02:13
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#36
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Evilsod
Well thats where you completely wrong... this hex has half duration on him. So at best you'll be getting 4-5 seconds worth. Considering how much health this boss has, a max of 80 damage per target for 4-5 seconds isn't gonna do jack shit. Believe me, i tried it vs Duncan when i first fought him (failing miserably naturally), it caused 3-5% damage to him in 1 Spirit Rift.... which also wiped most the henchman, and this boss has more than Duncan i think.
And this is easily affordable on Ranger, you just need to run Prep Shot as elite or 14 Expertise/Zealous bow and not spam quite so much.
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True. But running pain inverter is completely stupid. Just use necros with SS or SV and SoS to speed things up. Imo, BHA + Epidemic is great. (Also... doesn't conditions get halved just like hexes on bosses?)
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Sep 16, 2007, 04:58 AM // 04:58
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#37
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Academy Page
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I guess OP have never used Zho in GWEN. Zho has been improved a lot in GWEN.
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Sep 16, 2007, 07:11 AM // 07:11
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#38
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Quote:
Originally Posted by bungusmaximus
Didn't anyone mention [skill]ward against harm[/skill]?
Take it or you'll break my heart ^^
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given that there is no fire damage (according to wiki), i'd rather take [skill]ward against elements[/skill], which is in a more usefull line for this dungeon, and also saves my elite slot.
As for the dungeon, the interrupt hench does the job. Although i've noticed that sometimes she prefers her crappy penetrating attack to BHA...
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Sep 16, 2007, 08:12 AM // 08:12
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#39
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Krytan Explorer
Join Date: Oct 2006
Profession: W/
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4 warriors, 1 interrupt ranger, 3 monks.
The traps don't do any significant damage against platemail, and the boss can't get his nasty spells through.
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Sep 16, 2007, 08:24 AM // 08:24
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#40
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Ehhhhhh, he's not THAT hard. Yeah he might be difficult right up when there's two other guys around him but when they're down then it's simply a case of beating his massive health down
But I run dual SS necros with [skill]Leech Signet[/skill][skill]Power Drain[/skill] so that's why.
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