Sep 19, 2007, 10:43 PM // 22:43
|
#21
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Quote:
Originally Posted by stueyman2099
Are you retarded or somthing? serious question. As far as I'm concerned, it's a monster only skill until it shows up on the priest of balthazaar. If it's obtainable otherwise, it's a bug.
|
When was the last time you saw a monster skill with a linked attribute? Sure this could be the first monster skill like this, but it's even odder that it even has a ranger-style skill icon.
Am I retarded? No. Perhaps if you removed your head from a certain hole, you might have known this.
Quote:
Originally Posted by AW Lore
can you locate the skill with the priest of balthazar? can you unlock it using faction?
if the answers to both questions are no, then what does it remain?
|
It means you're making an assumption, as there has be no official statement about this skill's status.
It could very easily be bugged, however, that can mean two things.
First, the description could be wrong and it isn't actually a marksmanship skill. This is most likely.
Second, it could be a ranger skill, but it is just bugged and so isn't available to players. The problem with this theory however, is it would mean that rangers would get 1 extra EotN skill. Except, there is the fact that warriors have their own extra armour set, making an extra ranger skill somewhat probable.
|
|
|
Sep 19, 2007, 11:19 PM // 23:19
|
#22
|
Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
|
Quote:
Originally Posted by Curse You
It means you're making an assumption, as there has be no official statement about this skill's status.
It could very easily be bugged, however, that can mean two things.
First, the description could be wrong and it isn't actually a marksmanship skill. This is most likely.
Second, it could be a ranger skill, but it is just bugged and so isn't available to players. The problem with this theory however, is it would mean that rangers would get 1 extra EotN skill. Except, there is the fact that warriors have their own extra armour set, making an extra ranger skill somewhat probable.
|
and youre also making an assumption that its a player skill.
before the expansion came out, the skills available to each proffession were added to the wiki, how many of them where not them?
i dont see why the description is wrong, its a monster skill tied to markmanship, why is it tied to it? perhaps the creator of the monster (and maybe the skill) was intending to make all the ranger destroyers to have it, but they (as there are two class of ranger's destroyers and the two of them could have varying ammounts of attribute points placed on the markmanship attribute) changed their minds and decided to make it that only one has it, and prefferred not to change the skill wording-function, but removed it from the other class.
why it has its own skill icon instead of the generic "monster skill"? maybe the creator got a little bit of extra time to mess around with it or perhaps he did the skill before making the destroyers.
also, the destroyers of horde come in lvl 15 (mentioned in the wiki, maybe from the challenge to defend the hatchling dragon?) it would be "interesting" that, if the skill was placed as a monster only skill, and the lvl 15 had access to it, they would deal the same damage as those from lvl 28, as most monster skills deal the same damage/function regardless of lvl and/or class; this would be a first of its class, ie having it linked to an attribute.
as it stands now, its a monster only skill. when and IF they say its bugged and decide to add it (making 151 skills instead of 150) then it will become a player's skill.
Last edited by AW Lore; Sep 19, 2007 at 11:21 PM // 23:21..
|
|
|
Sep 19, 2007, 11:41 PM // 23:41
|
#23
|
Wilds Pathfinder
|
How do you propose a skill name change? Sardelac?
There may be a method to the madness of naming a monster-only skill the same as a player skill, but since I can't see it (or until I can), I propose changing the name of the monster-only skill from Splinter Shot to Ricochet Shot.
|
|
|
Sep 19, 2007, 11:45 PM // 23:45
|
#24
|
Frost Gate Guardian
Join Date: Sep 2007
Location: Canada
Profession: Me/
|
I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm.
|
|
|
Sep 19, 2007, 11:58 PM // 23:58
|
#25
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Quote:
Originally Posted by AW Lore
also, the destroyers of horde come in lvl 15 (mentioned in the wiki, maybe from the challenge to defend the hatchling dragon?) it would be "interesting" that, if the skill was placed as a monster only skill, and the lvl 15 had access to it, they would deal the same damage as those from lvl 28, as most monster skills deal the same damage/function regardless of lvl and/or class; this would be a first of its class, ie having it linked to an attribute.
|
Quote:
Originally Posted by Archaic
I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm.
|
Then they could have easily done the same thing as what was done with the monster skill [wiki]Turtle Shell[/wiki] and simply made the damage dependent on the monster's level.
This skill is a complete anomaly as it stands, hinting strongly that it is bugged.
Last edited by Curse You; Sep 20, 2007 at 12:01 AM // 00:01..
|
|
|
Sep 20, 2007, 12:11 AM // 00:11
|
#26
|
Krytan Explorer
|
Quote:
Originally Posted by Mister O
It is not a monster's skill or PvE skill since its attribute is set to marksmanship, and we can't buy it or unlock it through priest of Balthazar.
|
Quote:
Originally Posted by AW Lore
can you locate the skill with the priest of balthazar? can you unlock it using faction?
if the answers to both questions are no, then what does it remain?
|
I did mention that it couldn't be found at priest of balthazar, but it may be because of both skills have the same name so we can't find the other 'splinter shot'.
Quote:
Originally Posted by Archaic
I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm.
|
It cannot be a PvE skill since PvE skill has its attribute set to a PvE title. If it is a monster's skill, it should be mentioned 'Monster only'.
Quote:
Originally Posted by lakatz
How do you propose a skill name change? Sardelac?
There may be a method to the madness of naming a monster-only skill the same as a player skill, but since I can't see it (or until I can), I propose changing the name of the monster-only skill from Splinter Shot to Ricochet Shot.
|
Having this skill linked to Marksmanship and have a ranger's skill like icon is rather confussing. I was searching through all 3 campaigns just to get this 'awesome but not overpowered' skill.
If this skill isnt mean to let us players have it, then I would like a skill description/icon change.
|
|
|
Sep 20, 2007, 12:14 AM // 00:14
|
#27
|
Frost Gate Guardian
Join Date: Sep 2007
Location: Canada
Profession: Me/
|
Quote:
Originally Posted by Curse You
Then they could have easily done the same thing as what was done with the monster skill [wiki]Turtle Shell[/wiki] and simply made the damage dependent on the monster's level.
This skill is a complete anomaly as it stands, hinting strongly that it is bugged.
|
While I think your entitled to your own interpretation of this. I still think it's just a skill, and no real reason for alarm, as long as the skill doesn't seriously affect your PvE play experience.
|
|
|
Sep 20, 2007, 12:57 AM // 00:57
|
#28
|
Furnace Stoker
|
I think this is what Splinter Shot was back in beta for Factions, and they added the wrong type to this monster by accident.
|
|
|
Sep 20, 2007, 01:54 AM // 01:54
|
#29
|
Frost Gate Guardian
Join Date: May 2006
Guild: [LOD]
Profession: N/
|
For argument's sake, I completely agree with Curse You. This skill appears as a bug to me, and I don't see why you would argue otherwise. In several aspects, it is an anomaly. First, it being tied to a player-obtainable attribute. Second, it having a "normal-skill-looking" icon, as opposed to the uniquely-colored and drawn monster skill icons.
No other monster skills have these two qualities, and all other non-monster skills are available through either PvE or PvP means of acquisition, or both.
|
|
|
Sep 20, 2007, 03:08 AM // 03:08
|
#30
|
Lion's Arch Merchant
Join Date: Feb 2006
Guild: Trans Tasman Alliance [TTA]
Profession: Me/
|
Has anyone tried getting it temporarily with Simple Thievery? If it was really a "monster skill" it shouldn't be obtainable in this manner, but if it was a bugged player skill then you could.
|
|
|
Sep 20, 2007, 03:32 AM // 03:32
|
#31
|
Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
|
Monsters have attributes too, so I don't see this as an anomaly. Besides, plenty of other Monster Skills have skill icons other than the standard monster face.
|
|
|
Sep 20, 2007, 05:23 AM // 05:23
|
#32
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
I'm sure one of the developers setting up the monster AI and skill sets was very tired one night and instead of placing the monster only skill icon, he added an icon from a proposed ranger skill that never made it to the official tally.
And then...without warning...
A thread began to grow...
:0
What will be the final result?!
|
|
|
Sep 20, 2007, 05:28 AM // 05:28
|
#33
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Quote:
Originally Posted by Kale Ironfist
Monsters have attributes too, so I don't see this as an anomaly. Besides, plenty of other Monster Skills have skill icons other than the standard monster face.
|
Except all other monster skills have icons that reflect the species of the user, not their profession. Also, find me 1 other monster skill that is linked to an attribute.
Quote:
Originally Posted by DarkNecrid
I think this is what Splinter Shot was back in beta for Factions, and they added the wrong type to this monster by accident.
|
Nope, nothing like the original splinter shot. http://gw.gamewikis.org/wiki?title=S...t&oldid=104152
Last edited by Curse You; Sep 20, 2007 at 05:31 AM // 05:31..
|
|
|
Sep 20, 2007, 06:08 AM // 06:08
|
#34
|
Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
|
Quote:
Originally Posted by Curse You
Except all other monster skills have icons that reflect the species of the user, not their profession.
|
And so this one also has to have an icon that depicts a Destroyer? I don't see why it has to be done that way, considering that only one type of Destroyer uses it.
Quote:
Also, find me 1 other monster skill that is linked to an attribute.
|
What does this have to do with anything? All monsters have attributes, and they wanted the skill to vary with attribute, who cares if there is no other monster skill that varies with attribute?
|
|
|
Sep 20, 2007, 06:21 AM // 06:21
|
#35
|
Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
|
Quote:
Originally Posted by Kale Ironfist
And so this one also has to have an icon that depicts a Destroyer? I don't see why it has to be done that way, considering that only one type of Destroyer uses it.
What does this have to do with anything? All monsters have attributes, and they wanted the skill to vary with attribute, who cares if there is no other monster skill that varies with attribute?
|
This skill is unique compared to all other monster skills. You really cant dismiss it being tied to attribute and having correct icon and generally behaving like player skill that easily.
Simple thievery should give some interesting results, anyone tried it yet?
|
|
|
Sep 20, 2007, 11:21 AM // 11:21
|
#36
|
Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
|
The point I'm trying to get across is that, whether through having a Ranger-like skill icon or affected by attributes, it's not a bug or anomaly.
It exists as it is and there is nothing inherently wrong with having it like that. Whether it's a monster skill or not is debatable, but it is likely a monster skill, as, most importantly, it is NOT on the GW:EN list of obtainable skills that Isaiah Cartwright put up on the GWW as a preview. Considering the revisions he had already made to them based on player input as to the relative strengths of the skills versus those already in the game at the time, I don't think he'd miss a skill like this.
|
|
|
Sep 20, 2007, 12:10 PM // 12:10
|
#37
|
The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
|
Ok here what we need to be asking:
1. Are there any bosses that use this skill?
2. Can it be "captured" with Simple thievery?
__________________
Guru Event Guide Editor
|
|
|
Sep 20, 2007, 12:19 PM // 12:19
|
#38
|
Academy Page
Join Date: Oct 2006
Guild: HoH
Profession: W/
|
|
|
|
Sep 20, 2007, 12:24 PM // 12:24
|
#39
|
The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
|
Quote:
Originally Posted by mike_
|
Anyone who ingame now want to see if this guy has this skill?
__________________
Guru Event Guide Editor
|
|
|
Sep 21, 2007, 08:36 PM // 20:36
|
#40
|
The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
|
Well since no one else could be bothered, I went out and killed the Storm of Destruction.
I can confirm that he DOES use this strange skill, but it cannot be caputed The following screenshot proves it:
__________________
Guru Event Guide Editor
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:48 PM // 19:48.
|